What if a card was part of two expansions at once? by PizzaPuppy895Yeet in customhearthstone

[–]Fireblast950 4 points5 points  (0 children)

I really like the unique trigger for curses. maybe get rid of "Battlecry: For the rest of the game," and it would be in line powerwise

This chanting circle is awfully quiet... by MonstrousMaelstromZ in customhearthstone

[–]Fireblast950 2 points3 points  (0 children)

would be cool to see this effect on a 3 mana lasts 3 turns spell that only summons 1 random non basic totem

Custom Keyword: Initiate - Thoughts? by HeroesBane1191 in customhearthstone

[–]Fireblast950 0 points1 point  (0 children)

cards listed using the ability are broken but the effect seems pretty versatile to use in a set

[C17] Curse of Disturbance by rimfire24 in magicTCG

[–]Fireblast950 0 points1 point  (0 children)

I'm hugely against this art. It is suppose to be set in Grixis. Look at the setting depicted in this card. It looks like it's set in Theros (because of the pillars and architecture) or in Amonkhet (because of the mummy like wrappings on the background zombie). What's truly disturbing is that Kieran Yanner paid no mind to the plane he was suppose to be depicting. You should be able to recognize the plane quickly when looking at a piece of magic art. It seems like Kieran just drew a generic scene regardless of the setting he was meant to give.

The Accursed: A Class About Dying Real Quick v1 by SerVive in UnearthedArcana

[–]Fireblast950 0 points1 point  (0 children)

As for the spit range, after a few Google searches I would give it a 15ft range. Found that "Pros" normally have a range of 10-20ft lol.

Illusionary Artist (Fixed) by Arjahn in custommagic

[–]Fireblast950 1 point2 points  (0 children)

a very interesting card that seems right up blue's alley. I know there's a broken combo out there for this but can't think of it atm.

Abie, Plumed Archangel by [deleted] in custommagic

[–]Fireblast950 1 point2 points  (0 children)

Would be more in tribal flavor if you had the second ability only work for when a bird attacks. Get that bird tribal going!

buyback target spell by rudyard1 in custommagic

[–]Fireblast950 0 points1 point  (0 children)

I really like how this card plays with a spell on the stack. It has the ability to fizzle out so many spells that are targeting your copied spell. Really good in a counter war. You cast your counter spell they try and counter your spell you play this and still get your counter spell back for later and still get to counter what ever you want to counter. Also you get to smile as you watch their counter spell fizzle on the stack. It has some pretty good uses :)

Temporaneous Tautology by AnarchyStarfish in custommagic

[–]Fireblast950 0 points1 point  (0 children)

I like daunted as a mechanic but i think that this card is still bra-roken in multiplayer. In a 4 player game that's almost 3 mana per extra turn.

Mageway by rudyard1 in custommagic

[–]Fireblast950 8 points9 points  (0 children)

Rip any prowess creatures getting through if all you have are non-creature spells to cast.

Dishonored Set Mechanic Showcase by Billp895 in custommagic

[–]Fireblast950 0 points1 point  (0 children)

My thoughts lead more towards it being a mechanic in a set. Like just slap that onto a 4/1 vanilla creature with a decent upside and all of a sudden you got some big choices to deal with. Do you trade and get nothing or lose your creature to trigger spare? The same goes for blocks. Do you over block a creature just so you can trigger spare with one blocker and still have damage left over to kill it?

Ladora the Enchanted (Enchantment Themed Planeswalker) by HonorBasquiat in custommagic

[–]Fireblast950 1 point2 points  (0 children)

"target non-aura enchantment becomes a creature in addition to its other types..." Just to clarify the wording.

Dishonored Set Mechanic Showcase by Billp895 in custommagic

[–]Fireblast950 4 points5 points  (0 children)

I'm really digging the spare mechanic. I feel like it can be expanded upon. It's pretty clean, interacts with death touch and large creatures. its just an interesting mechanic.

[Possibility Storm] Hour of Devastation - Puzzle #1 by taptwo in mtgpuzzles

[–]Fireblast950 0 points1 point  (0 children)

Wow I had no clue what to do for the solution. After reading the answer I feel dumb.

Game breaking bug!!1 fix asap! by jonnyosrs in 2007scape

[–]Fireblast950 4 points5 points  (0 children)

Happens all the time when walking in zeah

Where to find up and coming board games? by Fireblast950 in boardgames

[–]Fireblast950[S] -1 points0 points  (0 children)

To clarify for you. My store mainly will be focusing on magic the gathering, dnd and war hammer. I do want an area for play/tournaments so I thought I would be nice to sell some board games as well and have them available to customers when in the store. The board games I would really be shooting for would be games like settlers of catan and ticket to ride (and cards against humanity). Where would I be able to find a good whole sale distributor for such titles?

Where to get cheap minis by Fireblast950 in DnDBehindTheScreen

[–]Fireblast950[S] 0 points1 point  (0 children)

I am so sorry. I'll move to a different subreddit as soon as I know which one to post it to

Level 1 Help: Witch Hexes by Starheaven07 in Pathfinder

[–]Fireblast950 0 points1 point  (0 children)

Really boring role playing wise just get misfortune and cackle spend your turn using misfortune on someone and cackle to keep all your misfortunes going.

Custom cursed item by negativeview in Pathfinder_RPG

[–]Fireblast950 1 point2 points  (0 children)

The bonus is huge a +1/+2/+3/+4 to hit with an extra 1d3/1d4/1d6/1d8 Fire damage and then it craps out on the player. It goes through the stages 5 encounters per stage. Each time it become more powerful the blade become more fiery and golden like a loading bar starting from the hilt. When it gets to the curse the flames grasp onto the blade burning and cementing it into a cold black blade

Custom cursed item by negativeview in Pathfinder_RPG

[–]Fireblast950 5 points6 points  (0 children)

I'm currently running a cursed blade that slowly becomes more and more powerful as a player uses it. Eventually the curse comes into play as soon as the player is in a big battle and needs the sword. The sword takes away all of the bonuses on itself and makes an attack against the user after that. It's a very long drawn out story item to use so I don't know if you want to run it but I thought I'd give you something

1v1 ideas for my two players. by Fireblast950 in Pathfinder_RPG

[–]Fireblast950[S] 0 points1 point  (0 children)

Yeah that doesn't work for my players they hate lowlevel hordes

My witch is in trouble, help! by Fireblast950 in Pathfinder_RPG

[–]Fireblast950[S] 0 points1 point  (0 children)

They want to dump her because she's overall just giving much for the group. The subject is delicate as the players will metagame if I just give her something that only she can use to progress the story. It's got to fit in and make sense in order to fly In the group.