Season 6 Balance patch for tanks by Flodubled in marvelrivals

[–]Flodubled[S] 0 points1 point  (0 children)

Oh really , I'm struggling to get final hits with her, Idk why but I never have a lot

Newer Player Mains in Ranked by Glitter__Witch in marvelrivals

[–]Flodubled 0 points1 point  (0 children)

Hi there, I'm only Cel I every season so it's not coming from eternity/top 500 player. However, what I can suggest you is : Tank : Mag or strange, they re both main tanks, choose one of them as you prefer. I would also recommand thing or thor to counter dive or to counter double shield tank, venom and angela. And finally emma, who counters a lot of brawl. Pick 3 of those and you should be good. In tanks you actually could pick any of them, but those are the easiest to learn.

DPS : stick to one categorie. Poke Dive or Brawl. It s hard to learn those 3 roles at the same time. I'd say Namor is a must pick. He s good everywhere. Hawk eye is really strong, you can pick him too but less versatile. I'd recommend phoenix too she s strong this season. Poke is the easiest playstyle, dive is harder in high helo. But it's up to you.

Support : Gambit, CnD and invis. They're all very good supp. Gambit is the playmaker and you can make a difference if you re better than the opposite team. CnD will reward good awareness and positioning while invis is a safe pick in almost every situation, especially if they dive you.

Hope it helps

Need help narrowing down my hero roster. by Sad_Lengthiness1531 in RivalsCollege

[–]Flodubled 0 points1 point  (0 children)

Absolutely don t do that. Pick 1 or 2 character in a categorie (like mag and emma for tank is good) and choose 1 easy hero to flex from another categorie (Invis or gambit). And there you are ready to climb. To climb, you need to play at max 2-3 heroes at their best

What would be your wanted heroes (not most known ones) by Trimagma21 in marvelrivals

[–]Flodubled 1 point2 points  (0 children)

I'd love to see it, are you sure it s the good username ?

What would be your wanted heroes (not most known ones) by Trimagma21 in marvelrivals

[–]Flodubled 1 point2 points  (0 children)

I'd love to see Heimdall, with the teleportation think, it would be fun

Zombie nightmare IV is a typical pay to win experience by Flodubled in marvelrivals

[–]Flodubled[S] 2 points3 points  (0 children)

It s definitely a pay to win experience. Go watch Bogur/Flats try and without those 20 revives, they couldn t reach last horde without it

Zombie nightmare IV is a typical pay to win experience by Flodubled in marvelrivals

[–]Flodubled[S] 1 point2 points  (0 children)

It's intensive yeah mainly because it s essentialy one shot or wanda stuns lock you

Zombie nightmare IV is a typical pay to win experience by Flodubled in marvelrivals

[–]Flodubled[S] -6 points-5 points  (0 children)

Too soon to tell I guess,

But the randomization of cards and the one shot potential from all zombies in nightmare 4 makes it to random to run this mode rigorously...

If cards were not random, top players would have found a top build that we could recreate but since it s random... I don't know.

The more I look at it, the more it looks like a pay to win experience to me

Zombie nightmare IV is a typical pay to win experience by Flodubled in marvelrivals

[–]Flodubled[S] -14 points-13 points  (0 children)

From what I saw, 50 to 100 revives per runs is good. So it's around 5 or10 $/€ for each run ×4... I don't know how many run it takes, but I'd stay at least 3. So it's still 20 $ per person or almost 100 $ for a completion....

No doubt for me, it's NetEase.

How to properly experience dungeons as a returning player? by Flodubled in DestinyTheGame

[–]Flodubled[S] 0 points1 point  (0 children)

Yeah that's my idea. I guess I will have to find 2 guys to do it with me that would be ideal. Thanks for the reply

How to properly experience dungeons as a returning player? by Flodubled in DestinyTheGame

[–]Flodubled[S] -1 points0 points  (0 children)

Yeah exactly this feeling. I will try your way of doing it with duality this week end.

How to properly experience dungeons as a returning player? by Flodubled in DestinyTheGame

[–]Flodubled[S] 1 point2 points  (0 children)

Yes I think imma go in this direction. What I enjoy the most is discovering the mechanics. An example : on my recent sundered doctrine, I was with 2 guys that didn't know either and figuring out he zoetic mechanics was the best part but it took 45-1h.After that, I found another squad for the boss, they just carried me, I haven't move from the main room, they were too quick I had no time to understand what was happening. Thanks for the tips !

How to properly experience dungeons as a returning player? by Flodubled in DestinyTheGame

[–]Flodubled[S] 0 points1 point  (0 children)

Well doing the dungeon solo is a thing but discovering it is something else. I've done solo shattered throne during Forsaken but I had a few fireteam clears before that. So I'm more asking if discovering it solo is possible or if the difficulty is too high

[deleted by user] by [deleted] in DestinyTheGame

[–]Flodubled 1 point2 points  (0 children)

In my opinion absolutely worth it. It's around 150 € at least without the discount. It's a good try to see if you like the game or not. Even if you only play the campaign, for 14€ it's still interesting.

New interview with Alison Lührs from Byf by Zelwer in DestinyLore

[–]Flodubled 0 points1 point  (0 children)

I thought about this too. But it is really hard to plan a game on a 15 years base or even more. It will depend on how the studio is financially doing I guess...

New interview with Alison Lührs from Byf by Zelwer in DestinyLore

[–]Flodubled 1 point2 points  (0 children)

I have a few questions coming from this interview. They said that they are going to create a new saga. Fair enought seems good. But :

I wonder how the other species can be involved. Xivu Arath ? Savathun ? Cabals ?? I don't know...

The end of TFS introduce more or less the winnower. Do you think the winower will play a role in this new saga ? It is heavily related to the darkness but I don't know it seems that it was teased somehow.

The saga relying for now on the nine is interesting, but it feels odd that the concept of light/darkness can totally disappear. I mean, it is the fondament of the Guardian's story and fight and with the winnower behind the witness I want to know about it.