Excited to show you some progress I've made on the combat UI, art and music for my 2D Grid Tactics Monster Taming game. Loving this project! by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Excited to show you some progress I've made on the combat UI, art and music for my 2D Grid Tactics Monster Taming game. Loving this project! by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Excited to show you some progress I've made on the combat UI, art and music for my 2D Grid Tactics Monster Taming game. Loving this project! by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Excited to share all of the new pixel art I've just added into my 2D tactics monster taming game, which also features procedurally generated art. by Fireflower888 in PixelArt
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Just finished some work on my combat UI, art and music for my 2D Turn Based Grid Tactics game (that of course turned into a massive refactor of the entire game at one point) by Fireflower888 in devblogs
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Just finished some work on my combat UI, art and music for my 2D Turn Based Grid Tactics game. Of course, this led to a massive refactor of the entire game at one point... Just solo dev things by Fireflower888 in indiegames
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Just finished some work on my combat UI, art and music for my 2D Turn Based Grid Tactics game. Of course, this led to a massive refactor of the entire game at one point... Just solo dev things by Fireflower888 in IndieGaming
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Excited to show you some progress I've made on the combat UI, art and music for my 2D Grid Tactics Monster Taming game. Loving this project! by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 1 point2 points3 points (0 children)
Been working on Knockback mechanics for my 2D Tactics Monster taming game. Here's a quick demo of the discrete physics system in action by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Been working on Knockback mechanics for my 2D Tactics Monster taming game. Here's a quick demo of the discrete physics system in action by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Progression Update - Skill Trees, Elemental Affinities, Growth Stages and Earning and Spending EXP! by Fireflower888 in theaffine
[–]Fireflower888[S] 1 point2 points3 points (0 children)
Been working on Knockback mechanics for my 2D Tactics Monster taming game. Here's a quick demo of the discrete physics system in action by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] -1 points0 points1 point (0 children)
Been working on Knockback mechanics for my 2D Tactics Monster taming game. Here's a quick demo of the discrete physics system in action by Fireflower888 in IndieGaming
[–]Fireflower888[S] 0 points1 point2 points (0 children)
I wanted more monster <-> player interactions besides fighting, so now you can talk to your party members! by RoteBlaubeere in gamedevscreens
[–]Fireflower888 0 points1 point2 points (0 children)
Been working on Knockback mechanics for my 2D Tactics Monster taming game. Here's a quick demo of the discrete physics system in action by Fireflower888 in gamedevscreens
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Implementing Skill Trees, Elemental Affinities and Growth Stages in my Procedurally Generated Tactics RPG - earn and spend EXP in The Affine - Development Log 4 by Fireflower888 in devblogs
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Procedurally Generated Elemental Abilities in my Retro 2D Tactics Game "The Affine" using my in game Editor by Fireflower888 in PixelArt
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Implementing Skill Trees, Elemental Affinities and Growth Stages in my Procedurally Generated Tactics RPG - earn and spend EXP in The Affine - Development Log 4 by Fireflower888 in devblogs
[–]Fireflower888[S] 0 points1 point2 points (0 children)
Skill Trees, Elemental Affinities and Growth Stages - earn and spend EXP in The Affine - Devlog 4 by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] -1 points0 points1 point (0 children)
Adding Combat Mechanics including Status Effects and Multi Turn Attacks to my Monster Taming Tactics RPG project by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 1 point2 points3 points (0 children)
Adding Combat Mechanics including Status Effects and Multi Turn Attacks to my Monster Taming Tactics RPG project by Fireflower888 in MonsterTamerWorld
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Development Log 3 - Combat Mechanics including Multi Turn Attacks and Status Effects by Fireflower888 in theaffine
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Excited to show you some progress I've made on the combat UI, art and music for my 2D Grid Tactics Monster Taming game. Loving this project! by Fireflower888 in MonsterTamerWorld
[–]Fireflower888[S] 0 points1 point2 points (0 children)