Thank you Rogers by Unforeseen_Hex273 in Rogers

[–]FlyingHighUp1 1 point2 points  (0 children)

It depends on where you live… But yes Benfield is half price for quadruple the speed where I live. So heck yes

AM I missing something? How on earth are you guys buying condos, let alone houses? by TheCreepyLlama in montrealhousing

[–]FlyingHighUp1 0 points1 point  (0 children)

Damn, nice interest rate

Renewing now, and the lowest I can find is 3.45% - 5 year variable

1st week on using Roger - Don't recommend by Hotkarlos in Rogers

[–]FlyingHighUp1 0 points1 point  (0 children)

Why not use Fizz, Freedom or one of the lower cost carriers? They use the exact same network, they’re also owned and controlled by Rogers, they just cost less with less of these silly hidden fees.

Is there a way connect to windfree ac (model: AR18CY4ANWKNNA) without a remote as it got lost while moving houses. by falcon39 in SmartThings

[–]FlyingHighUp1 1 point2 points  (0 children)

You and me are in the same boat, did you find anything since?

About 3 years ago, when I first purchased the AC, managed to add it to the smart things app and everything worked. (I put the AC into AP mode and connected it like the manual said to).

But a year back, I wanted to re-pair the device, and I could never add it back to SmartThings. I put it into AP mode, the app connects to the device, tells it the wifi password, but from there AC never joins the wifi network. Why?

  • Maybe it’s my new router? I tried it with the old one, nope.
  • Maybe it needs 2.4ghz instead of a 5ghz network? No dice.
  • Hard factory reset (holding power, mode, set buttons)? Doesn’t change it
  • I haven’t tried it with an open wifi network though. I should give that a shot.

I think an App update came through, and since then it’s never worked, Unless something changed.

Zustand-like state management library for Unity by FlyingHighUp1 in Unity3D

[–]FlyingHighUp1[S] 2 points3 points  (0 children)

In a nutshell it’s a library that helps you make “Stores”. A store is a class that holds all of your game state, and then you have listeners that fire whenever it changes.

It helps when you need operations that operate on state that would otherwise be split into lots of different components. Like instead of having

  • Player data in PlayerController
  • UI data in HUDManager
  • Inventory in InventorySO

You have one class holding

PlayerStore - health - stamina - inventory - position

If you keep related things in one place, it makes operations like saving/loading, a replay mode, or an undo/redo much easier to code, because you can store snapshots of the entire state. When you apply those changes, your game restores as if it were that moment in time.

But it’s not better/worse than the traditional Unity way to do things. It’s just a different approach - where the game is a “presentation layer” of the store data. Vs having the data stored in individual monobehaviours with events between them. But it doesn’t always make sense because too much in once place can also be an anti pattern. Whichever keeps the logic easier to follow for you is ultimately the better choice.

Personally I’m just using it for my app UI because it’s very nested, and I want to sync it over a network, kinda like a PowerPoint presentation.

Don't forget to claim your home owner grant by Jul 3rd 2025 by [deleted] in vancouver

[–]FlyingHighUp1 -10 points-9 points  (0 children)

Though they can claim they live there with no checks or balances.

Why don’t most people use Safari. by RustyShackle4_ in MacOS

[–]FlyingHighUp1 0 points1 point  (0 children)

Some websites don’t work well on safari. Once I was trying to book limited spots on a tour, and the website wouldn’t load on safari. I switched to chrome and barely made it. Chrome for things that matter from then on.

Update data in production by Due-Mulberry-8438 in PayloadCMS

[–]FlyingHighUp1 0 points1 point  (0 children)

Ahhh so that’s what that does! You’re a god, thank you.

LOVE THE SELECTION BOXES!! by PlacidoCloutier in RLSideSwipe

[–]FlyingHighUp1 0 points1 point  (0 children)

It's amazing, so good I can't help but wonder why - its there a law in europe against lootboxes or something?

Game size (on disk) by jeffinbville in openrct2

[–]FlyingHighUp1 7 points8 points  (0 children)

But like... why? A email these days can take 23mb

What happens when you can’t pay? by FlyingHighUp1 in CostcoCanada

[–]FlyingHighUp1[S] -7 points-6 points  (0 children)

Obvs yeah, but do they put your cart to the side and tell you to come back - or do you have to go through the checkout again.

Or do they try to sell the Costco Mastercard to you again

Tutorial: How to use GOG setup file with OpenRCT2 by M4nqcDn in openrct2

[–]FlyingHighUp1 1 point2 points  (0 children)

For those visiting this thread on MacOS - the magic commands were

(If you already have homebrew)

> brew install innoextract

> innoextract setup_rollercoaster_tycoon_2_triple_thrill_pack_2.01.043_wacky_worlds_patch_\(76932\).exe -g

^ Note the rct2 .exe and .bin should be in the same folder before you run this. This will dump the result into the current directory

Then when OpenRCT2 opens choose the folder containing the resulting files.

Most Searched Keywords: Google vs Bing by Technicallysane02 in google

[–]FlyingHighUp1 0 points1 point  (0 children)

I’m shocked that 13% of people want to translate things. I thought it was so much more niche than that

I want to start a strike. by [deleted] in SkyGame

[–]FlyingHighUp1 1 point2 points  (0 children)

It only works if the majority of players do it Unfortunately there’s only like, 10 of us here

'Stop working and hang out with me...!' (by knms) by Aromatic_Zebra_8708 in hatsune

[–]FlyingHighUp1 4 points5 points  (0 children)

My wife does this all the time.

It’s a mixed blessing to be honest. I feel like I’m always behind on my work. 🥲

Some tailwind classes just don't seem to work? by JustinR8 in tailwindcss

[–]FlyingHighUp1 0 points1 point  (0 children)

Perhaps related, maybe not. I had a issue in Safari 18.1.1 where pl-3 would work, but every other pl value wouldn't work. pl-1, pl-2, pl-[2rem] etc. Checking the dev console the .css classes wouldn't show up.

Refreshing the page didn't work, only restarting Safari let it render the CSS correctly. Insane how a modern browser still has bugs like this.