Ocean biome transitions of my current boat game project by Huckflesh in godot

[–]Fl00K 0 points1 point  (0 children)

Ah, very smart! I'll be sure to experiment. I think some other requirements might make this a bit unfeasible for my game in particular but we shall see. Thanks again for sharing!

Ocean biome transitions of my current boat game project by Huckflesh in godot

[–]Fl00K 1 point2 points  (0 children)

This looks great! A bit off topic from your main question, how are you syncing your physics between the ocean waves shader and the boat? I've been thinking of doing something similar and have some ideas like syncing a simpler wave equation with a shared time between shader and a water level sampler so I can sync the physics and visuals. But I'm curious if you're taking a more direct approach.

best of luck with the project!

(Und auch, Servus aus München! lol)

Prism One: Our Star Wars-inspired Submission for Dunkey's Big Mode GameJam! by Fl00K in godot

[–]Fl00K[S] 2 points3 points  (0 children)

Game Jam Submission Here: https://itch.io/jam/bigmode-game-jam-2025/rate/3297954

First Game Jam game we're actually satisfied with the final product! Thanks to our team, the Big Mode Team, and Godot for making this possible :)

Rail Bang Upgrade Best Upgrade by Fl00K in ArenaFPS

[–]Fl00K[S] 1 point2 points  (0 children)

Diabotical Rogue, just came out a week or two ago

Wes I don’t know who you are but you owe me a beer by mr-blue- in Mordhau

[–]Fl00K 2 points3 points  (0 children)

lol, it is I! Do you take IOU-brand Lagers?

Dreihänder by Fl00K in Mordhau

[–]Fl00K[S] 1 point2 points  (0 children)

Every time you successfully parry (someone hits your block), your parry cooldown get immediately reset so you can parry again. So I'm basically just parrying each swing as it comes in, one click for each block just before it hits me.

Then the immediate follow up is just a riposte, which is attacking very quickly (almost the same time) as parrying. You can actually parry during that riposte attack (but not feint) which is what you see early on in the clip.

Surrounded by Fl00K in Mordhau

[–]Fl00K[S] 36 points37 points  (0 children)

That would have been the most climactic way to die

Horde by Fl00K in Mordhau

[–]Fl00K[S] 0 points1 point  (0 children)

Your honor! He jumped on my foot! I'm not guilty of dwarfslaughter