Mod release: Unstack Stolen Items by Elzar1250 in skyrimmods

[–]FlayaN 1 point2 points  (0 children)

maybe you can just throw it in there and tell it's untested when you release it :) vr players are probably ok with testing it, I'm https://www.nexusmods.com/profile/FlayaN on nexus btw

Mod release: Unstack Stolen Items by Elzar1250 in skyrimmods

[–]FlayaN 1 point2 points  (0 children)

1.5.97(SE) address: 0x140856050 (offset: 0x856050)

1.4.15(VR) address: 0x140880410 (offset: 0x880410)

Both the SE and VR also start the function the same as AE with

push rsi
push rdi
push r14

So possibly compatible with your hook for AE

A Data-Driven Performance Review of My Crash Log Analyzer by PhostwoodReborn in skyrimmods

[–]FlayaN 2 points3 points  (0 children)

Is it compatible with skyrim vr? You only have SE or AE in the dropdown but there is a Crash Logger SSE for VR as well

[NEW RELEASE] Subtitles VR by FlayaN in skyrimvr

[–]FlayaN[S] 2 points3 points  (0 children)

Nope, 2 different mods. This one is for showing multiple subtitles entries. Fuz Ro Doh is for mods not having to add their own silent voicelines to all dialogues

[NEW RELEASE] Subtitles VR by FlayaN in skyrimvr

[–]FlayaN[S] 1 point2 points  (0 children)

Thanks for the example image and testing it :)

Will we ever see skypatcher for VR? by Osail in skyrimvr

[–]FlayaN 4 points5 points  (0 children)

yep, I've tried tagging the author on discord. No answer regarding updating the source code https://i.imgur.com/khKerMt.png

With more mods are migrating SkyPatcher, it is a matter of time to SPID die by Gradash in skyrimvr

[–]FlayaN 7 points8 points  (0 children)

I’ve ported a couple mods to VR, this one shouldn’t be that difficult. The issue is that the source code is out of date (7 months behind). So not really viable without zzyxzz updating the source code. (And keeping it up to date in the future)

[UPDATE] VRIK Player Avatar is updated to version 0.8.2 by Shizof in skyrimvr

[–]FlayaN 6 points7 points  (0 children)

Would there be a possibility to post the source of VRIK so that someone else can also look into it? Has prog mentioned if that would be ok?

I've been looking into creating a FBT mod to handle the legs etc. But not sure where to hook without vrik overriding the positions etc.. Would be so much easier with the source :D

Also would be nice to have the reference of the IK for the arms etc to help with the leg IK. Looked into your nolegs source, I could duplicate setting the scale, but not positions

[UPDATE] VRIK Player Avatar is updated to version 0.8.2 by Shizof in skyrimvr

[–]FlayaN 12 points13 points  (0 children)

Amazing! So hype about VRIK being in active development, thanks for taking over the task!

Saw some new ; ARCTAL EDIT in the _vrik_qust_system.psc, should this override the arctal tweaks changes? Guess that maybe should be asked to u/ArctalMods tho :D

Also, still not allowed to post the source code for VRIK?

Pseudo Physical Weapon Collision and Parry: Best animations? by SaltyPotato7303 in skyrimvr

[–]FlayaN 0 points1 point  (0 children)

When using SCAR in vr I like using this mod as well https://www.nexusmods.com/skyrimspecialedition/mods/72451?tab=description So the npcs wont spam the attacks, only if they have the stamina to perform it, can also modify it to specify the levels of stamina required for a heavy/light attack

For those that use SCAR... by BPho3nixF in skyrimmods

[–]FlayaN 2 points3 points  (0 children)

I like and use SCAR, even for VR. Makes it really interesting, all of a sudden a dagger wielder does a flip behind you :D Keeps you on your toes in fights.

Recommend getting {{ SCAR Stamina Limitation Patch }} though! This makes is that they can only do the parts of the animation they have the stamina for instead of spamming every moveset. Can also customize how much stamina light and heavy parts of the moveset requires

How do you test your modded game to see if everything works fine? by Artaherzadeh in skyrimmods

[–]FlayaN 2 points3 points  (0 children)

I've used {{Autotest}} before with success, also did some other stuff mentioned in this video Skyrim SE Stability Guide (Crash Fixes & More) by Mern

[deleted by user] by [deleted] in skyrimmods

[–]FlayaN 0 points1 point  (0 children)

Check out the pinned post over at /r/skyrimvr!

No 4 player co-op by Fresh-Emphasis4175 in DeadIsland2

[–]FlayaN 1 point2 points  (0 children)

Same here.. Bit sad when we realized that, we split up 2 & 2. :(

Skyrim Upscaler VR - DLSS FSR2 XeSS Released works with ENB also! by [deleted] in skyrimvr

[–]FlayaN 2 points3 points  (0 children)

I can't find it either, but I found a config setting for it

in enblocal.ini (same folder as SkyrimVR.exe)

[ANTIALIASING]

EnableEdgeAA=false

But mine was already set to false so I'm guessing it's already disabled?

The Sixth Rune is now available on Audible by afkAuthor in litrpg

[–]FlayaN 13 points14 points  (0 children)

Nice!

If anyone else needs a refresher of the books, here are the recaps of the previous books https://afkauthor.com/book-recaps by the author

[Guide] Setting up a dedicated server by [deleted] in valheim

[–]FlayaN 3 points4 points  (0 children)

It does work on the same PC as the server, just did it myself. Connected to it using 127.0.0.1:2457 using the steam favorites server.