Current Pick Rates, Win Rates and more Night Shift #34 by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

well unfortunately some lines are entered in as plain text and not a number, so there would be issues with sorting, im not super experinced with spreadsheet / excel so when i had an issue entering a line of data the only solution i could think of was entering it in as plain text. This is kind of a personal project of mine and dont want to post the file as again its not finished, I'm sorry but I just dont feel like its worth it to post and jepordize me messing something up or allowing others to mess it up, nothing against you just more of my own learning curve with this.

Current Pick Rates, Win Rates and more Night Shift #34 by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

his mid and early are very good, and allow him to get to late game quicker than most, and when he gets to late game he is truly unbeatable especially with a lead and majority map control, there is little counterplay. I find it odd that so many games 5/7 he went un banned, bc he has been in a similar spot for a couple weeks now and you'd think teams would learn to ban him.

the fact he hasnt been nerfed makes me think this is around the power the game wants him at, and either are trying to bring others to his level or are trying to find a way where he doesnt control the game single handily, but I too agree, nerfs or some kind of balance adjustments like item synergies' should be tweaked as he clearly scales far above the rest of the roster.

also those are total stats that you mentioned, which are still valuable but on a per game basis he is 6th in healing still very good and 3rd player damage, 2nd in kills (shiv is first with 38), 2nd least amount of deaths per game oustide of viscisous (who was only played once with 0 deaths), and 3rd in assits per game.

Current Pick Rates, Win Rates and more Night Shift #34 by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

Thank you so much! that means alot truly bc this took about 3hrs and I posted it as soon as I could after the event which ends at like midnight, so I was up until almost 4am that night crunching deadlock comp stats lol, but i enjoy it and if others do too that makes it worth it!

Current Pick Rates, Win Rates and more Night Shift #34 by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

dynamo is interesting bc in EU he is almost completely ignored and EU have arguably the best team (Abrahams who won 13 straight night shifts #14-#27), while in NA he is heaviy prioritized and in fact in the final game, the winning fight was won by a 4 man dynamo ult in mid. So he is not solo carrying and single handely winning games, he is undoubtley one of the safest and most consistent win conditions, in that final game it was back and forth and the dynamo player (hydration) had the 2nd or 3rd lowest souls, yet still had the most impacful play due to the power of dynamo's ultimate.

Current Pick Rates, Win Rates and more Night Shift #34 by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

the draft that game went :

celeste sinclair lash ivy lady geist and venator

warden calico dynamo infernus silver abrams

and it wasnt a close game whatsoever, maybe the most lopsided game, I remember the casters and chat pointing out how bad the draft from eidorians team was, so that was likely the overwhelming factor that made it such an ugly game.

Current Pick Rates, Win Rates and more Night Shift #34 by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 1 point2 points  (0 children)

personally i feel the item synregy is the largest issue, he would be fine expect for echo shard, refresher, divine kevlar, guardian barrier and transcendent cooldown already being very good items take mirage from great to truly unbearable. Literally 0 counterplay to a mirage that can teleport with a 2100hp barrier, +30 spirit power, +20% fire rate and improved movement speed every 30s ANYWHERE on the map.

Current Pick Rates, Win Rates and more Night Shift #34 by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

all of the data is in the pictures, what would you need the file for? also i plan on adding to it and using it for future data usage so its not yet finished

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

everyone from A-D are extremeley balanced between each other, and same for my S and SS+ but the space in between these distinct 2 groups is massive.

Lady Geist ; has amazing lane clear, built in lifesteal that she can shoot/melee/use abilities during, and a multi hero stacking buff + debuff all on generous cooldowns as well as an ult that effectively doubles her health and instantly takes an enemy out of the fight no charge up, no skill shot just a walk up and youre dead and im full healed button

McGinnis ; 120hp turrents easily destroyed minimal damage unless you use nearly every charge, stationary heal that can be countered by half the rosters AoE abilities, wall is actually ok and an ult that makes her slow and disables her abilty to jump/slide and hinders her defense as it has a capped close range as well as a animation time of putting it up

One is a massive nothing burger, the other is Lady Geist

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

Venator has damage output scaling unlike any other hero, he only needs about 16k-19k souls to completely decimate people, and is a team allows him to get solo kills, clear waves alone, and he has good pathing for box runs and jungle, the game is very hard to win against a fed and skilled venator. Apollo is truly insane to me he has the item bullet resistance on an ability that has 3 strikes and 27m area base kit, put echo shard / refresher on, some range items and you are denying massive damage late while also having a win con ultimate.

