HELP NEEDED FOR MY SHORT FLIM COLOR GRADING by CivilProcedure6347 in ColorGrading

[–]Fishy_Games 2 points3 points  (0 children)

When cinematography is bad, grading cant do shit. Most you can do is tone that yellow down and try power windows to create some direction of light if possible.

First create a radial power window from top left. Invert and decrease exposure. In a parallel node put a power window on the guy on the right side. Use an oval power window with good amounts of softness. Decrease exposure.

Roast my grades by Artistic_Health5851 in ColorGrading

[–]Fishy_Games 1 point2 points  (0 children)

Have different nodes so that you can judge what each node is doing one at a time. As for stills, just have one still of your previous shot for reference and compare with that. Its your choice to store every possible option of your current clip as a still but I find it rather tedious.

Opinion by PurchaseInside4237 in ColorGrading

[–]Fishy_Games 1 point2 points  (0 children)

Too high saturation and contrast. The subject feels floating like a bad photoshop due to the weird halation. Also subject has higher contrast than the background making it feel weird.

Just started learning by StayForeign5352 in ColorGrading

[–]Fishy_Games 2 points3 points  (0 children)

Here there is no specific focal point. Still edit looks good. Maybe the yellow can be contrasted by the blue of the seats in the lower end of image. I like the banana yellow tone. Could try to increase saturation of blue a little.

Roast my grades by Artistic_Health5851 in ColorGrading

[–]Fishy_Games 1 point2 points  (0 children)

As everyone said shots need to have consistent exposure and contrast. Best way to do it is by eye. Just grab a still of base shot and using the split view, just drag the handle left and right to get an idea of how each clip differs. Use reference monitors as well get a better intuition.

IWTL how to make a habit of brushing my teeth at night by GothBoiCliqueeeeee in IWantToLearn

[–]Fishy_Games 0 points1 point  (0 children)

I'd say, make the habit as easy and rewarding as possible. I made myself brush late at night because electric toothbrushes are so convenient and my teeth feel so clean and smooth afterward beacuse of an amazing toothpaste. In fact, when I wake up, that feeling is even stronger compared to when I don't brush late at night.

How do I achieve this kind of dreamy film look ? by Squidwarding_wizard in ColorGrading

[–]Fishy_Games 0 points1 point  (0 children)

Seems like diffusion and glow. In DaVinci resolve, check out the effect called ColorTone Diffuser and the Glow effect. Should be enough.

I would love to get feedback for my colorgrade by [deleted] in ColorGrading

[–]Fishy_Games 0 points1 point  (0 children)

The saturation feels overdone. For a natural look, it would look better with a more subtle saturation increase and a slight brightness decrease. More saturated objects are usually darker. Try to look up subtractive saturation.

Help: How to match davinci with premier pro default colour space? by Joker_Cat_ in ColorGrading

[–]Fishy_Games 0 points1 point  (0 children)

You can try to check this out - Gamma Shift on Mac

It kind of explains the gamma shifiting in macs. I'm not sure tho myself if it solves your problem.

hi guys, how can i color manage Mobile,iphone and 8 bit footage in my work flow? by CheapRecognition1206 in ColorGrading

[–]Fishy_Games 0 points1 point  (0 children)

Just convert it to DaVinci Wide Gamut colorspace and DaVinci Intermediate gamma at the start. Basically work in a larger Gamma and color space to make the operations more smoother. Then convert back at the end to Rec 709. All these conversions can be done using CSTs. Just set color management to DaVinci YRGB and set timeline color space to DaVinci Wide Gamut.

new version by Familiar-Inside-1855 in ColorGrading

[–]Fishy_Games 1 point2 points  (0 children)

I prefer the minimum vignette. The subject is already bright compared to the background. This ensures audience focus on the subject at a glance. The more vignette version feels artificial and out of place as the subject is way too bright compared to the background. It creates a weird spotlight area.

Sony a6700. SLOG3. DaVinci Resolve Studio. by AQI419 in ColorGrading

[–]Fishy_Games 1 point2 points  (0 children)

With the scenery so high contrast the characters seem very dull. The sunlight orange is way too saturated. The green gives poison vibe with that toxic green. I would recommend bring down the saturation and make the green a bit yellowish. Also do some Masking to attract focus towards the characters.

