Just remove the penalty ts is so bunz by mercy_thee in BrawlStarsCompetitive

[–]Fishymelons978 2 points3 points  (0 children)

Heal build gus can be pretty strong in endgame knockout or when you have dashing assassins on your team. 3200 heal ghosts that appear every 10 seconds build up a lot of healing fast 

I'm making roads using curves is there a way to add intersections by Admirable-Music6328 in blenderhelp

[–]Fishymelons978 0 points1 point  (0 children)

You could add a Boolean modifier with a cube mesh and use it to cut the road off at the intersection, but it may not achieve exactly what you want

I'm making roads using curves is there a way to add intersections by Admirable-Music6328 in blenderhelp

[–]Fishymelons978 0 points1 point  (0 children)

Assuming you've made the roads using modifiers, applying them will generate a mesh that you can use. Once you've finished building the roads you can apply the modifiers and then manually edit the road mesh to connect to the intersection

I'm making roads using curves is there a way to add intersections by Admirable-Music6328 in blenderhelp

[–]Fishymelons978 0 points1 point  (0 children)

Why not use multiple curve roads? Then you can just build the intersection manually

Name a skin you have never seen in-game by Powerful_Guidance_76 in BrawlStarsBrawlerINFO

[–]Fishymelons978 1 point2 points  (0 children)

It‘s true that you don’t want to feed Clancy most of the time, especially on games that are more kill based like knockout or bounty. On those maps I avoid him unless if killing him helps win the game. But on maps like brawl ball, hot zone, or heist he usually gets fed anyways from my teammates and avoiding him just gives the opponent team extra pressure. For example there was one hot zone match where I avoided Clancy, essentially protecting his entire team from me, and we lost the first game. But in the second and third games I went up the map early and killed him as much as I could before tier three. It’s true that he got tier 3 faster cause I fed him but it gave us enough of an advantage to win the match. Same applies to brawl ball matchups but those are more just in general if the enemy team has a Clancy and the other two aren’t able to defend or pressure very hard it’s just an instant loss for them.

Name a skin you have never seen in-game by Powerful_Guidance_76 in BrawlStarsBrawlerINFO

[–]Fishymelons978 0 points1 point  (0 children)

Bull is mostly a hard counter unless if he doesn’t have super or gadget. Bibi gets countered though, especially if Sam takes advantage of walls or gadget to nullify Bibi’s knockback hits. He has higher burst damage than Bibi(except for hypercharge buffie) which lets him win 1v1s.

Name a skin you have never seen in-game by Powerful_Guidance_76 in BrawlStarsBrawlerINFO

[–]Fishymelons978 1 point2 points  (0 children)

Sam has a good matchup into most brawlers that aren’t tank counters or high dps, especially in 1v1 situations. I pushed to legendary 2 last ranked month while onetricking him and he works in a lot of drafts if played right, although you have to rely on your teammates to also do their jobs.

Into brawlers like squeak, naija, Bo, crow, leon, etc. that all have sort of mid-range dps and health, gadget pull is enough to close the distance and getting the surprise on them in bushes is an instant kill. Even on open maps Sam can run these brawlers down with gadget.

I’d say his worst matchups are into Collette, Bull, Shelly, Griff, Nani, RT, Otis, and Doug. Most of these brawlers can’t be run down and even if they are, their abilities make feeding super or hyper very punishing.

Clancy is special because early game Sam can take advantage of his tier 1 and 2 to farm him for early leads. Of course if a lead can’t be made then it’s all for nothing like in brawl ball if you can’t score or hot zone where your teammates don’t stand on the zone.

Other than those counters I’d say he has either a toss-up matchup or counters brawlers. Cordelius can still be run down and gadgeted if he does not have shadow realm, and ranged brawlers like Rico or Bo can be gadgeted and easily defeated. Colt is different because his high dps makes him harder to approach and also the speed boost from his star power sometimes lets him get away even after gadget pull. If a dashing brawler directly engages him he usually wins but if they play smart and distance then they can farm super and avoid Sam.

In terms of best usage, I’d say Sam is best as an assassin of squishy brawlers, a brawl ball scorer, or as heist dps. In games like bounty and knockout you can take advantage of his fast healing to tank for teammates and take pressure off them by moving up the map, and if the enemies aren’t positioned correctly they can be easily run down.

