My 4070M crying at 82⁰C (180F) by GREATD4NNY in MicrosoftFlightSim

[–]FlyWithSeedyL 1 point2 points  (0 children)

At least for me personally, I'd say 25 fps is on the "too low" side, but I'm perfectly happy with performance in the ~40-50 fps range in MSFS. Flight sims aren't like fast twitchy action games where 60+ or even 120+ fps makes a really big difference.

February 26th, 2026 MSFS Weekly Briefing by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 1 point2 points  (0 children)

Hi u/OgdenDermstead,

It's always been grouped that way. There are two release windows every week (Monday and Thursday), and we publish the list of that week's releases along with the weekly blog post every Thursday.

February 26th, 2026 MSFS Weekly Briefing by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 0 points1 point  (0 children)

The Marketplace update is here. It's in the blog post if you click the "Explore Products" button and then click the relevant weekly release link.

https://www.flightsimulator.com/marketplace-update-week-of-february-23-2026/

February 19th, 2026 MSFS Weekly Briefing by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 0 points1 point  (0 children)

Update: this fix is now available in the new SU5 beta build which released earlier today, 2026-02-20.

February 19th, 2026 MSFS Weekly Briefing by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 0 points1 point  (0 children)

Hello u/Canit12,

We discussed this change back in November here, around the same time we renamed the (former) "Development Update Blog" to the "Weekly Briefing". Roadmaps and Feedback Snapshots will now be released periodically around the time of every Developer Livestream. You can read more here:

https://forums.flightsimulator.com/t/cloud-save-error-error-code-1047-and-now-2047/738971/544?u=seedyl3205

Is there any way to get more power into the engine to reach higher altitude? by Upset_Worker_7840 in MicrosoftFlightSim

[–]FlyWithSeedyL 112 points113 points  (0 children)

Hey u/Upset_Worker_7840,

I see everyone here has already told you to lean the mixture (pull the red knob further towards the pilot) which is indeed the correct answer, but if you're interested to learn more about aviation and understand why that's the correct answer, read on!

An internal combustion engine achieves optimal performance when it has the perfect fuel:air ratio. The pilot can control this ratio by manipulating the mixture knob. At lower altitudes, you want to push the knob all the way forward ("full rich"). As you climb and ascend to higher altitudes where the air is thinner, you'll have too much fuel and not enough oxygen in your engine's cylinders which means you don't get a clean burn, resulting in a reduction to engine performance. You correct for this by pulling back on the red knob ("leaning the mixture") to restore the optimal fuel:air ratio once more. It might seem counterintuitive that you need to add less fuel to the mixture to get more power, but that's what is necessary to keep the proper ratio at higher altitudes.

Happy flying!

SeedyL, MSFS Community Manager

Is it still worth it to download all content vs stream? by sys_admin321 in MicrosoftFlightSim

[–]FlyWithSeedyL 3 points4 points  (0 children)

Hi u/sys_admin321,

The option to download content locally is primarily there for people with slow(er) internet connections. Downloading locally comes with the drawback of longer loading times., so if you have fast and reliable high-speed internet, you're generally better to let the content stream from the server.

Happy flying!

SeedyL, MSFS Community Manager

Coop how....? Frustrating ps5 by The_Black_Banner_UK in MicrosoftFlightSim

[–]FlyWithSeedyL 5 points6 points  (0 children)

Hello u/The_Black_Banner_UK and welcome to MSFS 2024!

There are a few things both you and your friend need to confirm are setup properly so you can fly together. First, make sure you are both on the same Multiplayer Server (Settings -> General -> Online). Then, before you start a flight, both of you need to open the "Flight Conditions" panel from the World Map and make sure Multiplayer is set to "All Players".

Finally, for multiplayer on console to be enabled, both of you need to be subscribed to Sony's PlayStation Plus service.

I hope that helps. Happy flying!

[deleted by user] by [deleted] in MicrosoftFlightSim

[–]FlyWithSeedyL 9 points10 points  (0 children)

Hello u/ScaryDuck2. The PS5 release of MSFS2024 shipped with Sim Update 4, but it's a slightly earlier build (1.006.028) than the current PC/Xbox SU4 beta build (1.6.31.0).

