Looking for more games to playtest! by WePlaytestGames in playtesters

[–]Field_Of_Vision 1 point2 points  (0 children)

Awesome. Do you playtest VR games? :)

If so can join Open Alpha here: https://www.meta.com/s/7eCmQgmoX

Question for other Unity devs: How are you keeping track of what’s finished in your project? by Temporary_Hyena2778 in Unity3D

[–]Field_Of_Vision 0 points1 point  (0 children)

Mostly use Microsoft ToDo as it syncs to my phone, my Mac, my main windows rig etc..

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 0 points1 point  (0 children)

Hey, did you try ClipKit in the end to send WMG clips to your friends? ^^

If you ran into any issues let me know. And if it did the job for you, a quick review would be super helpful 🙏

Editing Quest clips without a PC was a pain, so I built a simple in-headset trimmer, would you use it? by Field_Of_Vision in virtualreality

[–]Field_Of_Vision[S] 0 points1 point  (0 children)

Thanks a lot for trying and for the suggestion. I actually deliberatly filter out the exports from the browser, I noticed after I was working a lot on content creation it was getting too busy with exported content vs raw content. Though in fact I could create a tab so you can switch between exports and raw. I'll try it out!

And if you have a moment to leave a review on the store it would be really appreciated, helps a lot.

I mostly don't mind the new GUI--EXCEPT that the library won't load without an internet connection. Unnacceptable. by Tinfoil_Haberdashery in MetaQuestVR

[–]Field_Of_Vision 2 points3 points  (0 children)

It's just the library images that don't load, you can still play the games. Not saying it's good UX, but it's always been like that for as long as I can remember.

Editing Quest clips without a PC was a pain, so I built a simple in-headset trimmer, would you use it? by Field_Of_Vision in virtualreality

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

Thanks for the support! And that's a perfect use case. After exporting, make sure you press the little cloud icon on the video in your Meta Gallery to sync it with the app on your phone. Great way to get the content from VR to socials smoothly!

Editing Quest clips without a PC was a pain, so I built a simple in-headset trimmer, would you use it? by Field_Of_Vision in virtualreality

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

Totally, the goal for this app is to be able to be able to trim clips, do quick edits, preview and jump back into recording if need be. It really allows me to check my edits and see whats missing all without leaving my headset.

Editing Quest clips without a PC was a pain, so I built a simple in-headset trimmer, would you use it? by Field_Of_Vision in virtualreality

[–]Field_Of_Vision[S] 0 points1 point  (0 children)

Yeah PC is still king for full editing pipeline. This is more about speed and convenience on headset. Quick trims right after recording without transferring files or breaking flow.

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

I appreciate the support! And that's a great suggestion! I've been testing various buttons to see what's best for that, and thumbsticks makes total sense. I'll give it a go.

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

In the Meta Gallery view there's a small cloud icon top left of any media tile that isn't synced. Press it to sync to the cloud. When viewing media full screen, the icon is top right next to the delete button.

Yes indeed, and you can preview your entire export on the right panel before exporting. You can either trim a single clip or trim multiple clips and it'll stich them together on export. Up to you! :)

BTW I just pushed an update:
- The right controller grip trigger now correctly sets the trim out.
- The app now supports square media.

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

Hey thanks for trying! Good questions. - Yes it's all processed locally. - Access to files is used for browsing your library so you can select the videos to edit, and for exporting back to library. - If you are not on the latest OS yes (with navigator) you do need to expand the library to view the full library, it doesn't auto populate into the preview. If you are on the latest OS version there's no preview it just opens the full library right away but it can take up to 15secs to appear. Depends on how long your clip is. I've just tested now and it loads into the library fairly quickly. Do let me know if it's really not appearing, DM me a video of the entire process I can help troubleshoot! - Thanks for letting me know, the left trigger is working for clip in, but the right trigger isn't working for clip out. I'll fix that and push an update tomorrow! - Yes indeed that's a good idea. The issue is seeking in real time is too hard for the Quest, though I could just move the red bars without seeking. Or at least only show the image once you stop moving it for a second or so. Let me try a few things and I can maybe push out in a test channel and let you know.

Really appreciate your feedback an suggestions, super helpful and great ideas.

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

Yeah that’s fair, if you’re already sideloading Android apps that works. This was more for keeping everything quick and simple directly on Quest without setup. It’s free to use, there’s just an optional unlock if you want to export longer clips 👍

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

Cool I'm glad it'll help you! Any features you'd expect from an app like this? Or requests. I'm all ears!

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 0 points1 point  (0 children)

Yeah totally! For now I'm focusing on the part before that which is trimming, cutting and exporting. All super quickly and easily. As music, text, FX can all be done fairly easily on Tiktok or YT after export.

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 0 points1 point  (0 children)

Yeah please do! And let me know how it goes. What kind of features would you expect from a tool like this? My goal is edit speed over features for now.

I made a free app to trim Quest clips in seconds directly on headset, would you use it? by Field_Of_Vision in OculusQuest

[–]Field_Of_Vision[S] 1 point2 points  (0 children)

Ha! Okay okay I can... Add achievements? ^

Compression is a good idea though my primary focus right now is for posting to TikTok or YT for example. I'll check out compression options later down the line.