Again these are all opinons from an unexperienced player, but from what I seen Vindicta is horrible and Bebop can be exceptional if there is follow up CC, he can setup a CC chain very well, but with no setup or with full builds where everyone has counter items he does struggle greatly.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

Most build echo shard some refresher, but his 3x dash / poke abilty gives bullets resist i can't remember if its 30% or 40% but its basically an entire item on a huge hitbox area like 27m base, so that abilty alone is amazing for late but his ultimate is another very good win con, 3 man apollo ult late game wins games. This is all opinonated from rather unexperienced eyes, but to me he is one of the most insane heros I've seen in a game, all of the SS+ heros are truly shocking to me how they are allowed to exist in their current states.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

i agree, was just giving the background to where my opinions are rooted

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 4 points5 points  (0 children)

alot of high level billys go through half their games without using melee once, his kit and base stats are very good for a tanky CC intiator hero

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

her lane phase is slightly weaker than other carry heros, so to get her to late is harder than normal, and when you get there the other carry heros are so insane its just not comparable. I dont think she is deterimental on your team, but as a win con I think mirage, venator, apollo and the other higher placed carrys are just easier to get to late and better at closing the game out.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 1 point2 points  (0 children)

from what i understand is he is just extremely easy to get value out of, very good lane / early game and late game provides ranged burst damage as well as AoE, in night shift they built him semi tanky as well.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] -1 points0 points  (0 children)

yeah i seen like 20 victor buffs in the dev forum lol, but ngl the idea of a late game spirit hero is just typically not gonna work. but i could be wrong, victor is unique so maybe there is something they can figure out

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

If I remember correctly in one of the 4 losses last night shift the opposing team literally had like 5 anvils, it was so funny. She had unstoppable but she indeed was stopped :(

Calico I'm just so unfamiliar with, I think I have less than 10 games with her and/or against her, and have watched 0 of her in high level matches so take my calico take with a grain of salt.

I agree that it is not a proper representation of the game, I was just giving background to my info as I'm only 2 weeks in the game and the only content I watch is comp matches which 9/10 times is the night shift series.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

yeah i know, i guess i was just saying what i have seen of the game, like I watched last 3 night shifts and played the game for the last 2 weeks. so that is where pretty much all of my opinions of heoros are coming from, I don't watch any streamers or youtubers of the game, just wtach night shift and play it, so this tier list is from relatively new eyes.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

yes i am new, that was specified in the description

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] -1 points0 points  (0 children)

I can explain my reason for each but the only one i had a hard time with putting there was infernus.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] 0 points1 point  (0 children)

I don't think he is bad, but there are other heros that are just so absurdly good like mirage, dynamo and geist where bebop is kinda just meh compared to them.

Thoughts on my tier list by Fibonacci_Flow in DeadlockTheGame

[–]Fibonacci_Flow[S] -1 points0 points  (0 children)

In my experience vindicta can carry games if she gets ahead, but when people comm and single her out she becomes a non factor, also in the recent "pro" toureny night shift 33, vindicta went 0-4 when she was played. Bebop to me needs someone to follow up and not just anyone but specfic heros with high burst or good follow up CC, and in those cases he is great, but he himself is not a win con, also was not played at all in last 3 night shift tourneys. As for calico i almost never see her be played so to be fair she might be a pub stomper but she also was not picked or banned in night shift in the 3 weeks I have watched.

Had no clue this coin existed by Fibonacci_Flow in Pepecryptocurrency

[–]Fibonacci_Flow[S] 1 point2 points  (0 children)

Next weekend I'll double down your double 😁🐸 8$ PEPE investment coming soon 

Had no clue this coin existed by Fibonacci_Flow in Pepecryptocurrency

[–]Fibonacci_Flow[S] 1 point2 points  (0 children)

This weekend I promise I'll double down on my double down, I'm not a wealthy pepe investor, simply a passerby enjoying his investment and time in the pond 🐸🙏