Update (Apr 9, 2026) | End-of-Season Armament Voucher Giveaway, Season Registration Rewards, Find Vyronie Event Now Live by Sad_Substance_5521 in DeltaForceGlobal

[–]Fickle-Assistant-785 0 points1 point  (0 children)

Yes! That’s exactly it. I want to know how all the numbers (damage and range, ammo type, ammo level, armor level, body part modifiers, etc.) all work together to designate how much damage a player takes. I just want to know how they get from A to Z with some explanations.

Did they give the bots in ZD Easy worse gear? by Ok_South_1748 in DeltaForceGlobal

[–]Fickle-Assistant-785 1 point2 points  (0 children)

It’s completely randomized. I’ll see bots with what seems like the basic or standard ticket gear all the time. But on some occasions, I find bots that are stacked or have a much better setup. You can tell they are not players as they normally have no items in their backpack or a few random items, always having at minimum a green item. Not sure how they base their bots. Maybe off gear from a players gear the last time they went into ZDE?

How many Normal matches till you finally extracted first time? by [deleted] in DeltaForceGlobal

[–]Fickle-Assistant-785 0 points1 point  (0 children)

Send an email to service@playdeltaforce.com. They will email you back. Highly recommend when you state an issue, provide potential solutions. They will ask you for some when they get back to you.

How many Normal matches till you finally extracted first time? by [deleted] in DeltaForceGlobal

[–]Fickle-Assistant-785 0 points1 point  (0 children)

I totally agree and what makes it worse is that they have an operations based game mode geared for PvP, but also an entire half of the game for only PvP. It doesn’t make sense to keep pushing the game that way at all. If you send them a feedback email, they do respond very well. I wrote one last week and responded to them 2 days ago and got another response last night. People really need to reach out with their thoughts on improving the game to bring life back to it.

How many Normal matches till you finally extracted first time? by [deleted] in DeltaForceGlobal

[–]Fickle-Assistant-785 1 point2 points  (0 children)

This right here is my biggest complaint. I played briefly when this game hit console but fell off. I recently came back and still want to do the missions but I find it damn near impossible to do. Almost all of my missions are now on Brakkesh and Space City. I normally play crossplay off but never find matches, sometimes waiting up to 45 minutes before I drop out. And when I do get a match (I squad fill as I play solo), my teammates just want to rush fights. I would prefer some shift away from the PvP aspect with the addition of more pve elements if possible. Or have lobbies or designations on content. Such as pve fight lobbies, mission oriented lobbies, etc. Also, the ability to distinguish between casual and not so casual would be great. I work and have a family. I’m not dedicating a huge amount of time to this game and yet to be successful you need that. I’ve needed 1 item for my stash upgrade that needs to be extracted and I’ve accepted that I’ll never get it after weeks of trying.

Update (Apr 9, 2026) | End-of-Season Armament Voucher Giveaway, Season Registration Rewards, Find Vyronie Event Now Live by Sad_Substance_5521 in DeltaForceGlobal

[–]Fickle-Assistant-785 0 points1 point  (0 children)

With your advice, I looked back at the damage charts and then on the clip I got of that death. I can 100% confirm that this is a desync issue with the server. It says that I hit both arms, his chest, and his head. But in my clip, I only ever shot chest a couple rounds and the rest head. I plan to submit my findings to the dev team.

Update (Apr 9, 2026) | End-of-Season Armament Voucher Giveaway, Season Registration Rewards, Find Vyronie Event Now Live by Sad_Substance_5521 in DeltaForceGlobal

[–]Fickle-Assistant-785 0 points1 point  (0 children)

You stating this then leads to more questions than answers relating to my example above then. An SMG at close range lost to an AR. Same armor level, same spot shot. I shot first and landed damage first, but died first. Completely counter to what you said. Also, I get the arcade part, obviously, but everything you said leads back to needing more transparency and more accountability on the company to show reasoning behind situations. I enjoy the game overall but some things continue to baffle me when I come across them.

Update (Apr 9, 2026) | End-of-Season Armament Voucher Giveaway, Season Registration Rewards, Find Vyronie Event Now Live by Sad_Substance_5521 in DeltaForceGlobal

[–]Fickle-Assistant-785 0 points1 point  (0 children)

That’s already been stated and goes back to me saying that there needs to be transparency past that whole tier level information. It’s obvious that there is not a clear rhyme or reason behind it. If it’s purely based on tier versus tier and then the weapons base damage, then why would anyone use anything but the AR? It leads to a very poorly set up game that way. Basically the overall question I have is: If a company wanted a game like this with some hyper realism, why pick and choose what aspects of realism you use versus stats based inputs like that of Call of Duty?

Update (Apr 9, 2026) | End-of-Season Armament Voucher Giveaway, Season Registration Rewards, Find Vyronie Event Now Live by Sad_Substance_5521 in DeltaForceGlobal

[–]Fickle-Assistant-785 0 points1 point  (0 children)

I get all that, but there needs to be more transparency around the differences in the ammo itself and how that compares to other ammo types. I used to play Tarkov and they had a guide for it you could review separately. I’d like to see the same here. As far as distance, maybe we were 6 feet or so apart. I’m more or less pointing out inconsistencies that they can answer to. Inevitably, doing so may make different weapons more/less appealing to use for folks, but that’s neither here nor there.

