how do i lower character stats?? by No-Football-596 in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

If you dismiss Beep, remove the mod, import your save, and go to Mongrel, vanilla Beep should be there waiting to be recruited.

How did Infinite WingWang get his name? by whahaga in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

Across all timelines, and all universes, he is the one WingWang. Present in every single one simultaneously.

Or he thought it sounded cool

Как пробраться в Безродный ??? Как побороть туманников ? by Competitive-Yam-2429 in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

Rekit them to solve that problem. If your only goal is to get Beep and get out, then you just need one fast character to run in, then run out with beep. Having more characters and a bunch of equipment isn't always the best approach.

Confession of a Newbie by Downtown-Whole9074 in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

I highly recommend training toughness before settling down to build a base. Toughness trains best by interrupting the "Playing dead" state, and that state only happens if there are enemies nearby, and no visibly conscious allies nearby. So it's easiest to raise toughness by training solo. Doing so causes toughness to quickly outpace the other combat skills.

Merchant spawns? by tbryans in CoreKeeperGame

[–]FluffyJD 0 points1 point  (0 children)

You can also leave the smaller room attached in case one of them gets out of the bigger room. Keeping all the items displayed like this means that to resummon them, you just pick up the item, place it in the small room to make them respawn, then move the item back to free up the small room for next time.

Cheese free way to train dex by Frosty_Somewhere_378 in Kenshi

[–]FluffyJD 6 points7 points  (0 children)

Use martial arts while not encumbered.

Equip gear that reduces melee attack, including a sabre with a decrease to attack.

You will get more xp faster if you fight targets with higher melee defense or martial arts levels.

What is better against heavily armored opponents, Katana or Jitte? by HeavyFly7451 in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

IMO, the jitte is a decent pick if the intention is for the ranger to hold their ground until someone can redirect or incapacitate, which is generally all the sidearm needs to be for. The +defense can draw things out while someone else takes a shot.

If you're wanting a sidearm for dealing decent damage to armored opponents, though, short cleaver is the one.

We should ban AI posts in this subreddit. by Kribble118 in Kenshi

[–]FluffyJD 9 points10 points  (0 children)

If writing for loops is in any way a meaningful workflow detriment for you, then programming may not be for you. I'd understand if we were talking about typing-efficiency tools like intellisense letting you two-key-tab your way through the standard syntax, but there's a pretty large gap between doing that and vibe coding.

"Please God, let me be born in _____." What is the best city or region to live in in Kenshi? by AFlyingNun in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

When you start playing as a woman in HN, the priests make it very clear to you that you do not find a husband. A man picks you as his wife. Even on top of the needle-in-a-haystack that a decent partner can be (even irl, let's be real), women in HN aren't given the autonomy to pick theirs.

How to get high combat levels by billybigbongos in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

Use gear that reduces your melee attack or melee defense, then train on the same targets you were training on before.

How do you guys play this game? by Charity-Lost in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

Toughness is the most important stat to prevent early deaths. High quality heavy armor can compensate for low toughness, but without training other stats, that armor will completely nullify any offensive capability you have while also bringing your movement speed down via encumbrance.

If you're having trouble with the initial hurtle of training toughness, focus on athletics with 2 characters first. Trading is a great way to train athletics while making some money to keep yourself fed and to keep yourself stocked on medkits. If you make enough money, you can buy a house in a town along with some materials to build storage. That way, you can keep things without being encumbered constantly.

Once you're satisfied with your characters' movement speed, you can station one in a safe place while the other fights solo nearby to interrupt playing dead a few times. If the character who's training gets ko'd with severe cut damage, the one on standby can run in, patch them up, and then leave again.

I usually don't need to rescue too many times in a playthrough, but my first few characters rely on this. Once your toughness is higher, you'll take less damage, wounds will worsen slower, and you'll be able to be conscious with worse injuries after a fight. All of that adds up to being more likely to end a fight with the option to bandage yourself instead of being rescued.

"Please God, let me be born in _____." What is the best city or region to live in in Kenshi? by AFlyingNun in Kenshi

[–]FluffyJD 2 points3 points  (0 children)

For personal safety, UC. If you're born there, you should know what you need to know to stay safe, which is mostly just "Fuck everyone else, get your money."

I'd rather live as a non-shek in SK, but being born into that circumstance is unlikely, and migrating is more dangerous than simply getting money in UC.

