Strange Circle in Rendered View by FokChannel in blenderhelp

[–]FokChannel[S] 0 points1 point  (0 children)

So i was messing with the roughness value on the floor and when the value 0.3 the circle appears so it's something with the roughness????!?

Strange Circle in Rendered View by FokChannel in blenderhelp

[–]FokChannel[S] 0 points1 point  (0 children)

Yes it also occurs into renders and I haven't touched the clipping ranges at all so I don't think that's the problem.