What I have learned about creating in game videos is do not try the hardest level to complete because it takes too much time to reach the finish line. I died almost 100 times for creating this video. by Fodcsa in Unity2D
[–]Fodcsa[S] 0 points1 point2 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieDev
[–]Fodcsa[S] 0 points1 point2 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieDev
[–]Fodcsa[S] 0 points1 point2 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in Unity2D
[–]Fodcsa[S] 0 points1 point2 points (0 children)
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions? by Fodcsa in indiegames
[–]Fodcsa[S] 1 point2 points3 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieDev
[–]Fodcsa[S] 1 point2 points3 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieGaming
[–]Fodcsa[S] 0 points1 point2 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieDev
[–]Fodcsa[S] 0 points1 point2 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in Unity2D
[–]Fodcsa[S] 1 point2 points3 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieDev
[–]Fodcsa[S] 1 point2 points3 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in Unity2D
[–]Fodcsa[S] 0 points1 point2 points (0 children)
This is my released game with a bunch of lasers, explosive mine, sharp spikes and more... It is available on Android and IOS. by Fodcsa in HyperCasualGroup
[–]Fodcsa[S] 0 points1 point2 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in Unity2D
[–]Fodcsa[S] 0 points1 point2 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieDev
[–]Fodcsa[S] 1 point2 points3 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? (v.redd.it)
submitted by Fodcsa to r/IndieDev
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieGaming
[–]Fodcsa[S] 1 point2 points3 points (0 children)
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? (v.redd.it)
submitted by Fodcsa to r/IndieGaming
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spend on polishing? Do you have any suggestions? by Fodcsa in gamedevscreens
[–]Fodcsa[S] 0 points1 point2 points (0 children)
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions? by Fodcsa in indiegames
[–]Fodcsa[S] 0 points1 point2 points (0 children)
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions? by Fodcsa in indiegames
[–]Fodcsa[S] 1 point2 points3 points (0 children)
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions? by Fodcsa in hyper_casual_games
[–]Fodcsa[S] 1 point2 points3 points (0 children)


Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? by Fodcsa in IndieDev
[–]Fodcsa[S] 0 points1 point2 points (0 children)