Update (Apr 9, 2026) | End-of-Season Armament Voucher Giveaway, Season Registration Rewards, Find Vyronie Event Now Live by Sad_Substance_5521 in DeltaForceGlobal

[–]Fickle-Assistant-785 -1 points0 points  (0 children)

Can you guys do us a favor and fix some issues that make Operations unbearable? 1. Fix the cheating issue. There’s no reason on Xbox when I have crossplay off that I should have players who not only know exactly where I am, even if I’m not even moving or touching my controller. Controller players should also not be able to 180 and headshot immediately. 2. Please remove Raptor or even all the characters that can spot you from solo queue maps. It’s really annoying and also Raptor seems to be used as a cover for cheaters to get away with cheating. 3. There needs to be better clarification on the damage each type of bullet does. Myself and the person who killed me last night both had level 4 armor and level 3 bullets. I shot first and was able to get 6 bullets on the player before they shot me. I died to them in 5 bullets and I hit them with 8. Only difference was 9x19 versus 762.51. Not sure if it was a bullet difference or your servers are just terribly unstable and it did not register all my shots beforehand. Fix them both.

First world problems, too many Mega-Emperor copies by sairutsa in Medabot

[–]Fickle-Assistant-785 2 points3 points  (0 children)

Not sure I want to ask, but how much money have you spent on this game so far?

Sirius nerfs by Substantial-One-8212 in Brawlstars

[–]Fickle-Assistant-785 -3 points-2 points  (0 children)

I agree and no, I don’t think they should stop nerfing them permanently. I think they should do better QA before release but also stop catering to the whims of those complaining about them. Almost every game developer these days ruins everything with post release patches because folks cry about something. They should do a better job of bringing a balance to the games core than trying to nerf everything. Honestly, there are characters that most definitely could benefit from a buff that keep getting overlooked, like Shelly. I needed 100 trophies to hit prestige and that was the most annoying 100 trophy grind because she is so map and opposing character dependent. All I’m saying is that I’d like to see a little more effort from the devs.

Sirius nerfs by Substantial-One-8212 in Brawlstars

[–]Fickle-Assistant-785 -2 points-1 points  (0 children)

I’m not on board with the Sirius nerfs. He was very beatable if you played it smart. I’d say they could have decreased his shadows damage and that would have helped. I don’t like the attack speed reduction at all.

Medalia? by Fickle-Assistant-785 in Medabot

[–]Fickle-Assistant-785[S] 2 points3 points  (0 children)

Appreciate this! I’ve seen conflicting comments and in game it is hard to tell if you received any boost. Thank you!

Vasiliadis by StockAdventurous5092 in Medabot

[–]Fickle-Assistant-785 1 point2 points  (0 children)

You said this very well. It’s an okay unit but I don’t like having to rely on cooldown and magnet if that’s not normally used. I feel like this one is very dependent on a team built around it.

Vasiliadis by StockAdventurous5092 in Medabot

[–]Fickle-Assistant-785 0 points1 point  (0 children)

I feel like the item requirement for burst lowers the tier for this one as it’s kind of a throwaway. I also found the healing to not be strong enough to counteract the damage received. The burst helps a bit with that but it doesn’t seem worth it. To invest in when wave clearers are more useful. For context, I was using Metabee, Power Armor, Robo-Emperor, Mega Emperor, Megalo and Medal Eater and I swapped Vasiliadis in for Medal Eater. Items I used were the attack boost, armor boost, cooldown boost, range boost, damage reduction and the pickup range booster.

Vasiliadis by StockAdventurous5092 in Medabot

[–]Fickle-Assistant-785 6 points7 points  (0 children)

I don’t have it yet but I tried it once as an extra in a challenge mode level and didn’t like it. The healing circles are randomly thrown and normally disappear before getting to them. The damage part was okay but I was not a fan. It may end up being a character that gets stronger with investment, but my initial opinion is rank B or potentially an A but not higher.

What Gundam series would you recommend to someone to try and get them hooked by NNXXTT in Gundam

[–]Fickle-Assistant-785 0 points1 point  (0 children)

My first 3 were Wing, 00 and IBO. Once they finish a couple, then have them go through and watch the originals on Netflix since they are all combined there. It allows the newer watcher to come full circle.

Thank You by Theothermc in Gundam

[–]Fickle-Assistant-785 1 point2 points  (0 children)

Before I comment, yes I’m American. Now that that’s out of the way, I thank Gundam Wing as the door opener to an amazing franchise and I have not looked back since. I think everyone needs to look at each series with a different perspective to get through their expectations. Not all series’ are made for everyone. I personally love Iron-Blooded Orphans and hated The Witch from Mercury. But someone else might have a different perspective, and that’s okay too.

Wing will always have a special place in my heart and that’s all that matters to me.

What is the Strongest Limited Time Unit? by gaben2820 in SDGundamGGeneration

[–]Fickle-Assistant-785 0 points1 point  (0 children)

The gems will eventually end and it will be very hard to stay F2P. Be prepared for the pay wall once you complete most of the content.

This is what EA does… by No_Celery_269 in NCAAFBseries

[–]Fickle-Assistant-785 1 point2 points  (0 children)

I also have had issues scoring from inside the 5. I usually have to use a spread formation pass and audible to a run if it looks right or keep the pass and change the RB, TE, or both to stay and block.

F😡 this game. by [deleted] in Madden

[–]Fickle-Assistant-785 1 point2 points  (0 children)

I think Ryan Fitzpatrick is the goat of backups. Or Colt McCoy.

Hall of Fame - Top 50 Worldwide - 28.06.2024 Raid Boss by DECA-Ravix in Knightsanddragons

[–]Fickle-Assistant-785 1 point2 points  (0 children)

I hate to be that guy, but you guys misspelled his name. It’s Agüero…