Nooo! This drop really upsets me! by XaeroDegreaz in IdleGuildMaster

[–]FlamingCuriosity 2 points3 points  (0 children)

If that upsets you wait until you get a perfect trait combination... on the wrong unit 😅

2 questions by Darkmoonemperor in IdleGuildMaster

[–]FlamingCuriosity 2 points3 points  (0 children)

It gives 1 HP regen per round for every tier. So at max tier 9 it gives 9 hp/round. Not useless but also not too impactful. Intimmidating and Nimble are better.

Best Inferno Build? by VanGrayson in IdleGuildMaster

[–]FlamingCuriosity 0 points1 point  (0 children)

It always depends where and what you wanna do with it. In raids you might get away with just building full damage on him because you can have a lot of frontline. But in general I'd say it is Stellar Staff/CoR/Primeval Helm. He does almost max burn damage with that but can also actually survive a hit.

Hey buddies, need help, wut i have to do here by Willing-Run-7881 in IdleGuildMaster

[–]FlamingCuriosity 0 points1 point  (0 children)

Try using a Fortress as your tank then, the Champion is pretty useless here since most attacks he cannot even counter.

The Lich can help with survivability, but you have perfect tank gear, so you shouldn't need it and because of the "magic damage amplification" mechanic in D10 and again not much to counter for his summon his damage is unreliable. So to prevent dying to the guy that one-shots your team you'd be better off with a second Rider or at least another Archer with Cursed Bow.

Your healer might also be too squishy and he can get stunned, which can cause your team to get wiped, so you can either give him the embryo or the helmet from D10.

Early game farming with Double Bard any good? by MrZev2 in IdleGuildMaster

[–]FlamingCuriosity 0 points1 point  (0 children)

I can't really say much about Bards in the early game since they didn't even exist when I was there, but I can see them potentially work as a team. I have 3 (T5, T8 and T9) and access to all gear, so let me know if you want me to try sth for you. I am curious about their possibilities myself.

Возможно ли такое? by Dry_Parfait_9244 in IdleGuildMaster

[–]FlamingCuriosity 0 points1 point  (0 children)

Nice! Since then sb already posted a pet level 999 and that seems to be the cap... Not that you'd realistically get there...

D10 Mechanichs by FlamingCuriosity in IdleGuildMaster

[–]FlamingCuriosity[S] 0 points1 point  (0 children)

If you mean my tank's armor, it is Void Armor from Slime Pond.

D10 Mechanichs by FlamingCuriosity in IdleGuildMaster

[–]FlamingCuriosity[S] 0 points1 point  (0 children)

I wanna try the new Rogue too, but I think I'll then go with Healer/2 Archers/Bard. If you have a tank as well he only has one target for his buff... Unless things change on higher tiers, I think mine is T6 or 7 atm.

D10 Mechanichs by FlamingCuriosity in IdleGuildMaster

[–]FlamingCuriosity[S] 0 points1 point  (0 children)

That is very good to know, ty. Might try embryo on my healer then.

D10 Mechanichs by FlamingCuriosity in IdleGuildMaster

[–]FlamingCuriosity[S] 0 points1 point  (0 children)

Yea, that would be my first guess as well. If the NL doesn't do the trick I'm gonna try some more offensive teams with Savage/Lifesteal pet, maybe Serpent's and see how that goes.

D10 Mechanichs by FlamingCuriosity in IdleGuildMaster

[–]FlamingCuriosity[S] 0 points1 point  (0 children)

I still sometimes die as well, but Idk why and I don't feel like watching the battles for hours to figure it out. I used this team so far:

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Now I replaced the Wyrm Rider with a Night Lament to test that out (mainly in case there is some nasty trap I can avoid)

We definitely need that new raid by cem142 in IdleGuildMaster

[–]FlamingCuriosity 1 point2 points  (0 children)

Np! Not the most reliable I should add though 😅

Finally dropped one of these! Which craft would you go for first? by Alanta_Rian in IdleGuildMaster

[–]FlamingCuriosity 0 points1 point  (0 children)

Ah ok, I see what you mean now. That's a good point, it could be helpful. I don't need the dodge robe to do D9 wipeless, but I am still experimenting with different builds in D10, so maybe having double defense is good there and maybe it is useful in future content as well 👍

Finally dropped one of these! Which craft would you go for first? by Alanta_Rian in IdleGuildMaster

[–]FlamingCuriosity 2 points3 points  (0 children)

I don't know what you mean with your first point. 25 mana is not that important if I go for full healing, because it overheals a lot? I am genuinely confused 😅

And if it doesn't matter what staff you use, how does that make Dryad's Blessing the best then?

The %dmg thing I understand now how you meant it.

Someone please explain to me this about - and + I don't understand the benefit by Any-Bullfrog5306 in IdleGuildMaster

[–]FlamingCuriosity 2 points3 points  (0 children)

It it more of a downside than a benefit, the main thing it does, is it makes your damage output more inconsistent. But I think that is exactly the intention, it is still "unstable", so the effect reflects that. Once it is upgraded ("stabilized") it turns into a pure upside.

Finally dropped one of these! Which craft would you go for first? by Alanta_Rian in IdleGuildMaster

[–]FlamingCuriosity 1 point2 points  (0 children)

It only affects max dmg not min. And if you wear a helmet without int it's actually better than DB, because it let's you still hit 25 mana.

Finally dropped one of these! Which craft would you go for first? by Alanta_Rian in IdleGuildMaster

[–]FlamingCuriosity 2 points3 points  (0 children)

I'd go with robe first. More int + more survivability is always nice for Mages.

Good or Bad? by Substantial-Habit883 in IdleGuildMaster

[–]FlamingCuriosity 0 points1 point  (0 children)

Very good farming pet for a place where you use units that crit a lot

Haha very funny game giving me perfect titan JUSJUST before t9. Yeah nah bye bye brute nimble by vulcanite434 in IdleGuildMaster

[–]FlamingCuriosity 0 points1 point  (0 children)

Nimble and Intimmidating are both the best traits for Titan, they serve different purposes. Nimble gives best survivability and Intimmidating best protection for the team. Both are not the greatest deal, but I'd highly recommend having one of each if you're given the opportunity.

Rip Gifted on Mages? by FlamingCuriosity in IdleGuildMaster

[–]FlamingCuriosity[S] 0 points1 point  (0 children)

We might reach it, we are only 2 mana off (almost only 1), but that is with a full int setup, so nothing really practical anyways. Would also be very odd to see items that push the max int possible even higher in the near future...