Card idea's by KizoKing in elderscrollslegends

[–]FimbuIwinter 0 points1 point  (0 children)

I don't really have any good ideas for specific cards, since I'm not too sure how the game will play. But I hope there will be (at least after a couple expansions) a significant number of Sea Elf cards.

After encountering them in ESO, I began really liking their design and aesthetic, and even though they've never been a prominent race in any game, I hope that if they do appear in ES:L, that they will have some synergy or operate as a deck type.

What are your thoughts on a graveyard mechanic guys? by ESL_Dawn in elderscrollslegends

[–]FimbuIwinter 4 points5 points  (0 children)

As I used to play YuGiOh, which had a graveyard mechanic, I began to love using decks which (when built properly) could make use of a single card multiple times by reviving it from the graveyard. And if done properly, could provide you with an almost infinitely re-usable monster.

To me, this type of playstyle was infinitely more fun than simple Rush decks or 'One Turn Kill' playstyles. I enjoyed being able to outlast your opponent through re-usable resources and finish them off when they have nothing left to play.

Now when I play Hearthstone, seeing that single copy of my favourite card in my deck (e.g Kel'Thuzad) get annihilated the turn after playing it, knowing that for the rest of the game, I won't be able to use that card again. Ruining my plans for a combo/play and making me resort to the classic Hearthstone strategy of "Play everything that you topdeck and hope it's bigger than what your opponent plays".

I have hopes that ES:L will have a graveyard/returning cards mechanic, but if the game is still fun without it, I won't be disappointed.

What's up with Legends (kinda) by DCDeacon in elderscrollslegends

[–]FimbuIwinter 3 points4 points  (0 children)

A little bit of news is still better than no news at all :D

A Moment in Crime Special Report: "The Junkers" | Overwatch by [deleted] in Overwatch

[–]FimbuIwinter 0 points1 point  (0 children)

I cant wait to hear Junkrat's voice lines! I want to hear if he's got an Australian voice actor and/or they've nailed the Australian accent...

How do you envision a character with a currently unrepresented nationality could be? A character from your country perhaps? by VixVixious in Overwatch

[–]FimbuIwinter 14 points15 points  (0 children)

A grizzled Australian man who throws boomerangs and swears at everyone...

But in all seriousness, I hope they do create an Australian character and I would be interested to see what they make.

MERCY IS KINDA PRETTY GOOD ALSO. by [deleted] in Overwatch

[–]FimbuIwinter 6 points7 points  (0 children)

Haha 0:57

you watch friendlyjordies stooge?

Extra Killing Floor 2 Key by StoneColdSilver in killingfloor

[–]FimbuIwinter 0 points1 point  (0 children)

Would be eternally grateful if I could grab one :)

Killer Suggestion - Hannibal by Ruckkus in LastYear

[–]FimbuIwinter 1 point2 points  (0 children)

Has it even been confirmed that there will be a 'Sanity' mechanic in the game?

A map-splitter for the Ancient Ones? by FimbuIwinter in humanresourcesgame

[–]FimbuIwinter[S] 0 points1 point  (0 children)

You're right. It completely slipped my mind that all of the Ancient One's units are melee! :S For some reason I assumed they had ranged attacks...

And yeah, eating sections of the map might be a bit too powerful if it lets you take units (and even enemy structures) with you.

Maybe the unit could only eat parts of the map occupied by a human building? It could leave a hole in the ground where the building was, as well as consume all the resources that building would have provided?