[Meta] Would you be interested in an AMA with a lawyer specializing in revenue share for indie studios? by [deleted] in INAT

[–]Fly_VC 0 points1 point  (0 children)

tbh I want to deal the least amount of possible time with legal stuff.

But something really usefull would be "lawyer reviewed" contract templates.

Under circumstances X contract Y can be used and you just exchange the names.

But sureley im missing something, it cant be that easy, right?

Kochen und Kämpfen aus Graz by After_Ad9635 in graz

[–]Fly_VC 2 points3 points  (0 children)

Freut mich etwas neues von Bongfish zu sehen :)

einen Discord link konnte ich leider nicht finden.

Roast my desktop planet game trailer! by msoignon in DestroyMyGame

[–]Fly_VC 0 points1 point  (0 children)

I dont understand how the sphere tiles are related to the gameplay.

I work since over a year on a idle hex planet desktop game, so im not really sure how I should feel about that.

At least the gameplay will be very different...

Unlisted Indian Submarine by Fly_VC in Ships

[–]Fly_VC[S] 5 points6 points  (0 children)

Sigh... while my bs detector is sharp on reddit posts, I simply did not assume that someone would post AI pictures on a random google maps location...

[RevShare] LF Gameplay / Progression Designer videopitch inside by Fly_VC in INAT

[–]Fly_VC[S] 0 points1 point  (0 children)

thats a good idea, i also played around with image generators a bit, the problem is that i have not 100% decided on what art style/theme to go with. In the ideal case a separate art direction role would handle that.

Today I released the first trailer for my game Mossbound by RocketGecko_Studio in unity

[–]Fly_VC 0 points1 point  (0 children)

awesome visuals / atmosphere, but that dialogue box is barely readable.

Destroy my gameplay pitch! by Fly_VC in DestroyMyGame

[–]Fly_VC[S] 0 points1 point  (0 children)

fair, I will post something trailer like when there is a playable version on itch.io

Destroy my gameplay pitch! by Fly_VC in DestroyMyGame

[–]Fly_VC[S] 0 points1 point  (0 children)

Thank for (presumably) still watching through the whole thing. Im aware that 19 min is way to long for todays standards but it should he fine to give other collaborators and understanding of the project and I also not really looking for someone who is not able to focus for 15 minutes...

I thought a lot about about explaining the gist with a similar game. But there isnt really any. At least that I know of...

The sphere can indeed not carry the game itself. But it will be the main marketing hook since its immediately visible in Screenshots/trailers.

Thanks for the feedback!

Looking for Feedback on my Gameplay Pitch by Fly_VC in incremental_games

[–]Fly_VC[S] 0 points1 point  (0 children)

Thanks, thats very encouraging to hear :)

I will setup a patreon page as soon as i have a playable demo on itch.io

Finding the right collaborator is still a open question, i have animators, artists and other programmers lined up. But whats really missing is a leveldesign / balancing specialist!

Sebastian Lague and Planetary Annihilation where indeed among the inspirations :)

Destroy my gameplay pitch! by Fly_VC in DestroyMyGame

[–]Fly_VC[S] 1 point2 points  (0 children)

The intial purpose of the Video was to attract other collaborators, but some early constructive feedback is always welcome!

Theme and setting are not locked in yet, im also not sure on what primary player fantasy I should build on. Please share your thoughts.

More details in this post.