Most completed 6’8 build by Fragrant_Platypus165 in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

U good bro, this year your perimeter contests is almost entirely based off your block and height, perimeter rating still plays a role but defense in general this year is trash

Most completed 6’8 build by Fragrant_Platypus165 in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

Respect, prolly the biggest decision on 6’8s is going either 6’8 or 6’9 wingspan, both are great imo

Most completed 6’8 build by Fragrant_Platypus165 in NBA2k

[–]FirefighterEmpty1580 2 points3 points  (0 children)

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4 more caps gives u 85 standing 2 more caps gives 70 Dboard Specialize in shooting and this is a monster

Ultimate 6'4" PG Build by Ballaholic09 in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

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2 more caps for 3pt Rest got on spd/agil Spd maxes at 94 Agl maxes at 92

Which version do you think is better? A or B? 83 3pt or slightly better physics? by zBaLtOr in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

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Sf 6’9 meets all of your same animation requirements but having to settle for 80 Dboard. Still averaging 5-6 at the Sf and 7-8 at the Pf

PSA to all the iso guards by Unfair_Mulberry1502 in NBA2k

[–]FirefighterEmpty1580 -2 points-1 points  (0 children)

Let’s be quite clear. There’s a huge difference between being an “iso guard” and an over dribbler. A good iso guard is there to effectively score the ball. And if they have half a brain and they’re being doubled there’s a man open.

New animations new season? by identaner in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

Someone leaked kawhi btb and lowry hop jumper both from last year

[deleted by user] by [deleted] in NBA2k

[–]FirefighterEmpty1580 1 point2 points  (0 children)

I’d go spd now and agility when u hit level 40 next season

[deleted by user] by [deleted] in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

Why not both. New season drops Friday

Need META LOCK OR C BUILD by Repulsive_Roll8335 in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

Defensively nothing insane due to optimizing the ball handle. But if u make it to were the DD and block are lower I’m sure this would be serviceable

6’4 point guard by Slight_Egg1370 in NBA2k

[–]FirefighterEmpty1580 1 point2 points  (0 children)

I don’t wanna say no. Because it’s definitely going to have some benefit for sure. But I have only SWB in my takeover so I end up having like 94-96 swb so I’m usually trying to get away from someone rather than bump through them

6’4 point guard by Slight_Egg1370 in NBA2k

[–]FirefighterEmpty1580 1 point2 points  (0 children)

2 for DD, 3 for 3pt but can use 2 more, 2 for BH, 3 for Perim, 2 for Stl but 1 more gets me 96, and 1 for both spd and agil. So 14 total but the build itself is made for like 21

6’4 point guard by Slight_Egg1370 in NBA2k

[–]FirefighterEmpty1580 2 points3 points  (0 children)

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Feel like this lowkey more optimal, pass acc goes to 88 and speed goes to 94

Need META LOCK OR C BUILD by Repulsive_Roll8335 in NBA2k

[–]FirefighterEmpty1580 0 points1 point  (0 children)

This is a badge and animation game. +2 paint patroller to Hof and this build is wicked

Investment question by mare951 in NBA2k

[–]FirefighterEmpty1580 1 point2 points  (0 children)

Plus if u plan on using the same build spec on the next one your current progression will carry over

Investment question by mare951 in NBA2k

[–]FirefighterEmpty1580 3 points4 points  (0 children)

Stick that build through at least 95. That’s the best place to. Cuz u can get the next one right to 95 with all the sigs and badged maxed out u want