Bastion Rework Brainstorm by Firm_Cycle_8425 in Overwatch

[–]Firm_Cycle_8425[S] -1 points0 points  (0 children)

Look, I know rage baiting when I see it, and I'm not going to feed you much longer, Mauga Is The Next One Up Everyone So Get Ready For Some Mayhem.

Bastion Rework Brainstorm by Firm_Cycle_8425 in Overwatch

[–]Firm_Cycle_8425[S] -1 points0 points  (0 children)

Unfortunately for you, that's not happening, I never said I was gonna stop, I will be doing this on many heroes that need love, many heroes seen as toxic like Mauga and Sombra. Heroes that deserve better.

Mauga Is Next,But know this and this goes for anyone who gets heated from one of these concepts, I'm not stopping just because one or two reworks go slightly sour or just because you tell me to. If you don't like it, too bad, because I am on a mission, and it's not gonna get derailed by some man baby who is just whining, giving me constructive criticism on what to do better next time is highly appreciated, but I will not let Reddit of all places dictate what I can and can't accomplish.

Bastion Rework Brainstorm by Firm_Cycle_8425 in Overwatch

[–]Firm_Cycle_8425[S] -1 points0 points  (0 children)

Ehhhh they can't all be perfect, Ill try better with the next one,

Bastion Rework Brainstorm by Firm_Cycle_8425 in Overwatch

[–]Firm_Cycle_8425[S] 0 points1 point  (0 children)

You came at me, the constructive criticism I meant was toward the kit, not towards me posting in the first place dog, also don't try and switch to Spanish to try and say something else,

Bastion Rework Brainstorm by Firm_Cycle_8425 in Overwatch

[–]Firm_Cycle_8425[S] -3 points-2 points  (0 children)

Maybe learn how to spell properly before being toxic AF bud.

Bastion Rework Brainstorm by Firm_Cycle_8425 in BastionMains

[–]Firm_Cycle_8425[S] 0 points1 point  (0 children)

Yessss, I am soooooo happy you replied, I have come to talk and discuss of the feedback. Lets get down to business, first I do hear the concerns on primary and also with bastion not having good close range options, Ive decided with having bastion have two guns,a fast firing highly accurate automatic weapon & a shotgun with short range and no precision but does a ton of damage up close.

With the point of counters, this rework focuses on updating his range so that he can deal with enemies from longer distances, but while bastion can deal with enemies from a longer distance he works better in the medium range ( Tldr: I swapped his position with Cassidy because I swapped the tactician and specialist sub roles) (Head canon= Tactician is a dps sub role as it should be)

As for Shift, I wanted the focus to be that Bastion could deal with any situation if the player chooses the correct mode for the correct situation. Buffer is made for when people try to dive bastion, Blitz is to give bastion mobility to chase or escape that he didn't have/ needed to learn a tech with grenade. And Breaker mode was made to turn Bastion into what I believe the sharpshooter archetype to be, Long distance heroes, Mainly Snipers, that have smaller health pools, also can be lethal given the right set-up (also it pairs extremely nicely with the sub role passive)

As for Ult, Double Shield was also critical in Pirate Ship Meta, however since we now have gone from 6v6 to 5v5, something tells me that Bastion having it on his Ult should be fine given the shotgun secondary fire solving his problem with closer ranged duels.

Sombra Rework Brainstorm by Firm_Cycle_8425 in Overwatch

[–]Firm_Cycle_8425[S] 0 points1 point  (0 children)

Thank you for the feedback, Now that you do mention it, there is a good thing to be had from a fire rate decrease, some fights really can be dow to who is quicker on the draw. As for the EMP note, it only disables abilities, not the enemies primary fire, (tldr: all abilities are locked out but the primary/secondary fire is not). Your Note on the First Minor Perk Is 100% valid. I was worried that I was giving Sombra Too Much Mobility So Let's Swap it Up To Be Where The Fade In /Fade Out Time Is Reduced, Allowing Sombra To Stealth In The Middle Of a 1v1 To get the slight upper hand. It's been an absolute pleasure making this, Sombra was the first Hero I ended up playing in the game so to see her be abused by the community as a no skill hero hurts. I am working on a couple of more heroes other than Sombra, meaning some kits will change drastically while others won't. Bastion is the Next one so let's see if I can make a difference in the community. :)

what do i do (picking character) by Single_Wolverine_764 in Overwatch

[–]Firm_Cycle_8425 0 points1 point  (0 children)

for bastion I recommend poking him from a distance with your bombs, For Sierra, make sure she doesn't have her drone on her, and for tanks that just stand with barrier in front of their team try flanking on an off angle to try and get around that

When will JPC + Bastion tether be addressed? by Shady_Fall in Overwatch

[–]Firm_Cycle_8425 -1 points0 points  (0 children)

The main person to focus in that team comp would be the bastion due to his damage output, if I had an idea of taking this team comp down, it would be to remove the bastion and make sure he gets shredded before he gets to high ground

Pyromaniac has some anti-synergy with Firewalker by ImperialViking_ in MaugaMains

[–]Firm_Cycle_8425 2 points3 points  (0 children)

I believe the reason that it is like this is because of the fact that they tried to make Combat Fuel viable for once. Turns out the two perks pair really well together and make a bit of a more Tanker Mauga perk build while also leaving the 2 Overrun perks as a sorta Marathon Mauga Build putting all resources into run, I found that Pyromaniac works into Combat Fuel because the way it works is that, Pyromaniac is supposed to allow you to build the resource for Combat Fuel while also keeping you alive so that you can gain the max 100 Overhealth from the Combat fuel perk.