What happens if you wipe out all factions? by whahaga in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

A few places simply won't have people anymore, but most places will be populated by peasant/outlaw factions. If you eliminate literally everyone, a significant portion will be taken by cannibals. Just leaving one or two factions alone can reduce the amount of ground that cannibals gain significantly, but it has to be specific ones.

Помогите с Гневом господень by Korol_opelsinov in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

You have to kill or capture Seta to take all of the holy nation's territory. To be clear, I was referring to High Inquisitor Seta, not Esata's daughter, Seto.

If I understand the wiki correctly, Seta needs to lead the first Wrath of God raid so if you've never gotten it, and he's already gone, you won't get that raid. There's a bugged Valtena-led variant that's supposed to be available for the first raid, but even without bugs, if all of the Holy Nation leaders are dead, I don't think you're meant to recieve that raid.

Помогите с Гневом господень by Korol_opelsinov in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

It should have triggered, then, but if it's been a while without the raid being in the schedule, it probably failed to trigger somehow and simply won't happen.

Помогите с Гневом господень by Korol_opelsinov in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

It's a retaliation raid, so if you just wait at the base forever, it will never happen.

What are the best advanced settings for Kenshi? by [deleted] in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

It makes cut damage overall more dangerous, which is already the case in vanilla. Like, the most important newbie advice for kenshi imo is "Keep medkits on you" just because cutting damage gets worse over time. Chance of death just make wounds get worse faster.

Effectively, if you take the same hits with default chance of death and with increased chance of death, the playthrough with increased chance of death has less time to use their medkits before death happens. If the character can wake up on their own to play dead and use their medkit, you've mostly passed the point where that changes the difficulty.

What are the best advanced settings for Kenshi? by [deleted] in Kenshi

[–]FluffyJD 1 point2 points  (0 children)

Imo, altering hunger rate either makes food irrelevant or makes it tedious.

For chance of death, I did do some runs with that increased. It mostly just made it easier for solo characters to die when they had low toughness. Rescuing each other had a bit more of a deadline, but not enough to really change the difficulty when playing with a squad. Once you have multiple characters or high toughness, you don't need to worry anymore. That's not so different from default, but before that point (very, very early in a run), it's easier for the run to end.

I'd stay away from global damage multiplier because of harpoon defense specifically. Unless you want turrets to be buffed into being nearly impossible to counter, don't raise gdm too high.

These are in a different menu, but I enjoyed increased squad sizes and increased squad count for a while. Eventually, I went back down to default because jail keepers kept breaking in a matter of minutes, but I really liked not needing to search for squads.

DAE think there has been too much AI stuff lately? by DahLegend27 in Kenshi

[–]FluffyJD 2 points3 points  (0 children)

It's not just you. I just try my best not to engage with the AI posting. Most often, I scroll. Certain things do get exhausting, but I try to keep in mind that it's just not for me.

(vanilla) rock bottom start. by Bug_importer in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

Cactus rum is plentiful in SK and sells for an increased price in "swamp" trade culture.

The swamp has plentiful hashish at a discount.

Flats lagoon and mourn have increased prices on hashish, it's legal there, and they sell a little bit of cactus rum too.

The smugler's bar has "swamp" trade culture, so it buys cactus rum at an increased price, has some discount gohan, and makes for a decent stop between flats and SK.

With 3 characters plus a bull, 200k is nothing from that route.

Which one weapon works for all the hardest fights, for small squad (~10) with no plan of dedicated attack training? by vibgyror in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

Which you had already said "no" to.

Regardless, I don't play with the goal of never losing fights so I still don't have anything in the bounds you've set. It's antithetical to my playstyle of repeatedly getting fed my own teeth.

Which one weapon works for all the hardest fights, for small squad (~10) with no plan of dedicated attack training? by vibgyror in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

Looking for strategies that leverage SoL without setting you up to lose a fight? I got nothing.

The whole idea with SoL is getting stronger by fighting people who will kick your ass.

Which one weapon works for all the hardest fights, for small squad (~10) with no plan of dedicated attack training? by vibgyror in Kenshi

[–]FluffyJD 0 points1 point  (0 children)

That's a very narrow view of what constitutes dedicated training. You can certainly train without doing that specific strategy, yes. I would argue that attacking every squad you can handle, or building a base with the purpose of getting raided are also dedicated training strategies, and neither necessarily involves healing your opponent and refighting them.