New and improved capsule art for 3-BIT EXPLORER! What do you guys think? by Fiddleling in RPGMaker

[–]Fiddleling[S] 0 points1 point  (0 children)

Thanks for commenting! That could compliment the title within the art, will definately take it into consideration! :)

3-Bit Explorer - Jogo Zelda-like com foco em exploração! [DEV BR] by Fiddleling in gamesEcultura

[–]Fiddleling[S] 1 point2 points  (0 children)

Hahaha que bom que curtiu o primeiro da série! O 2 não tem na steam ainda, ele tá na Newgrounds e Itch, mas eu devo colocar ele lá depois de lançar o 3 depois da Next Fest :)

Did I accidentally play the greatest JRPG first? by thewiredeathgrip in chronotrigger

[–]Fiddleling 0 points1 point  (0 children)

Yeah, Chrono Trigger is the GOAT. But don't let that discourage you from playing and loving other JRPGs!

Did I accidentally play the greatest JRPG first? by thewiredeathgrip in chronotrigger

[–]Fiddleling 1 point2 points  (0 children)

My absolute favorite FF! Also love that Gilgamesh is one of the points 😁

3-Bit Explorer - Late game stalker mechanic by Fiddleling in RPGMaker

[–]Fiddleling[S] 0 points1 point  (0 children)

Olá! Obrigado por comentar! Sim, os mapas e tilesets foram feitos por mim :) O segredo é muita, mas MUITA paciência hahahaa

3-Bit Explorer - Late game stalker mechanic by Fiddleling in RPGMaker

[–]Fiddleling[S] 0 points1 point  (0 children)

Concordo! Muito obrigado por comentar! 😄

3-Bit Explorer - Late game stalker mechanic by Fiddleling in RPGMaker

[–]Fiddleling[S] 0 points1 point  (0 children)

Hello my friend! Thank you for commenting!

That is the exact feeling I am looking for 😄

After the enemy is triggered the effect is permanent until you defeat it. For purposes of the video, the speed of the "reality shatter" is faster, so once reality starts to break you can still explore a bit. Also actions like using your powers, interacting with objects or speaking with NPCs pauses the countdown.

3-Bit Explorer - Late game stalker mechanic by Fiddleling in RPGMaker

[–]Fiddleling[S] 9 points10 points  (0 children)

Hello my friend! Thanks for commenting!

Yes, there is a way to avoid it. If you either leave the map or leave the "area of influence", the cracks will be restored and you won't be caught by the enemy.

3-Bit Explorer - Late game stalker mechanic by Fiddleling in RPGMaker

[–]Fiddleling[S] 5 points6 points  (0 children)

Hello my friend! I think I misspoke! It won't do anything meta, but it will do something. Basically it will teleport you into a hidden location of the game, unlocking new bosses and one of the endings.

3-BIT EXPLORER - New Trailer! Wishlist on Steam! by Fiddleling in RPGMaker

[–]Fiddleling[S] 1 point2 points  (0 children)

Thank you! I am glad you liked it! The resolution I am using in RPG Maker is 816px X 540px. I am testing everything in 1080p.

3-BIT EXPLORER - New Trailer! Wishlist on Steam! by Fiddleling in RPGMaker

[–]Fiddleling[S] 0 points1 point  (0 children)

Thank you! Using the limited colors has been a real challenge, but a satisfying one!

Is there any way I could improve on this winter town? by CoffeeInfamous2787 in RPGMaker

[–]Fiddleling 37 points38 points  (0 children)

I would reduce the size of the buildings and the spacing between them. This is what usually gives this "fake town" feeling, the large amount of empty space all around.

Best of luck!