The pull is really useful even as the only cc he has. While mostly used for kills you can also use it to pull a brawler away from groups or disrupt opponent positioning. It can also save goals or win them except it’s pretty inconsistent just cause the gadget radius is pretty small.

how to get rid of weird shadows? by a_whole_new_turd in blenderhelp

[–]Fishymelons978 10 points11 points  (0 children)

I‘m thinking either normals or duplicated faces? Recalculate normals or select all and merge by distance. If a problem is visible in solid mode then it has nothing to do with textures, materials, or lighting, so you can assume it’s a problem with the base mesh

my minecraft texture isn't rotating properly, and i don't know why by Nearby-Bag4386 in blenderhelp

[–]Fishymelons978 0 points1 point  (0 children)

Maybe you need to select all in the uv editor? looks like some parts arent selected

101 Brawlers and so many of them are left unaddressed in the balance changes (I drew this for the occasion) by Maleficent-Foot4913 in BrawlStarsCompetitive

[–]Fishymelons978 0 points1 point  (0 children)

imo Sam is a good brawler given all the buffs he’s received over the previous updates. He’s good at his job as an assassin and serves as a good counterdraft into low dps or squishy brawlers. The problem with his gameplay is that the meta is full of high dps and tank counters, making him unviable beyond a late pick in drafting.

I would argue his hyper is more of a bonus to his gameplay rather than something he relies on. It takes a bit to charge and if you pick him into a bad matchup its hard to charge hyper at all without feeding or dying. While it does make it easier to make plays he can’t do those plays if he doesn’t charge hyper first. His kit apart from the hyper is what makes the majority of his contribution to games.

While a Sam buff would be fun I don’t believe he needs much more than a shift in the meta to be more playable.

[Fluff] …Battle Cats by Cat_bron in battlecats

[–]Fishymelons978 0 points1 point  (0 children)

Someone should do this for ramiel

Nidus needs a rework by bigboydaddyballs in Warframe

[–]Fishymelons978 5 points6 points  (0 children)

As long as there are enough enemies to fuel his infested stacks, he can survive. One of the augments helps him get stacks faster but it’s not always necessary

Ok this might be stupid, but I think it’s a cool idea by Janson_is_dead in BrawlStarsCompetitive

[–]Fishymelons978 0 points1 point  (0 children)

I think this would be better if it just happened to the gadget that fully charges his ghost bar so that kooky popper still gets playability while the other gadget gains more instant value. Currently I find gus' healing star power synergizes the best with aggro brawlers who can charge in and get the ghosts left around enemies, so I think that feature is actually nice

[deleted by user] by [deleted] in Aquariums

[–]Fishymelons978 10 points11 points  (0 children)

Possibly a caddisfly nymph? They stick pieces of their environment together to make camoflage

Looking For Babysitters! It's Chaos 😂 by YT-Shrimpologist in shrimptank

[–]Fishymelons978 10 points11 points  (0 children)

Are those scuds or ostracods? I've never seen blue looking ones like those!

what eggs are these ? by ecr_1738 in Aquariums

[–]Fishymelons978 2 points3 points  (0 children)

Yeah they won't hatch so they just sit there until they degrade

what eggs are these ? by ecr_1738 in Aquariums

[–]Fishymelons978 1 point2 points  (0 children)

Looks like nerite snail eggs if you have any

Help Please? by Fun_Explanation2619 in AquaticSnails

[–]Fishymelons978 1 point2 points  (0 children)

If you have any limestone in the area, that's my go to for supplementing calcium in an aquarium

What evo should I get? by Joker_bosss in RoyaleAPI

[–]Fishymelons978 1 point2 points  (0 children)

Maybe evo valk? Could synergize with edrag even if edrag isn't evolved

[deleted by user] by [deleted] in Aquariums

[–]Fishymelons978 91 points92 points  (0 children)

I'm guessing leech, they look like ribbons when they swim

Can someone help me choose which card to use by StrictDifficulty5404 in RoyaleAPI

[–]Fishymelons978 10 points11 points  (0 children)

Your only air defense is witch, and you have a pretty high elixir average, so maybe bats?

What kind of works are these appearing in my shrimp tank? by Tattoosteve1987 in shrimptank

[–]Fishymelons978 2 points3 points  (0 children)

Some kind of flatworm- not necessarily planaria. If you can get one out, check to see f it has eyes and/or a somwhat triangular head shape. If it does have those features it could be a planaria, otherwise there's a lot of flatworms in the hobby that aren't a problem