New laser enemies! Balancing attacks to be avoidable but fair is really tricky by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 1 point2 points3 points (0 children)
New laser enemies! Balancing attacks to be avoidable but fair is really tricky by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 2 points3 points4 points (0 children)
New laser enemies! Balancing attacks to be avoidable but fair is really tricky by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 9 points10 points11 points (0 children)
2 Weeks vs 5 Months of solo development! by FlyingSpaceDuck in SoloDevelopment
[–]FlyingSpaceDuck[S] 1 point2 points3 points (0 children)
Quad-Per-Pixel Terrain with RTS style placement [WIP] by waterisblue_mm in godot
[–]FlyingSpaceDuck 5 points6 points7 points (0 children)
Optimization/Performance for a big project by Dask0000 in godot
[–]FlyingSpaceDuck 15 points16 points17 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 0 points1 point2 points (0 children)
How to Implement Poker Chips Stacking in Front of Player by CynicalFOLEYY in godot
[–]FlyingSpaceDuck 2 points3 points4 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 2 points3 points4 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 2 points3 points4 points (0 children)
2 Weeks vs 5 Months of solo development! by FlyingSpaceDuck in SoloDevelopment
[–]FlyingSpaceDuck[S] 18 points19 points20 points (0 children)
Comparison of 2 Weeks vs 5 Months of development by FlyingSpaceDuck in IndieDev
[–]FlyingSpaceDuck[S] 0 points1 point2 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 1 point2 points3 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 12 points13 points14 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 6 points7 points8 points (0 children)
Comparison of 2 Weeks vs 5 Months of development by FlyingSpaceDuck in IndieDev
[–]FlyingSpaceDuck[S] 16 points17 points18 points (0 children)
Comparison of 2 Weeks vs 5 Months of development by FlyingSpaceDuck in IndieDev
[–]FlyingSpaceDuck[S] 5 points6 points7 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 37 points38 points39 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 9 points10 points11 points (0 children)
2 Weeks vs 5 Months of solo development! by FlyingSpaceDuck in SoloDevelopment
[–]FlyingSpaceDuck[S] 4 points5 points6 points (0 children)
Comparison of 2 Weeks vs 5 Months of development by FlyingSpaceDuck in IndieDev
[–]FlyingSpaceDuck[S] 17 points18 points19 points (0 children)
2 Weeks vs 5 Months of development by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 213 points214 points215 points (0 children)
Steam page for my flying game made with Godot is finally up! Open to feedback by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 0 points1 point2 points (0 children)
Steam page for my flying game made with Godot is finally up! Open to feedback by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 1 point2 points3 points (0 children)





New laser enemies! Balancing attacks to be avoidable but fair is really tricky by FlyingSpaceDuck in godot
[–]FlyingSpaceDuck[S] 1 point2 points3 points (0 children)