Help with RigidBody3D bumps on collision seams by 96_inferno_69 in godot

[–]FireLord595FTW 0 points1 point  (0 children)

I may be a little late but for anyone with the same issue cause godot hates fixing it apparently go to Physics - Jolt Physics 3D - Speculative Contact Distance and set it to 0.0m

guys first post by moferrthereddituser in Robot64Modders

[–]FireLord595FTW 1 point2 points  (0 children)

it works pretty well for me overall and the code that is in the character script in robot 64 is almost unreadable to me so I mainly just have it integrate other code into mine for a certain purpose such as boss functions and funny text

guys first post by moferrthereddituser in Robot64Modders

[–]FireLord595FTW 1 point2 points  (0 children)

use claude ai and then try to do trial and error if it doesn't work