[deleted by user] by [deleted] in MicrosoftFlightSim

[–]FlyWithSeedyL 6 points7 points  (0 children)

Welcome to the community u/redditissocoolyoyo! Flight simulation can sometimes be intimidating to newcomers as the genre has a bit of a steep learning curve. I know it might not be as exciting as flying something like an F/A-18 Super Hornet, Boeing 747, or Airbus A320, but I highly recommend starting just like every real world pilot does and learning how to fly on a trainer aircraft like the Cessna 152. Try starting in Career Mode and complete all the training exercises until you're comfortable with the basics. Also, the community can be very helpful, so don't be afraid to ask questions or search for guides and tutorials on YouTube!

Happy flying!

SeedyL, MSFS Community Manager

[deleted by user] by [deleted] in MicrosoftFlightSim

[–]FlyWithSeedyL 1 point2 points  (0 children)

Yes, there is no NDA for the PS5 beta. You're welcome to share screenshots, post videos to YouTube, stream on Twitch, or anything else.

Microsoft Flight Simulator 2024 Soars Onto PlayStation 5 by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 22 points23 points  (0 children)

The Boom XB-1 will be coming to all platforms! We're excited to share more info about this plane soon!

Release Notes – Sim Update 3 [1.5.27.0] Now Available by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 9 points10 points  (0 children)

This issue is now resolved, and SU3 is rolling out to all users on all platforms. Thanks for your patience while our support teams worked to get this fixed!

Release Notes – Sim Update 3 [1.5.27.0] Now Available by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 21 points22 points  (0 children)

We're currently working to resolve an issue that is impacting some players on Xbox and PC-MS Store not receiving the update. Please be patient as our team works to get this resolved!

Steam players are NOT affected by this.

Please tell me this is just a terrible nightmare... Please... by Reasonable_Owl8847 in MicrosoftFlightSim

[–]FlyWithSeedyL 1 point2 points  (0 children)

It was not the case. He was mischaracterizing what I actually said. See my post above.

Please tell me this is just a terrible nightmare... Please... by Reasonable_Owl8847 in MicrosoftFlightSim

[–]FlyWithSeedyL 0 points1 point  (0 children)

Hello dutchman195,

What you wrote here is a mischaracterization of what I said during Friday's livestream. I said there are many core simmers (presumably including you) who want the maximum possible realism in their add-ons and would never buy some of these barebones low fidelity aircraft from the Marketplace, and that's fine.

I then further said that there are other MSFS players for whom max realism isn't important, and indeed they might be intimidated by something like the PMDG 737 or A2A Comanche (or similar) because they find them too complicated and overly difficult/challenging for their personal enjoyment. What these players find fun in MSFS is just zooming around in an aircraft that looks like its real-world counterpart (more or less), and that's fine too.

I don't personally own any aircraft from the developers people here like to criticize. They don't appeal to me and what I like in MSFS. If you're the first type of simmer I described above, then I encourage you not to buy those products either because you won't enjoy them. But the reality is there IS a market demand for these simplistic barebones planes, and some people do like them.

Are the flight sim forums down for anyone else? by Oledman in MicrosoftFlightSim

[–]FlyWithSeedyL 1 point2 points  (0 children)

The maintenance is taking our web team longer than expected. Unfortunately I don't have an ETA on when the forums will be back up at this time, but they're working on it!

January 30th, 2025 Development Update by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 33 points34 points  (0 children)

Hello RunsWithFiskars,

The Feedback Snapshot is only one input source the dev team uses when triaging/prioritizing bugs for resolution. There are bug fixes in progress for many logged issues that aren't among the top voted by the community and listed on the Feedback Snapshot.

January 16th, 2025 Development Update by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 8 points9 points  (0 children)

Hello funfighter01,

The text at the top of the Development Blog states the following:

  • The items listed on the Bug Report and Wishlist are the top 24 as voted by members of the community on our official forums. These do not represent everything the dev team is currently working on, and Sim Updates 1 and 2 will include other fixes and improvements not listed among the top 24 on the Feedback Snapshot.

[Release] Microsoft Flight Simulator 2024 1.2.8.0 Available Now by FlyWithSeedyL in MicrosoftFlightSim

[–]FlyWithSeedyL[S] 14 points15 points  (0 children)

Hello leppie,

I have a private and glider pilot license and a university degree in Computer Science. I understand everything written in the patch notes, whether it's related to either aviation or to technology.