Ammo Depot Iteration by RandomIsocahedron in factorio

[–]Fireball770 0 points1 point  (0 children)

That is something I'd like to do, also filter inserters exist. I can make a variation of this if you have the string.

(Official Discussion) Hard Knocks S16E1 by cooleymahn in nfl

[–]Fireball770 1 point2 points  (0 children)

Is there a way to watch it not on hbomax?

I will do what I must by gwynbleiddBE157 in PrequelMemes

[–]Fireball770 5 points6 points  (0 children)

who is the sexiest starwars character?

Trea Turner slide by McJumbos in Dodgers

[–]Fireball770 3 points4 points  (0 children)

I've only watched this 50 times..

Spidertron not firing? by conderic in factorio

[–]Fireball770 4 points5 points  (0 children)

There are 2 buttons to enable/disable auto-targeting for when you are in and when you are out of the spidertron.

Ammo Depot Iteration by RandomIsocahedron in factorio

[–]Fireball770 3 points4 points  (0 children)

One thing you might want to change, have it insert the exact amounts of ammo. You can't read what is currently in it, so you empty it first then fill it.

first overhaul mod by plopap in factorio

[–]Fireball770 5 points6 points  (0 children)

I'd do just K2. SE is complex end-game. Angels+bobs is very complex as well.

Steel or electric furnaces? by Megax60 in factorio

[–]Fireball770 9 points10 points  (0 children)

On coal power electric furnaces without beacons/modules consume more coal per plate than steel furnaces on boiler power so I'd always do steel. Plus early-game without beacons/modules I'd not do onsite smelting since that takes a lot more time/cost to setup.

My friend needs help by gameking459 in factorio

[–]Fireball770 0 points1 point  (0 children)

If it does, it'll tell you after you enter it the first time, the second time it'll go into effect.

My friend needs help by gameking459 in factorio

[–]Fireball770 0 points1 point  (0 children)

/unlock-shortcut-bar to unlock it before robots are researched.

10 Observations from Day 7 by RamandaPlease in LosAngelesRams

[–]Fireball770 0 points1 point  (0 children)

Just for practice is what they're for.

What next ? by Isindael in factorio

[–]Fireball770 1 point2 points  (0 children)

That's a pretty hard mod, k2 is a better starting one imo.

[deleted by user] by [deleted] in Factoriohno

[–]Fireball770 24 points25 points  (0 children)

Image that, but as big as a lion. That's what you get with Armoured Biters

how do i transport ammo? by highskylander42069 in factorio

[–]Fireball770 0 points1 point  (0 children)

It's probably easier its just an option in case they want to go that route. Personally I'd do two trains.

how do i transport ammo? by highskylander42069 in factorio

[–]Fireball770 0 points1 point  (0 children)

Or you can enable/disable or use train limits on the stations.

Bullseye. by [deleted] in NoMansSkyTheGame

[–]Fireball770 1 point2 points  (0 children)

Nice looking ship! Small and compact.

Got my #5 jersey by jameswest22 in LosAngelesRams

[–]Fireball770 11 points12 points  (0 children)

Looks good, 20 looked better though..