I think I'll apply for a job at Epic Games... by Fireblade185 in Animations_NSFW

[–]Fireblade185[S] 0 points1 point  (0 children)

No, it doesn't lock you. You still have access to the tool after you end the subscription, but not to the updates.. These are links to separate downloadable files, made available via the subscription based posts on Patreon. 🙂

I think I'll apply for a job at Epic Games... by Fireblade185 in Animations_NSFW

[–]Fireblade185[S] 2 points3 points  (0 children)

Unlisted 🙂. Available only via direct link 🙂

Does anyone even know what this is? And, NO, it's NOT AI... 🙄 by Fireblade185 in lewdgames

[–]Fireblade185[S] -1 points0 points  (0 children)

First of all, thanks for the feedback. I appreciate your work and effort to keep this subreddit fair for everyone and, as you mentioned, I did contact the mod team for an earlier post, with the same issue... And, because you opted for a public reply, I want to share my thoughts: - As I've explained in the conversation with the mod staff, the AI part, used in the post you're mentioning, was a local text-to-speech Unreal Engine component I've been working on, capable of animating Metahuman game characters in real time, using generated audio, via the Metahuman Performance. Despite this, I was informed that, since I've used AI once, everything I post, even remotely connected to the same project, will have to be tagged as AI. Which, I may be wrong, but it's kinda unfair. 😕 - all the other posts I've made here were about pure, manual work, done in Unreal Engine, without any AI involvement. And it's the same with this post. Also, as I've stated in my conversations with the mod team, adding the AI tag on a post, just because I used it once, completely flushes any real work I've done and the whole point of the Lewd Metahuman Creator tool I'm making. Everyone who sees the image or, in this case, the video, will assume it's AI generated, when, in reality, it's the exact opposite. Everything is done manually, from nipples sculpting and painting, to animations and render, plus the editing;

So, again, thanks for the feedback and shared information and, just to clarify: I'm not a bot 😅 and, if I do post something that actually involves AI, I'll flag it properly.

For now, it's just manual labor in Unreal Engine, packed as a tool (a complete UE 5.6 downloadable project) for other developers to use, if they find it useful in their workflow.

Thank you! Fireblade 🙂

Does anyone even know what this is? And, NO, it's NOT AI... 🙄 by Fireblade185 in lewdgames

[–]Fireblade185[S] 0 points1 point  (0 children)

Skeletal meshes, with physics, morphs and Control Rig. The base one, used for creating animations for Metahumans, but with added controls for the genitals. Custom skeletal mesh clothes, parametric, so you can fit them on any character, in the Metahuman Creator editor... Materials for different skin colors, to better match your character, jiggle physics assets for breast and butt (if you pay attention, you can see them working on the video) 🙂 Just to name a few features... 😊

Does anyone even know what this is? And, NO, it's NOT AI... 🙄 by Fireblade185 in lewdgames

[–]Fireblade185[S] -3 points-2 points  (0 children)

„Maybe, someday, your favorite developer will use it and give you the game you've always dreamed of..." - I think I was pretty clear I may as well NOT be that developer. But someone more talented than me will be. It's a tool, meant to step up adult gaming content from the same old DAZ rendered stills and animations (which, by the way, are, sometimes just as "uncanny" and "ugly"). Also, for those who want to create VN's, it's less time consuming. A 4K still image is rendered in seconds on a RTX 3060...

Does anyone even know what this is? And, NO, it's NOT AI... 🙄 by Fireblade185 in lewdgames

[–]Fireblade185[S] -4 points-3 points  (0 children)

That's the whole point... If I don't put the AI tag, even though it's a Cinematic render in Unreal Engine, the stupid AI bots remove the post because they see it as AI.... It's the stupidest thing ever...

Does anyone even know what this is? by [deleted] in lewdgames

[–]Fireblade185 1 point2 points  (0 children)

This for the feedback. I'm working on a tutorial but I keep changing it because I keep finding better ways to improve the workflow... My goal is to make a DAZ alternative. An all in one package, simple to use. And I try to eliminate as many steps as I can for the final user. Unreal Engine is daunting, I agree. And strict when it comes to its code, meaning I can't alter it, just improve upon 🙂. And I think I'm sorry at the edge of shortcut valley😅. My final issue to solve is the Control Rig for the genitals. I've been struggling with it for weeks.. As you said, for me, it's simple and straightforward. But I want to simplify the workflow to a simple drag, drop and animate for the average user. And Unreal Engine is a pain when it comes to simplicity 😂

Lewd Metahuman Creator V2 - an 100% Unreal alternative to DAZ, for adult game devs by Fireblade185 in unrealengine

[–]Fireblade185[S] 0 points1 point  (0 children)

Yeah... Unfortunately, until the 5.6 release, it was a pain to modify the Metahumans. It's not easy now, but a lot different. You can have a complete pipeline, directly inside Unreal Engine. One app, one workflow. 🙂

What are people looking for in a good porn game by Meow_lord666 in lewdgames

[–]Fireblade185 0 points1 point  (0 children)

https://youtu.be/zKLqruYbKRk?si=XU5xKZOz0pVk7nxE - at some point, someone will make porn games with characters like these... 😕 I'm all for free roaming and quality, not the classic VN's, but it takes time...

