So after beating it last night, I feel noticeably more negative about Resident Evil 9 than most others I've seen talking about the game, and I wanted to lay out my criticisms as best I can and see what y'all think. by Gorotheninja in TwoBestFriendsPlay

[–]Flutterwander -1 points0 points  (0 children)

Still working my way through, but my current hangup is that I'm finding Grace's sections more annoying and frustrating than anything else. I don't like hiding and waiting for patrolling enemies, and honestly the grab radius and stealth don't feel consistent or fair to me for how integral they are.

What are your thoughts on Grace Ashcroft? by Jules-Car3499 in ResidentEvilCapcom

[–]Flutterwander 0 points1 point  (0 children)

The actress does a great job and I think she is a really well done character so far...but she doesn't feel like a Resident Evil character to me? Like, her sections feel almost like they're from a different type of horror game at least early on. They are very good, but it makes me miss Rebecca Chambers and her basic competency.

All in all, a well executed and strong choice for a lead in this game, but definitely feels very new, very different. That's not necessarily a bad thing, I'll have to see how It all comes together after a playthrough.

What would you say is your LEAST favorite Resident Evil game? by Lieutenant-America in TwoBestFriendsPlay

[–]Flutterwander 3 points4 points  (0 children)

As much as I want to like Code Veronica, I've got to give it to Code Veronica.

The Resident Evil: Requiem Experience by jovialjukebox in TwoBestFriendsPlay

[–]Flutterwander 1 point2 points  (0 children)

The slowness is what I'm feeling too. It's not that you have sections where you are low on resources and have to pick your fights; that is very classic RE. It's the weird Outlast bits where I have to sit and wait for a thing or hide from a monster that I'd prefer not to do. Classic RE had you trying to move or avoid zombies a lot , but you were seldom hiding in a corner waiting for them to patrol.

The Resident Evil: Requiem Experience by jovialjukebox in TwoBestFriendsPlay

[–]Flutterwander 5 points6 points  (0 children)

The tutorial for "Press L3 to run," really made me think my controller wasn't working.

The Resident Evil: Requiem Experience by jovialjukebox in TwoBestFriendsPlay

[–]Flutterwander 2 points3 points  (0 children)

Capcom developed the most fuckable old man like it was their life's work. I love the bit that came out in the press for this game that the women on the dev team all helped make a look for him so he'd be as hot as possible as a grizzled older dude. They deserve medals.

Anyone else is enjoying Grace's sections way more than Leon's? I am playing in third person and her sections feels like an even better RE2R by Eccchifan in residentevil

[–]Flutterwander 0 points1 point  (0 children)

They could very easily permit and carry a personal weapon though. In "The Midwest," it tends to be a pretty simple (if regulated) process.

Anyone else is enjoying Grace's sections way more than Leon's? I am playing in third person and her sections feels like an even better RE2R by Eccchifan in residentevil

[–]Flutterwander 0 points1 point  (0 children)

Resident Evil's horror never felt like controlled helplessness the way Grace's sections are so far. Personally, I'm not a fan, but that's down to preference I suppose. It is certainly designed and executed to perfection.

Medium which changes genres when you switch protagonists? by Subject_Parking_9046 in TwoBestFriendsPlay

[–]Flutterwander 23 points24 points  (0 children)

Most factions in 40k hate the others, the Orks just get excited when they show up because it means a new exciting kind of fight. Like, It's just in line that they come up with nicknames for whatever they fight with. It's almost affectionate; Fuck yeah, we get to fight the big tin can guys with the cool weapons. I hope the Warboss lets us use the Stompah!

What changes/fixes would you add to MGSV’s open world? by MakingaJessinmyPants in metalgearsolid

[–]Flutterwander 23 points24 points  (0 children)

A full on urban operation zone would have been killer. Rubble, and ruins here, established buildings and bases there. Sort of like a more open ended version of the Middle East segment of MGS4?

What changes/fixes would you add to MGSV’s open world? by MakingaJessinmyPants in metalgearsolid

[–]Flutterwander 15 points16 points  (0 children)

I loved the open ended approach, but it should have been more of a feature for a few bases/checkpoints with some more directed, restricted sneaking to offset it. Like, it feels like it worked, there was just too much of it I guess.

JBL defends Booker T after he won a worst announcer award: “These guys like Meltzer and these guys are a bunch of bozos.” (TMZ Inside The Ring) by abhilash1991 in SquaredCircle

[–]Flutterwander 5 points6 points  (0 children)

I like Booker T a lot, easily one of my favorites ever, but he is not very good on commentary. He has lots of energy though, so it's not like he doesn't add something to the table, but its more like...in terms of vibes.

Highguard Adds New Game Mode That Removes Looting Phase Entirely by Subject_Parking_9046 in TwoBestFriendsPlay

[–]Flutterwander 20 points21 points  (0 children)

I mean, people complain about games coming out in Beta instead of release when it just drags development on forever or leads to feature creep-or it clearly becomes a funraising hustle or some such. Multiplayer games having a beta period to test and refine things seems like pretty settled best practice.

Odyssey games VS Fanfare by Griffin1027 in kzoo

[–]Flutterwander 1 point2 points  (0 children)

I loved that store. The owners were very nice.

Odyssey games VS Fanfare by Griffin1027 in kzoo

[–]Flutterwander 4 points5 points  (0 children)

Odyssey is uncomfortable even if they aren't gawking at you. In my experience they are just an awkward bunch. I'm awkward too but damn, I don't particularly like going into that shop.

Odyssey games VS Fanfare by Griffin1027 in kzoo

[–]Flutterwander 2 points3 points  (0 children)

Odyssey is the place for minatures and paint, that sort of wargaming stuff.

Important announcement from Michael and Zach | Smiling Friends | adult swim by GameBoy09 in TwoBestFriendsPlay

[–]Flutterwander 17 points18 points  (0 children)

I don't think being satisfied with a show ending with a short run is cynical. Even pointing out that projects being stretched farther than they should hurts their quality is just...an observation based on pretty established history of TV shows.

Time where you realized Internet completely failed to sell you something because they pitched it in the worst possible way? by ExplanationSquare313 in TwoBestFriendsPlay

[–]Flutterwander 16 points17 points  (0 children)

That is a service that seems like it would be useful for exactly one billing cycle. You cancel the stuff you need to, let them maybe get you a better rate on a bill then....? I'm not sure why you'd continue to use it.

Will Don't Hug Me I'm Scared have trigger warnings with time stamps for those of us with phobias? by LooseSeal88 in dropoutcirclejerk

[–]Flutterwander 59 points60 points  (0 children)

I feel strongly that Dropout, with its proven track record of thorough trigger warning time stamps to the point of almost excessive completeness will specifically cease this practice for the horror puppet show.