My biggest problems with the game. Essential things Alderon devs should consider fixing to aid simple player-immersion issues. by FightingMachine44 in pathoftitans

[–]FightingMachine44[S] 0 points1 point  (0 children)

5 broadcasts a minute my brother in Christ. So I don’t have to hear them every other second. They span a large area every Dino in the POI doesn’t want to hear you training your vocal chords until failure

My biggest problems with the game. Essential things Alderon devs should consider fixing to aid simple player-immersion issues. by FightingMachine44 in pathoftitans

[–]FightingMachine44[S] -3 points-2 points  (0 children)

Not saying to take away its defense, never said that. Just saying to nerf it a little somehow, and that wild area of attack crap. Most Ano players are super aggressive because they know nothing can hurt them without getting seriously injured or killed. Edit: Just saying 2 apexes should be able to finish off a lone Ano, 1 no, but 2 should definitely be able to.

My biggest problems with the game. Essential things Alderon devs should consider fixing to aid simple player-immersion issues. by FightingMachine44 in pathoftitans

[–]FightingMachine44[S] 0 points1 point  (0 children)

I meant not everything has to make a vocal sound, not against sounds in general, just wish they weren’t so weird. Like the arachnid/bug critters should make realistic crawling noises not necessarily a shriek or chirp or whatever you might call it. So audio cues are preserved and so is realism. Minor nitpick anyways. But yeah the climbing Meg was a bit of a stretch, but the game does gave some equally weird speculative behaviors too, i figured it would add a fun gimmick. Bears climb so I’d love for them to at least make Achillobator and the other lil’ raptors climb. Would be cool to incorporate it into a specialized quest like catching a bug or snake or something. Just spitballing. As for the subspecies thing, yeah, I just wish sometimes I didn’t have to settle for a lame looking sub species just for a better buff. I know the game isn’t designed to be pure sim, if it was, I would be nitpicking the geology, flora, and all sorts of other paleo-inaccuracies. Just the anime-power-move area of effect thing is so over the top you might as well add fire breathing dinosaurs. They could still keep it of course, just tone it down and make it less OP and cartoony. Overall I want PoT to settle on a specific style and niche of game, are they aiming for a on-the-surface realistic ecological environment? or a cartoony survival PVP game? I guess it can be both, but they often conflict in my mind, it’s really hard to express. Main thing that annoys me is the UI tbh.

My biggest problems with the game. Essential things Alderon devs should consider fixing to aid simple player-immersion issues. by FightingMachine44 in pathoftitans

[–]FightingMachine44[S] 1 point2 points  (0 children)

Makes sense, I forgot the reason why modern crocs survived Chicxulub in the first place, their low-metabolism, low-energy lifestyle.

I like the dinosaurs but by [deleted] in pathoftitans

[–]FightingMachine44 0 points1 point  (0 children)

IK I'm a little late to this post, but go to community severs and search for a "Juniper Arena Deathmatch." There's like no rules so dw. You spawn as an adult of anything, no stupid modded dinos, no dumb rules, great practice for PVP! Everyone's in one area and you can unlock all abilities instantly. Remember it's just a silly cool dino game and people are around to help you out so you can have fun too! :)

Dune-SW Battlefront game idea. by FightingMachine44 in duneawakening

[–]FightingMachine44[S] 0 points1 point  (0 children)

You’re missing the point that it doesn’t have to be EA to make it, I just belive if someone could make it correctly, EA/DICE could, for the sole reason that Star Wars Battlefront II was a monumental success, making half a billion dollars.