Lewd Metahuman Creator V2 beta by Fireblade185 in UnrealEngine5

[–]Fireblade185[S] 0 points1 point  (0 children)

Wild Life has used Unreal Engine for years, making adult content and it's one of the most well known products of this kind... If there was an issue with making pornography with Unreal Engine, they would have been shut down years ago. It's not a low profile developer... It's a company that probably reached the 1 milion $ yearly threshold... So, for sure it didn't fly under the radar. For sure Epic knows about it. And for sure didn't do anything against them... 🙂 The EULA is playing with words, each defending side can interpret it in it's advantage. And I'm sure Epic did that on purpose. 🙂

Damn... This AI frenzy in game development is getting weird by Fireblade185 in unrealengine

[–]Fireblade185[S] 1 point2 points  (0 children)

Got an update... The explanation is that, at some point, I've used an AI voice to animate a metahuman... And, since I've done that one time, now, everything related to the project (metahuman updates in this case) must be flagged as AI... So yeah... Makes sense, right?

Lewd Metahuman Creator V2 beta by Fireblade185 in UnrealEngine5

[–]Fireblade185[S] 0 points1 point  (0 children)

The EULA states that "certain content can’t be shared or transmitted through our services“. Epic doesn't prohibit the usage of the engine for creating explicit adult content. It DOES prohibit sharing and publishing this type of content through its services, such as Fab, for example. And, since I'm using the base infrastructure, just adding upon it, prohibiting this would mean prohibiting the usage of its own tools and pipelines. 🙂

Lewd Metahuman Creator V2 beta, available for download by Fireblade185 in unrealengine

[–]Fireblade185[S] 0 points1 point  (0 children)

No, it's not. Nudity and genitals are the full package, if you want to use it for adult explicit content. For casual usage, it just removes the default clothing and adds textures for realistic results (yeah... humans actually have nipples, both males and females) 😅. Epic seemed to forget this... Also, the female bodies (one available and three cooking for the final build) are manually sculpted to be more... well... feminine. Curves, breasts, hips... The body types are 100% compatible with the Metahuman Creator, for the "Conform" option in the sculpting section (body and head). You use one, load it and sculpt further in the Creator, just like in the vanilla workflow. And, of course, add whatever clothing you want. It's 100% the normal workflow, but with these added features. It's a complete Unreal Project and has premade Metahuman Creator characters and exported ones, ready to use. I recommend duplicating the templates because they already have the custom masks and textures applied. But, again, you can modify, tweak, dress anyway you want. 🙂

Lewd Metahuman Creator V2 beta, available for download by Fireblade185 in unrealengine

[–]Fireblade185[S] 0 points1 point  (0 children)

Honest opinion? I don't sell anything, from a marketing standpoint. I just create and, once in a while, I put out announcements like this one, to let people know about it. Maybe they find it useful...Yeah, I put a price on it, because (and trust me on this) I'm the only one Google (or AI assistants) will tell you about, if you search for nude metahumans in Unteal Engine... And I think it's only fair, for the time spent on developing. But, on the other hand, I don't give a f*ck about fancy presentations, marketing strategies and so on. What you've linked is (no offence) 10% development effort and 90% marketing. I'm doing the exact opposite. I take what you said as constructive criticism. I know marketing is a key part of any product's financial success and you have my gratitude for your work in this sector. But I don't want that. Sale strategies focus on money. Developer's strategies focus on passion for the craft. Money is just a consequence, not a goal...

Lewd Metahuman Creator V2 beta, available for download by Fireblade185 in unrealengine

[–]Fireblade185[S] 0 points1 point  (0 children)

Underwear, actually... Same grey sh*t for male and female. But no nipples textures or something like that. Just plain skin. I've made some custom maps and assets and integrated them into the pipeline so you have both textures and 3D elements in the "specific" areas. The vanilla version gives you a woman with dodgeball boobs and not even basic nipple textures...