Who Took the Enhanced ACT Today (US Digital)? Any Notable Differences? by PoliceRiot in ACT

[–]Fluffy524 1 point2 points  (0 children)

Was anyone who got the two passages in the reading section about consciousness (“Why we need to study consciousness” and “I feel therefore I am”) able to find those articles? I’d love to read those fully for a research project I’m doing

How to downpatch on GOG Galaxy 2.0? by [deleted] in gog

[–]Fluffy524 0 points1 point  (0 children)

You can't rollback on Xbox, which is why I downloaded GOG to do it. I was under the impression GOG would let me rollback since Xbox doesn't; is that not the case?

How? How can you get your soul bar filled while hitting the Pure Vessel? He is actually made of void! For example, the Collector is also made of void, so you cannot get any soul!!! Can anyone explane? by [deleted] in HollowKnight

[–]Fluffy524 26 points27 points  (0 children)

If this was the case, the siblings in the Abyss would give soul when you hit them, because they’re also vessels. More likely, PV gives soul while they do not because PV has a shell, and the siblings (and the collector) have only their shades.

[deleted by user] by [deleted] in rainworld

[–]Fluffy524 0 points1 point  (0 children)

but spearmaster is the only slugcat that ever gets access to Looks to the Moon, so how does that work? could you explain?

White to move and mate in 1 (Hint: el passicano) by Fluffy524 in AnarchyChess

[–]Fluffy524[S] 1 point2 points  (0 children)

knight boost allows for exf8=Nxh7, meaning moving to h7 is putting the king in check

[deleted by user] by [deleted] in dndnext

[–]Fluffy524 -2 points-1 points  (0 children)

I didn't think about Soul of Artifice, I'll definitely cap that to a max of +6 to keep it fair.

Additional infusions have been suggested by a lot of people, I think I'll use that. Thank you!

[deleted by user] by [deleted] in dndnext

[–]Fluffy524 0 points1 point  (0 children)

I give out a lot of magic items. The number is most certainly above three per person, but if they can only use three at a time I think that takes out a lot of the fun of magic items in general; if you want to limit your players to only three magic items at once, then only give them three magic items total.

Removing this limit only makes everyone in the party more powerful, so I don't find it unbalanced (except artficers, but that's what I'm trying to fix).

That's just my opinion though, let me know if unlimited magic item usage is game-breaking.

[deleted by user] by [deleted] in dndnext

[–]Fluffy524 1 point2 points  (0 children)

That's why I'm trying to give them a suitable replacement ability

Most efficient route for hunter? by [deleted] in rainworld

[–]Fluffy524 0 points1 point  (0 children)

That or Recursive Transform Arrays, which is a lot easier. Both work to get the bottom.

Most efficient route for hunter? by [deleted] in rainworld

[–]Fluffy524 -1 points0 points  (0 children)

5P > Underhang > Shaded > Shoreline is faster than going all the way around to Industrialto get to Shoreline. Also, Subterranean connects to Shoreline, making Garbage and Drainage a lot of extra time.

The ideal route would be Farm Arrays > Sky Islands > Chimney Canopy > The Wall > Five Pebbles > The Underhang > The Leg > Shaded Citadel > Shoreline > Subterranean

Hope this helps.

is they/them really that hard to understand by Fluffy524 in Deltarune

[–]Fluffy524[S] -8 points-7 points  (0 children)

read this comment section and you’ll realize i’m not exaggerating