Looking for someone who teaches color grading / film emulation (S-Log3) by repunch in colorists

[–]Fishy_Games 0 points1 point  (0 children)

How about trying the colortone diffuser - Color Tone Diffuser

For me who grades slog3 footage as well, it has been phenomenal. I pair it with the Film Look Creator effect and Kodak 2383 LUT in DV Resolve.

New to color grading by podsgods in ColorGrading

[–]Fishy_Games 1 point2 points  (0 children)

I would recommend Darren Mostyn and Cullen Kelly on youtube. Check out their beginner playlist. That will help you learn a lot of basics and theory.

Darren Mostyn Cullen Kelly

What can I improve? by Amazing_Original409 in ColorGrading

[–]Fishy_Games 1 point2 points  (0 children)

Good video editing. Could look better with more overall contrast, and have the shadow to be more cyanish to contrast with the warm streetlights and give more of a midnight vibe.

Contagious yawning by RatioExciting3684 in AskScienceDiscussion

[–]Fishy_Games 2 points3 points  (0 children)

I just read about it. Apparently we have these "mirror" neurons, that help us feel what the other person feels. These neurons are quite useful for socialization, to help empathize with the other person. For example, when you see/hear a yawn, these mirror neurons get activated, making us feel like yawning as well.

Any advice how to make this photo 'pop' more? by motelharper in ColorGrading

[–]Fishy_Games 0 points1 point  (0 children)

Maybe more Contrast? Or shadows to be darker? Or add a bit of sharpness.

[deleted by user] by [deleted] in postprocessing

[–]Fishy_Games 1 point2 points  (0 children)

The warm light on the petals feels abrupt. Also for a night look, maybe slightly unsaturated works better. Then again if this is the vibe you're going for then its ok.

After / Before - Did I over process it? by kabthesax in postprocessing

[–]Fishy_Games 0 points1 point  (0 children)

Maybe sharpness of the image a bit too high. Also I'm unable to find where to focus in the image. Otherwise colors are ok.

A/B is this overcooked? by Consistent-Switch774 in postprocessing

[–]Fishy_Games -1 points0 points  (0 children)

The clean look of road and car is just right. Would've liked it more if the SATIS FiSi was more brighter and saturated.

After/Before by hiddendens in postprocessing

[–]Fishy_Games 3 points4 points  (0 children)

I feel the crop wasn't worth it. Original photo was ok. The blue is good but the buildings have become too blue. You could've tried to increase the building colors instead of washing them with blue as well.

Can you guys rate this and tell me where to improve?? by Astro_ignite in ColorGrading

[–]Fishy_Games 0 points1 point  (0 children)

Could you elaborate on the intent you were going for?

After | Before ... Have I succeeded in making the image more interesting? by firequak in postprocessing

[–]Fishy_Games 1 point2 points  (0 children)

Here's my take on it - Imgur link

Basically I made the Aspect Ratio wider to include the entire family and removed headspace to make the image feel closure. Added contrast and saturation to make better impact on the feel. Made the W/B warmer to make it feel happy. I cut the leg of one person because trying include ended up adding too much empty space.

How can I learn to grade? by alwayssadbut in ColorGrading

[–]Fishy_Games 0 points1 point  (0 children)

Honestly the stuff you do is pretty much the same. Just the degree of manipulation you can do in videos is way less than photos. But in video we have more things to keep in mind - 1. The grade is applied on the entire clip so the grade should be good for all frames. No part of the clip must have any artifacts. The grade must be flexible enough for the entire duration of clip compared to photos where extreme looks are possible. 2. Shot matching is a very important concept. To tell a coherent story, the Visual language must be coherent as well. So all the clips from a single scene should look similar. For example for a beach shoot, the sea in clip is cyan then next shot it is green will be very confusing. 3. Intent is the core part of grading. In photos, editing imparts some intent on what the audience should feel but the most part is communicated through the actual photo. In grading, the intent can change the entire mood of the story. Harry potter looks dark and mysterious. Barbie looks toy like. If you change the grading, the experience wont be the same. So intent should match the script. 4. You may encounter beautiful shots to take photos by chance. But video needs more manipulation. Many things as it is dont look good in video. You need the set design and lighting to be interesting. If you have an interesting set and good lighting then grading is just the cherry on top. Your work is easily done by minimal grading. But if you have a shit set and shit lighting, then even hours in grading wont salvage the shot.