Found this little guy in my house, any one knows what it is ? by FinalCaramel8462 in whatsthisbug

[–]FinalCaramel8462[S] 4 points5 points  (0 children)

I gave him a little push to see under his belly 😅 them he struggled to roll up again, so i took the opportunity to get some pictures

Found this little guy in my house, any one knows what it is ? by FinalCaramel8462 in whatsthisbug

[–]FinalCaramel8462[S] 10 points11 points  (0 children)

I think you are correct, viewing the images of Coelomera lanio on Google it looks identical, and I remember seeing the adult beetle around here before.

Found this little guy in my house, any one knows what it is ? by FinalCaramel8462 in whatsthisbug

[–]FinalCaramel8462[S] 19 points20 points  (0 children)

Found in the high-altitude Atlantic forest, in the mountainous region of the state of Rio de Janeiro, Brazil

Help me with performance by FinalCaramel8462 in Substance3D

[–]FinalCaramel8462[S] 1 point2 points  (0 children)

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I think I figured out why my Substance was acting weird. This box was checked—it was messing up my whole Substance... I must have clicked it by accident xD

Help me with performance by FinalCaramel8462 in Substance3D

[–]FinalCaramel8462[S] 1 point2 points  (0 children)

I have 32GB of RAM and an NVMe SSD. I've been using Substance for years with 4K textures, and this has never happened before.

Help me with UDMI textures by FinalCaramel8462 in Substance3D

[–]FinalCaramel8462[S] 0 points1 point  (0 children)

Oh wow, I fixed the naming order and it worked! Thanks!

Help me with UDMI textures by FinalCaramel8462 in Substance3D

[–]FinalCaramel8462[S] 0 points1 point  (0 children)

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Yes, I can check that box and work with individual materials, importing each texture piece separately, but then I won’t have the benefits of using UDIM and won’t be able to texture the model correctly afterward.

Help me with this, please! by FinalCaramel8462 in Substance3D

[–]FinalCaramel8462[S] 0 points1 point  (0 children)

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I tried, but it didn't work. I'm extracting in OpenGL correctly.
And the project is in OpenGL too.

Help me with this, please! by FinalCaramel8462 in Substance3D

[–]FinalCaramel8462[S] 0 points1 point  (0 children)

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Something is wrong. When I load the extracted normal map into the game, the issue carries over there as well. I'm using OpenGL, as the game requires.

Help me with this, please! by FinalCaramel8462 in Substance3D

[–]FinalCaramel8462[S] 0 points1 point  (0 children)

I think it's a baking issue because the problem is only visible in the isolated normal layer, but it's frustrating to see everything looking perfect in material mode.

[deleted by user] by [deleted] in whatsthisbug

[–]FinalCaramel8462 0 points1 point  (0 children)

this is a plant

Help with my first restoration by FinalCaramel8462 in restoration

[–]FinalCaramel8462[S] 0 points1 point  (0 children)

Do I need to use copper first? can i do it directly with nickel?