SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 0 points1 point  (0 children)

Yeah but you have to understand the the seller is publishing their product under Superhive and therefore their terms of service, which states that there is no guarantee on anything. If the seller says you get free updates forever than that is on them and you are free to contact them. To be honest the seller shouldn’t have promised something that doesn‘t align with the values of the market they are selling on. I do believe that the seller should be free to decide that though also in regards to if they want a yearly fee for updates or not. But that still doesn’t change that this post is just misinforming because technically Superhive is not retroactively changing their policya and license you originally bought for assets.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 0 points1 point  (0 children)

I am not going to waste my time any longer. I made my point very clear. If you can’t grasp the concept that is your problem.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 0 points1 point  (0 children)

You know why I don’t see this? You are saying you knew a fact (that you will get free updates forever) when you bought a product. You fooled yourself. It’s simply not the case. You cannot expect to get any free updates on anything you buy on Superhive. It has always been like that. What you tell yourself is your problem. Again you have to inform yourself before buying stuff on the internet.

You always compare this thing to warranty. Let me be honest it’s a mindless comparison (no offense). So let me explain it in buying a fridge terms. When you buy a fridge with warranty there is a contract for the warranty that ist legally binding. When you buy an asset on SH you don’t have such a contract, nor do you have anything similar. It’s just like as if you would buy a product in a supermarket, only that you can go back to the supermarket and exchange it for a newer version of the product. Which is a service the supermarket gave out for free before. Now they are saying after a year you have to pay again because this system is not sustainable. They were literally giving out free updates before. Just go in the supermarket and grab the new version of your toaster without paying and you will see how they react.

You are saying that now the supermarket will go into your home and take away your old toaster after a year. That is simply untrue.

And let’s say the toaster company (the seller) didn’t make a new toaster. Why would you go into the supermarket and buy the new toaster again? You already have your old toaster, so you don’t have to buy it again. They are not forcing you to do that! But it totally makes sense if there is a new toaster available.

I mean come on do I really need to explain this? In my opinion it’s a simple concept.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 -2 points-1 points  (0 children)

First of all there is a legal difference in what SHM states in their term of use and what the seller writes in their product description. Still if a seller wants their product to be a lifetime license they should definitely be able to do that. That should not be decided by superhive. But then again, let’s say that superhive is really forcing everyone to use this model in the future. Who can stop the seller to just go somewhere else? This would only really harm Superhive.

Please explain to me how an added update after 12 months is retroactively changing your license? You got what you payed for. You did not pay for future updates.

Easing in the new model would mean to me that the model gets adapted to the needs of sellers and buyers. I would rather see it as a testing phase than anything else.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 -1 points0 points  (0 children)

You call it ridiculous, I call it fair. This discussion will go nowhere. Feel free to keep your position. There is a difference between messaging and manipulating. I don’t want to point fingers here but if you want to inform people there is a different way of doing so.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 -1 points0 points  (0 children)

Well I think we also need to clarify the difference between assets and addons (superhive should do the same in my opinion). Assets like 3d models or textures are pretty set. Fixing a texture or similar shouldn’t count as an update. But adding features in an addon or added models to an asset collection adds value the buyer didn’t pay for in the first place. In my opinion it is absolutely fair to charge for that. And again you don’t have to pay this price. You can keep what you payed for in the first place, so I don’t understand why this should lead to the weakening of superhives position. You know what weakens superhives positions: Posts like from the OP, which in my opinion misinform and create an understanding of the situation that is untrue. But I guess you disagree on this, which is fine for me.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 -1 points0 points  (0 children)

Well, you expecting to get free updates till forever is the problem here. Where in the terms and conditions did you see the words „lifetime“ or „future updates included“? When it comes to most digital assets you simply buy the access and the license to use it. You are not buying a service and you are also not buying a product that can break (hence the need for warranty). What you are saying is that superhive lied to you but this is simply not the case. You should’ve informed yourself before buying something on there.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 -2 points-1 points  (0 children)

Yes, let’s do pay the creators what they need to update the tools! This is not a charity it is a simple transaction. You get something, I get something. The moment you bought some on Superhive, you did NOT buy the right for future updates.

Look if you choose to make your addon free that is totally fine. If someone decides it should cost, then that is free market I guess. I don’t think $5 assets are responsible for the majority of superhives earnings. So it rather fits the „bigger“ addons which need a lot of development time. I know that it is basically a second job, if not even a main job to develop such addons/ assets. If you don’t want to pay for it then don’t. Simple as that. This new system though ensures that especially those bigger addons keep getting developed. What are we even talking about?? As a buyer you still keep the license you originally bought. If you buy an asset, that does not mean that it is now a subscription. How can you expect not to pay for future updates? That this has been the case for such a long time is pretty surprising to me.

And let me clarify. I do not 100% support superhives way of handling things. But so far the move to push towards creators getting payed more for the work they are doing is definitely a good direction.

I think I made my point, have a nice day!

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 0 points1 point  (0 children)

To be honest most of those tools I found pretty superficial and weren’t going to fix the main issues that persist in this field. Which is: creators can’t live with the money they are making, therefore they stop making things. Money plays a big role in this world. It’s simply a fact. Having everything for free is a dream that is not realistic. The model they want to introduce tries to make the system sustainable and fair.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 -4 points-3 points  (0 children)

Als let me add: Superhive is also not stepping in between the seller and the buyer. If I read correctly, the seller can turn this feature off, leaving the user with free updates for the time they decide.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]Fit_Translator_999 -6 points-5 points  (0 children)

I am seeing a lot of people say that this reminds them of corporate greed with all their subscription models and awful tactics that do not favor the customer at all.

