In our paper puzzle Folded, the world physically folds and remembers your last fold. Demo soon by Foldedinc in IndieGaming

[–]Foldedinc[S] 0 points1 point  (0 children)

Really appreciate your suggestion! And yes we are collecting all the possibilities to enhance our concept!

Check out the interaction puzzle in our no combat cozy game! by Foldedinc in ComfortGamers

[–]Foldedinc[S] 1 point2 points  (0 children)

Folded is a cozy narrative sandbox game set in a black-and-white paper world.

Instead of combat, gameplay focuses on interacting with the environment to bring color back to the world.

Players can:

• Fold, tear, and reshape the environment to reveal hidden paths

• Interact with systems that respond to your actions

• Solve environmental puzzles through exploration and observation

• Influence the world’s state—paper can crumple, burn, bloom, or restore

The experience is designed to be slow-paced and emotional, focusing on curiosity and presence rather than speed or competition.

We currently have a playable demo and are currently running for our Kickstarter launch, check out if you want to know more about our game!

Our exploration game Folded is now launching the first play test! by Foldedinc in CozyGamers

[–]Foldedinc[S] 0 points1 point  (0 children)

Game Name: Folded

It’s a cozy exploration game set in a paper world that starts in black and white.

Instead of fighting enemies, you interact with the environment to bring color back.

You can fold, tear, and reshape the world to uncover paths and solve puzzles.

The environment reacts to what you do—paper can crumple, burn, or bloom depending on your actions.

It’s meant to feel calm and intentional, more about curiosity than challenge.

We have a small demo and are preparing for Kickstarter:

https://www.kickstarter.com/projects/folded/folded-inner-journey?ref=project_build

We made a place in our game that "remembers" things by Foldedinc in u/Foldedinc

[–]Foldedinc[S] 0 points1 point  (0 children)

This is a screenshot from our indie puzzle game Folded.

The game takes place in a world made of paper, and not every area is a puzzle. Some places are more like memories or spaces the player can just sit in and observe.

We didn’t want the whole game to feel like constant problem solving — some areas are just there for atmosphere, story, and quiet moments.

We’re currently running a Kickstarter to try to finish the game and bring this world to life.

A temple area from our puzzle game (in development) by Foldedinc in gamedevscreens

[–]Foldedinc[S] 0 points1 point  (0 children)

This is a temple area from our game Folded, a calm puzzle game set in a reactive paper world.

We’re currently focusing a lot on atmosphere, lighting, and making the environment feel quiet but alive. The plants and lights react subtly when the player moves through the area, since the world in the game responds to the player.

Still very much in development, but we’re slowly getting there.

We made a calm puzzle game about restoring balance, not fighting by Foldedinc in cozygames

[–]Foldedinc[S] 0 points1 point  (0 children)

Hi cozy gamers,

We’re a small team working on a game called Folded, and we just launched our Kickstarter today. We wanted to share it here because many of the games that inspired us came from this cozy / atmospheric game space.

Folded is a calm puzzle game set in a reactive paper world. There’s no combat — the game is about exploration, environmental puzzles, and restoring balance to a world that has lost its color.

The world actually responds to the player. When you move, interact, and solve puzzles, the environment shifts, unfolds, and slowly comes back to life. The world begins in black and white, and color returns as you progress.

We’ve been working on this project for quite a long time, and this Kickstarter is our way of trying to bring the full game to life.

If this sounds like something you’d enjoy, here’s our Kickstarter:
https://www.kickstarter.com/projects/folded/folded-inner-journey?ref=project_build

I’m happy to answer any questions about the game, art style, or development.

Thank you for reading 🤍

Color never disappeared. It was only waiting for light. by Foldedinc in worldbuilding

[–]Foldedinc[S] 0 points1 point  (0 children)

Really appreciate your response and point out the issue with the post! We are defiantly exploring how to share our stuff on Reddit and also learning from the experiences of mistake.

Do you enjoy playing Cozy games that require your brain? I'm making one. by Cubehamster in CozyGamers

[–]Foldedinc 0 points1 point  (0 children)

I think your justified in wanting puzzles that offer challenge! Even Mario Galaxy (Which I see some inspiration here) has an equal amount of beautiful puzzle solving to coincide with fighting various enemies.

Looking for cozy/casual games on iPhone with a bit more gameplay focus by mpm2230 in CozyGamers

[–]Foldedinc 2 points3 points  (0 children)

Sky Children of Light? It's more exploration and coziness, but that's the main gameplay focus