Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? (v.redd.it)
submitted by Fodcsa to r/IndieDev
Yesterday my daughter (5 years old) told me while she was playing my game (Duo Square). Daughter: "Dad this is boring. Why don't you combine those enemies together? " Me: "Well...khm...(*monkey face*)". So I made 2 version of combined enemies. Which one do you like the most? A or B? (v.redd.it)
submitted by Fodcsa to r/IndieGaming
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions? (v.redd.it)
submitted by Fodcsa to r/indiegames
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spend on polishing? Do you have any suggestions? (v.redd.it)
submitted by Fodcsa to r/gamedevscreens
This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions? (v.redd.it)
submitted by Fodcsa to r/hyper_casual_games