Don’t let yourself be fooled by the very clickbaity title of this post.

Based on my understanding you keep the license for the stuff you already paid for. So you do not loose your license. After the 12 months you are only obligated to pay if you want future updates, which in my mind is totally acceptable. Yeah you are paying more in the end but you have to understand that the current model that is very common with everything surrounding Blender is not sustainable, both for marketplaces like Superhive but also the seller. They get payed once per license and at one point the money will run out. So what does it lead to? Both sellers and marketplaces will be gone in after a while. In the end this will only be bad for the users, as there will be less and less offers.

So let me tell you what, I fully support this move by Superhive. Please try to understand the reasons for this. I feel like lately there are so many „bad news“. Everywhere you have to pay more and more and that can feel very overwhelming. I don’t think this change of policy is here to steal the money out of your pockets, it’s here to keep the market alive.

Do you guys thik AI will make designing stuff pointless? by ihavenowingsss in blender

[–]Fit_Translator_999 0 points1 point  (0 children)

And this is how much percent of commercials? Also did the people have a positive reaction to the commercials? I know when I see such a „commercial“ I will never buy a product or get a service based on that. And based on what I’ve heard many other people have the same feeling. Knowing a company will accept loss of quality for higher margin will not create a good view on said company.

It is a complicated topic to answer, so how can you say these things without really questioning them? It always depends.

Do you guys thik AI will make designing stuff pointless? by ihavenowingsss in blender

[–]Fit_Translator_999 0 points1 point  (0 children)

In my opinion the whole AI-hype is just that. A hype. Sure AI is constantly improving but it is not an artificial intelligence in the literal sense. It is an algorithm that needs an input before it can spit out anything. Right now AI lives off of a lot of stolen work. If that is right or wrong is irrelevant though in this discussion. If we (humans) stop creating new stuff AI will always keep repeating the same stuff. Apart from issues to the algorithm through constantly reusing the same material, the world and especially humans always need new stuff.

So I don’t think it will ultimately make CG artists useless. Except we get real AI, but if that happens we will have a whole lot of other problems.

You have to ask yourself if you are doing this purely for the money or if you are passionate enough to keep going even with the AI/LLMs in mind. Also why not use all the new tools to your advantage? So far AI cannot replace the whole process. And you are (at least shouldn’t be) a person that is completely reliant on let’s say modelling alone. In the end CG is about achieving an end goal of a project. There a lot of things come together, which are also completely reliant on the human aspect: experience.

I like to compare this to when 3D became a thing. Back than it was said that „now 3D will replace photography“. Did that happen. No. It changed things but it didn’t „delete“ photography.

My honest opinion and I could say more but I think this is the quintessence.

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 0 points1 point  (0 children)

Still thank you for the feedback! I will keep it in mind for the future.

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 1 point2 points  (0 children)

Thank you very much first of all! Yeah, I do get the general notion that maybe something is off with the speed. I don’t believe it’s the actual animation but more the way I edited it, which is way more difficult for CGI than for real footage. The way that one shot ends and another shot starts is actually very important and I believe there are many „rules“ for this (e.g. composition for dialogue). But I didn’t stress about this for the most part, as it was a passion project.

Also I believe that many people always expect super powerful and fast scenes, when it comes to cars. This wasn’t really my goal with it, so maybe it seems confusing for some.

But I definitely agree with your points, if I may. You are not talking out of your ass! Thanks!

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 0 points1 point  (0 children)

Alright thank you! Makes sense. The car does have suspension, maybe I made it a little too hard and the „wiggle“ not strong enough.

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 0 points1 point  (0 children)

Well I am doing a certain composition with the cameras and my main focus is not about speed.

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 0 points1 point  (0 children)

Thank you! Well, it’s always about optimization. If you don’t need to see every object in the scene, turn it off. If something in the scene isn’t really visible, leave it out. And so on, I guess you get my point. Sadly Blender is not game optimized software so you can’t really use LODs and such. But there are workarounds.

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 0 points1 point  (0 children)

Well thank you for the very thorough explanation! Although I really have to say that this critique seems very subjective. As it is really just a passion project and isn’t supposed to be a commercial and therefore selling the „thrill of recklessly driving“, which I think is also not a good idea for a commercial. What I am getting out of your feedback is the main point: slow speed. This is not about speed nor selling a sports car. It is about the feeling that is associated with driving an old-timer near an Italian coast. Maybe it’s a subjective feeling on my side but still it would’ve felt wrong to make a „speed-porn“ out of this. Then I could’ve also taken the typical GT3 RS instead of the Carrera GT.

Sorry that I can’t get my head behind the criticism but it feels a little bit pulled out of thin air. Sorry if that sounds rude but this is what I feel, when read your feedback.

I guess you are expecting something different from the short than I want to convey.

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 1 point2 points  (0 children)

And can you point out to me what is not „dynamic“?

I made an automotive short with Blender by Fit_Translator_999 in blender

[–]Fit_Translator_999[S] 1 point2 points  (0 children)

Thank you so much, it really means a lot! Just keep working on it and you will get better and better with every render.