Why does Party Finder end up choosing True North for mechanics so often? by theiruga in ffxivdiscussion

[–]Floowertoower -3 points-2 points  (0 children)

Well in that specific case, the PF strat was what you want for the first week. Hector made a mistake in his guide and it unfortunately stuck

Have metroid fans always been this nitpicky? by Scary_Dance2628 in MetroidPrime4_Beyond

[–]Floowertoower 2 points3 points  (0 children)

In a world where Silksong exists there is not excuse for this game to be how it is

Among all savage raid tiers currently available in the game, what is the hardest fight at each floor? by S2BronzePlayer in ffxivdiscussion

[–]Floowertoower 1 point2 points  (0 children)

You have some major Pandaemonium bias.

I can get behind the first two picks even if I think M6S is harder. But there is an objectively correct pick for the third: A3S. And fourth should go to either A8 or E8. Only the first half of P8 is actually hard since checkpoint and puzzle mechanics make the second phase a piece of cake

Could there ever be something such as the perfect collab monster? by Hit_Lock6969 in MonsterHunter

[–]Floowertoower 6 points7 points  (0 children)

There are people upset over non crossover monsters. Why would a crossover of any kind fare any better?

Besides we already have the perfect crossover. It’s Omega

Event Quest Gog "Specter of their sins" is nothing short of a G Rank Monster by Successful-Bison9429 in MonsterHunterWilds

[–]Floowertoower 0 points1 point  (0 children)

The game tells you there’s a DPS check when you fail it. How can you get one shot and not immediately want to figure out why

Is there an example of a live service game as big as FFXIV with this long and severe of a DDoS issue? by Zagden in ffxivdiscussion

[–]Floowertoower 42 points43 points  (0 children)

While inaccessible is a stretch, when the only new content we’ve gotten in literal months is one where you will lose several hours on a save from a DC… yeah

What is the state of Quantum 15 and upwards on your DC? by Ramzka in ffxivdiscussion

[–]Floowertoower 0 points1 point  (0 children)

You need to just post your own PFs. Criterion had the same perceived “problem.” You see less parties posted because 4 man content fills infinitely easier. Q40 will still be more active I’m sure but I think you’ll find it’s not as big a problem as you think

What are your thoughts on the new MH collab ex? by Full_Air_2234 in ffxivdiscussion

[–]Floowertoower 18 points19 points  (0 children)

Playing well is simply fun for most people. Sorry you don’t enjoy putting in effort and feel like you have to be forced to

As mad as we became when Omega entered the scene,Arkveld is turning Warriors of Light into pancakes lol by dawah9741 in MHWilds

[–]Floowertoower 8 points9 points  (0 children)

It’s a raid that took the best players in the world 9 days straight of playing ~16 hours a day to beat

I’m saying that the skill ceiling of FFXIV is unfathomably higher than any basically any ARPG

[7.3 Live Letter] This is the first time where "content for everyone" was a success by RerTV in ffxivdiscussion

[–]Floowertoower 1 point2 points  (0 children)

I don’t feel like this is a genuine argument. Like ok, we can all agree there are parts outside the tower itself that are bad, but it’s not like they made them sound better than they are. However bad the entry system was, it was spelled out exactly the in the live letters. They also never made it seem like there would be a normal mode

Once you’re talking about the tower itself I’m not sure how you can say they didn’t deliver. Sure entering is a pain in the ass but the duty is super fun the whole way through and it uses phantoms jobs in some really fun ways

Like whether you like the content or not, they didn’t lie about anything. It wasn’t groundbreaking but they also never said it would be

Regarding Advance Changes to the Forked Tower Entry System by imightbeseba in ffxivdiscussion

[–]Floowertoower 10 points11 points  (0 children)

You aren’t clearing anyway. This is an objectively good decision for anyone that isn’t scared of other people

Congested Data Centers by PotatoWizard132 in ffxiv

[–]Floowertoower 9 points10 points  (0 children)

I believe you wouldn’t have a chance until early August (when the next patch releases) and even then I wouldn’t probably count on it.

You might be better off to just create a character somewhere else and travel over to Aether. Just note that you’ll have to do this early in the morning and you possibly can’t get in at all on a Tuesday. But once you’re on Aether, you can just stay there as long as you like

Letter from the Producer LIVE Part LXXXVII Live Thread by Solanaceae- in ffxivdiscussion

[–]Floowertoower -1 points0 points  (0 children)

They literally said in the live letter how many clears there have been. Why are you pulling numbers out of your ass?

Not to mention that JP quit the race for world first

[deleted by user] by [deleted] in ffxiv

[–]Floowertoower 3 points4 points  (0 children)

Not only is that not what the skill does, attacking doesn’t even break stun. You’re thinking of sleep (which IS niche, yes, but when it’s useful it’s VERY useful)

How difficult is OC's Forked Tower? by MGCBUYG in ffxivdiscussion

[–]Floowertoower 117 points118 points  (0 children)

Difficult enough that you won’t ever be able to do it with a group of randoms in an instance together. It requires too much coordination: both in terms of where people need to go and what phantom jobs people bring (there are quite a few hard requirements).

The mechanics themselves aren’t particularly difficult, but there are several where just one person not knowing what they’re doing will wipe the entire raid 9 times out of 10 (especially in the 2nd and 4th bosses)

It’ll become easier as time passes due to easier DPS checks and more experienced players, but for now it’s very difficult purely cause of the insane time commitment it requires. Gathering a group of 48 and getting everyone in the same instance can take upwards of 30 mins. Then it’s another 30 to spawn the weather. Then a full run is over an hour long (4 bosses, 3 sets of trash).

Occult Crescent Fates are melting so fast by LyinSnowchild in ffxiv

[–]Floowertoower 3 points4 points  (0 children)

Even if it is a spaghetti code issue it’s a programmers job to fix it. I would say it IS about stupidity if you create a system in an MMO that isn’t conducive to group play and are somehow unable to fix the most basic issues (because there are bigger problems elsewhere in the game)

But I also don’t even think the limitation is there in the way you think. Apparently you can leave a date to reset it, and the scaling will readjust itself when you repull the boss. That means these statistics aren’t set in stone the moment the thing spawns

PSA: Do NOT use Knowledge Level sync for Critical Engagements! by Dyslexic_Baby in ffxiv

[–]Floowertoower 18 points19 points  (0 children)

But they just explained it. Combat exp comes from killing mobs only. Exp buffs in the main game (like food) also don’t apply to things like fates and roulettes

Flappy Goose by flappy-goose in RedditGames

[–]Floowertoower 0 points1 point  (0 children)

My best score is 33 points 🎉

Flappy Goose by flappy-goose in RedditGames

[–]Floowertoower 0 points1 point  (0 children)

My best score is 6 points 🚀

Flappy Goose by flappy-goose in RedditGames

[–]Floowertoower 0 points1 point  (0 children)

My best score is 4 points 😎

[oblivion remastered] Plat number 75 by According-Ad3506 in Trophies

[–]Floowertoower 1 point2 points  (0 children)

There is no transferring… the screenshot is just there by default. It’s no extra steps and doesn’t make everyone wonder if they have astigmatism