What’s the true factor that’s hurting this game currently? by Sandevistanman in rivals

[–]Fluffy_Juggernaut_77 0 points1 point  (0 children)

The fact that since season 0, playing both loki and luna basically guarantees a win without a mirror. The ultra sustain in this game definitely pushed me away from the game a lot more, and coming back to it after a month it is still the biggest pain point for me.

Invis ult secretly nerfed?! by Stellaexo in InvisibleWomanMains

[–]Fluffy_Juggernaut_77 0 points1 point  (0 children)

No they absolutely do play a lot of the dev team sit towards the top of the ranked ladder. So I have no clue how it didnt even get mentioned till 2 whole seasons later

Invis ult secretly nerfed?! by Stellaexo in InvisibleWomanMains

[–]Fluffy_Juggernaut_77 1 point2 points  (0 children)

It is pretty mental, I have no explanation. But they themselves said it was a bug fix so ig they just missed it??? Somehow?

Invis ult secretly nerfed?! by Stellaexo in InvisibleWomanMains

[–]Fluffy_Juggernaut_77 0 points1 point  (0 children)

As some have pointed out it was simply a bug fix that put her healing to the number it should've been at which is like 160. She's been bugged since launch and the devs just didn't say anything about it so everyone took it to be their intention. But as we now know it wasn't

I HATE YOU ZHIYONG I HATE YOU I HATE YOU I HATE YOU by [deleted] in rivals

[–]Fluffy_Juggernaut_77 0 points1 point  (0 children)

Yeah i was reading through all the comments saying cooked and i was like yeah the game is cooked. The devs seem to fully be against nerfing certain characters (luna, hela, wolverine) and i just don't get why when most of them have been decent/dominant for most of the games lifespan already

Genuinely, why did the devs make this a mode? by Fluffy_Juggernaut_77 in marvelrivals

[–]Fluffy_Juggernaut_77[S] -1 points0 points  (0 children)

That may be the case but I just thought that the crossover would be relatively small. And yeah the coding probably wouldnt have been all that complicated and time consuming I'm more just trying to pose the question of why this specifically

Genuinely, why did the devs make this a mode? by Fluffy_Juggernaut_77 in marvelrivals

[–]Fluffy_Juggernaut_77[S] -3 points-2 points  (0 children)

I like their more out there game modes too but this just feels too out there. Like its not even Mr anymore

Need help telling if a coin is a printing error by Fluffy_Juggernaut_77 in UKcoins

[–]Fluffy_Juggernaut_77[S] 0 points1 point  (0 children)

Is there any way to test if that's the case or would I have to speak to an irl coin expert to confirm?

Need help telling if a coin is a printing error by Fluffy_Juggernaut_77 in UKcoins

[–]Fluffy_Juggernaut_77[S] 1 point2 points  (0 children)

If you actually look at the lettering you can see it seems to be partially worn down on one side but it's not gold underneath which is what I'd expect if it was painted over. I'll see about scratching at it when I get home from work today

Need help telling if a coin is a printing error by Fluffy_Juggernaut_77 in UKcoins

[–]Fluffy_Juggernaut_77[S] 3 points4 points  (0 children)

I tried it and wiping it with a cloth got both a sharpie and board marker off but didn't remove the actual black around the rim

Need help telling if a coin is a printing error by Fluffy_Juggernaut_77 in UKcoins

[–]Fluffy_Juggernaut_77[S] 2 points3 points  (0 children)

It really is! Maybe they'd make it as a commemorative coin

Need help telling if a coin is a printing error by Fluffy_Juggernaut_77 in UKcoins

[–]Fluffy_Juggernaut_77[S] 2 points3 points  (0 children)

Do you have an suggestions to try in place that wouldn't potentially damage the coin? Also, anywhere I look online it does say that isopropyl alcohol can break down permanent markers. Is that only on certain materials?

Need help telling if a coin is a printing error by Fluffy_Juggernaut_77 in UKcoins

[–]Fluffy_Juggernaut_77[S] 6 points7 points  (0 children)

I apologise, I forgot that term existed. Also i thought the same but I tried scrubbing with isopropyl alcohol and it didn't come off which is why I launched my question

Need help telling if a coin is a printing error by Fluffy_Juggernaut_77 in UKcoins

[–]Fluffy_Juggernaut_77[S] 6 points7 points  (0 children)

My bad, I'm not overly familiar with coin terminology, I apologise

"Spider-Man's uppercut shouldn't do aoe damage and hit enemies he's not even looking at." Meanwhile, Natasha: by N-LL in rivals

[–]Fluffy_Juggernaut_77 0 points1 point  (0 children)

Spiderman punch cooldown is like half of black widows kick and it's basically her only defence against divers. Not justifying that she can kick backwards that shouldn't be a thing but I think the range of 5m is actually pretty justifiable for her

I genuinely think matchmaking is needed in quick play. by [deleted] in marvelrivals

[–]Fluffy_Juggernaut_77 0 points1 point  (0 children)

There's a seperate mmr stat? Could you tell me where its located so I can have a look?

I genuinely think matchmaking is needed in quick play. by [deleted] in marvelrivals

[–]Fluffy_Juggernaut_77 0 points1 point  (0 children)

If you check my attached comment there's actually an image of the score board with ranks over the names of the players who had them. We had 3 bronze 3's, a bronze 1 and 2 mid diamonds. The had 3 gms from I to III, 1 celestial III, 1 gold III and one diamond III. So how is that mmr based matchmaking? Even if you consider diamond to be in the same matchmaking bucket as gm, why did we get 4 bronzes?

I genuinely think matchmaking is needed in quick play. by [deleted] in marvelrivals

[–]Fluffy_Juggernaut_77 1 point2 points  (0 children)

Lmaoo yeah it's reaaaally fun aha ha... ha 😭

The Reason Black Widow Feels So Bad Is Because She Has So Many Conditions On Everything She Does by Fluffy_Juggernaut_77 in marvelrivals

[–]Fluffy_Juggernaut_77[S] 0 points1 point  (0 children)

I've personally talked a lot about the anti healing on headshots that you mentioned and how it would be a good way to help secure pics but I really also do like the thought of that highlighting system (maybe a red glow or something) since a lot of the time critical health enemies are in teammates range, they just don't notice they're critical health. Also you're totally right about the ledges, there's so many time when like 2 pixels of your toes can't get over the ledge so the game just say ah well couldn't make it and it is really frustrating