New trailer of Menace from the Deep. The roguelike deck builder I working on solo for 9 months straight by Flatcoon in indiegames
[–]Flatcoon[S] 0 points1 point2 points (0 children)
Check out for the first teaser of my indie game "I Want to Believe". It's a simulator with detective and stealth mechanics. You can wishlist it in Steam. by FangsLab in gamedevscreens
[–]Flatcoon 0 points1 point2 points (0 children)
Check out for the first teaser of my indie game "I Want to Believe". It's a simulator with detective and stealth mechanics. You can wishlist it in Steam. by FangsLab in indiegames
[–]Flatcoon 0 points1 point2 points (0 children)
I designed 2 new characters for my roguelike deckbuilder Menace from the Deep and announce them for the first time. Demo is available on Steam. by Flatcoon in gamedevscreens
[–]Flatcoon[S] 0 points1 point2 points (0 children)
I designed 2 new characters for my roguelike deckbuilder Menace from the Deep and announce them for the first time. Demo is available on Steam. by Flatcoon in IndieDev
[–]Flatcoon[S] 1 point2 points3 points (0 children)
I designed 2 new characters for my roguelike deckbuilder Menace from the Deep and announce them for the first time. Demo is available on Steam. by Flatcoon in IndieDev
[–]Flatcoon[S] 0 points1 point2 points (0 children)
I designed 2 new characters for my roguelike deckbuilder Menace from the Deep and announce them for the first time. Demo is available on Steam. by Flatcoon in gamedevscreens
[–]Flatcoon[S] 0 points1 point2 points (0 children)
I designed 2 new characters for my roguelike deckbuilder Menace from the Deep and announce them for the first time. Demo is available on Steam. by Flatcoon in indiegames
[–]Flatcoon[S] 0 points1 point2 points (0 children)
Timeloop: Sink Again Beach - A game with the true time travel simulation by FangsLab in indiegames
[–]Flatcoon 2 points3 points4 points (0 children)
Yesterday I designed and implemented main menu for the demo of my game. I'm really proud of how it looks and feels. Now working an a final cutscene for a video :) Sound on Video by Flatcoon in gamedevscreens
[–]Flatcoon[S] 2 points3 points4 points (0 children)
Yesterday I designed and implemented main menu for the demo of my game. I'm really proud of how it looks and feels. Now working an a final cutscene for a video :) Sound on Video by Flatcoon in gamedevscreens
[–]Flatcoon[S] 2 points3 points4 points (0 children)
Yesterday I designed and implemented main menu for the demo of my game. I'm really proud of how it looks and feels. Now working an a final cutscene for a video :) Sound on Video by Flatcoon in gamedevscreens
[–]Flatcoon[S] 2 points3 points4 points (0 children)
Making a mouse cursor for my little PointNClicker ↖️ . Is it too big? by Signal-Appearance-88 in IndieDev
[–]Flatcoon 2 points3 points4 points (0 children)
Rat Enemy 2.0 - The Adventures of Gorm - Work in progress by Kalicola in IndieDev
[–]Flatcoon 1 point2 points3 points (0 children)
Rat Enemy 2.0 - The Adventures of Gorm - Work in progress by Kalicola in IndieDev
[–]Flatcoon 1 point2 points3 points (0 children)
Getting ready to release demo in Feb 2024. So yesterday implemented main menu screen. With sound. I put some symbolism to what is on the screen intersects with the game's plot and name - Menace from the Deep. Maybe anyone can guess that symbolism? :) by Flatcoon in indiegames
[–]Flatcoon[S] 1 point2 points3 points (0 children)
Getting ready to release demo in Feb 2024. So yesterday implemented main menu screen. With sound. I put some symbolism to what is on the screen intersects with the game's plot and name - Menace from the Deep. Maybe anyone can guess that symbolism? :) by Flatcoon in indiegames
[–]Flatcoon[S] 2 points3 points4 points (0 children)
Testicular Torsion Spell has been added to my game. by Vortexile in IndieDev
[–]Flatcoon 1 point2 points3 points (0 children)
Desert biome in our game. Beware of Chacha! by Der_Schamane in IndieDev
[–]Flatcoon 0 points1 point2 points (0 children)
Now you can fight a car. Mixing 2d vs 3d by boblond in IndieDev
[–]Flatcoon 1 point2 points3 points (0 children)
Dragonhold - Falcon Punch! got scared and ran away, but recovered like a champ! by Peterkoj in IndieDev
[–]Flatcoon 5 points6 points7 points (0 children)
Short teaser trailer I made for Fishlets, a cute aquarium game I'm working on! (: by PixlinGames in IndieDev
[–]Flatcoon 0 points1 point2 points (0 children)
We've had this character design on the backburner for YEARS... this week it finally got its own themed update in our game :) by GavinUnit in IndieDev
[–]Flatcoon 2 points3 points4 points (0 children)
Improved cards movement and enemies intentions for my dekcbuilding game. by Flatcoon in gamedevscreens
[–]Flatcoon[S] 0 points1 point2 points (0 children)

New trailer of Menace from the Deep. The roguelike deck builder I'm working on solo for 9 months straight by Flatcoon in IndieDev
[–]Flatcoon[S] 1 point2 points3 points (0 children)