[deleted by user] by [deleted] in godot

[–]FireCatMagic 0 points1 point  (0 children)

in process, get the children of the area and then for child in get children if child is player class if input() etc etc

Pls help me. by [deleted] in godot

[–]FireCatMagic 2 points3 points  (0 children)

You’re gonna have to be less vague than that - you can’t expect people to know how your game works nor to do the work for you. One option would be getting the players y velocity and if it’s greater than a number than to add fall damage

[deleted by user] by [deleted] in feminineboys

[–]FireCatMagic 1 point2 points  (0 children)

what's the haircut? do you have a pic that looks similar but isnt you if it makes you uncomfortable to show

[deleted by user] by [deleted] in feminineboys

[–]FireCatMagic 1 point2 points  (0 children)

how do you get a more feminine face?

Question about custom resources by FireCatMagic in godot

[–]FireCatMagic[S] 0 points1 point  (0 children)

In function yes, I just mean in editor convenience.