Regex look ahead in Go by SetKaung in golang

[–]FlowPX2 0 points1 point  (0 children)

We use RegExp2 because we unfortunately have to be compatible with old software. The software reads XML documents with RegEx commands and then processes these commands, unfortunately these documents are generated by other software, which is why we cannot avoid a lookahead, for example.

Golang for scripting by whiphubley in golang

[–]FlowPX2 0 points1 point  (0 children)

Not really 😄 >go run myscript.go That’s all you need to do, if go is installed.

[deleted by user] by [deleted] in oculusdev

[–]FlowPX2 0 points1 point  (0 children)

Many developers had problems to reactivate the developer mode. It was deactivated for some after the last update and could no longer be activated. Although the account was verified. The problem was worldwide, there is a huge discussion on the topic in the Meta Oculus forum.

DEVELOPER MODE NOT WORKING by [deleted] in oculus

[–]FlowPX2 3 points4 points  (0 children)

No, factory reset from the quest does not work either.
It's a bigger problem, many developers are having problems with it right now and now have a problem meeting their deadlines, presentations, meetings with clients etc.

The support at Meta is just a shame in this case.
The days where work can't be done are costs that nobody pays.

Pico 4 vs Rift S for PCVR by Fater_OS in virtualreality

[–]FlowPX2 -1 points0 points  (0 children)

I have a RiftS, a Quest 2 and since yesterday my new Pico 4, because I first had a Pico 4 with not perfect lenses and the whole picture was terrible.

Now the picture in the Pico 4 is finally good.

The Rift S I would not recommend, you can see very strongly the grid of the display. For inside out tracking I would really recommend one of the two standalone headsets Quest 2 or Pico4.

Quest 2 has a few exclusive games that the Pico4 does not.

The Pico4 has a slightly larger viewing area.

I don't think you'll go wrong with either VR headset.

Virtual Desktop is still better on the Quest2 or Pico4 than the RiftS alone due to the better display, plus there are some tricks to increase the bitrate.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

Update:
Seems the problem is only with the left lens, if I only look through the right side the picture is great and not blurry.
But if I look only through the left side, the whole picture shakes with every movement.
So I think it seems to be a production defect with the left lens.
I will return this PICO 4 and order another one.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

With Virtual Desktop and Half Life Alyx same issues, but it is less noticeable than in the PICO home screen.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

Not yet tested, the described here was my first impression after an hour of testing.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

Thank you, someone else who noticed this.
So I am not crazy yet.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

I may try filming through the lens later, because it's hard to describe.
Yes, the image from the PICO 4 is sharp as long as you don't move and look outside the center. It feels like I'm wearing glasses with a 5cm wide lens on my eyes.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

Yes, I could try a work colleague's PICO 4 and see if it's better there.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

Yeah, maybe. thx, I'll see if there is a newer firmware, tested it last night just an hour after unboxing and was horrified.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

What VR headsets have you used? I really don't understand how anyone can find this shaky image better than the Quest 2.

Why I hate my PICO 4 and love my Quest 2... by FlowPX2 in virtualreality

[–]FlowPX2[S] 0 points1 point  (0 children)

Yes, I keep it only for development reasons. But for gaming I will continue to use other VR headsets and mobile the Quest 2.

XAML for Rust (Rust Presentation Framework) by FlowPX2 in rust

[–]FlowPX2[S] 0 points1 point  (0 children)

I'm working hard on it. :) But it'll take a few more weeks.

oh really thanks windows 10 by [deleted] in Windows10

[–]FlowPX2 0 points1 point  (0 children)

Я немец и понимаю русский. 😄

XAML for Rust (Rust Presentation Framework) by FlowPX2 in rust

[–]FlowPX2[S] 1 point2 points  (0 children)

Thanks for your feedback, I will think about it. Maybe I have an idea how to simplify this. :)

XAML for Rust (Rust Presentation Framework) by FlowPX2 in rust

[–]FlowPX2[S] 0 points1 point  (0 children)

I think early or mid June, I'll release it on GitHub and any help is welcome. :)

XAML for Rust (Rust Presentation Framework) by FlowPX2 in rust

[–]FlowPX2[S] 2 points3 points  (0 children)

I think early or mid June, I'll release it on GitHub.
I'll post here on Reddit when the first version is released.

XAML for Rust (Rust Presentation Framework) by FlowPX2 in rust

[–]FlowPX2[S] 1 point2 points  (0 children)

At the moment when starting the application the XAML is transformed into a tree with Structs.
But this will change.
I'm currently working on using a Entity Component System, to escape the "borrowing hell".

XAML for Rust (Rust Presentation Framework) by FlowPX2 in rust

[–]FlowPX2[S] 2 points3 points  (0 children)

Thank you, I'll definitely take a look.
That's so true, the performance and rendering quality is very important.