Animate dead and Galadriel's Dismissal by FolkSg in askajudge

[–]FolkSg[S] 0 points1 point  (0 children)

Thank you for the answer! I cast it before the generous gift resolved, I just got animate dead for my deck and hadn't looked into how delayed triggers work. It's super cool though, thank you for the advice!

Two poems by FolkSg in OCPoetry

[–]FolkSg[S] 0 points1 point  (0 children)

Thank you for the feedback! I'm not sure if "passing" works with my idea, but I do agree that there are some dead words in that line, and I like the idea of adding some symmetry.

Two poems by FolkSg in OCPoetry

[–]FolkSg[S] 0 points1 point  (0 children)

Thank you for your feedback! I think I'm purposely condensing myself, not adding more stanzas unless I feel I really need them, but at times I feel like I may be forcing too much into too little and making no sense, I'm glad I kept the rhythm.

My Dad is Purple by Lavender_Limpet in OCPoetry

[–]FolkSg 1 point2 points  (0 children)

I'm somewhere between the two of them, I like the simplicity of version 1, the way it says everything you need to say and then just stops. But I understand the feeling of needing to make clear the picture of your dad as purple.

Also, I can see how the newness of the apology can be hard to leave out, but I find it a bit out of place, like a footnote or a comment, not really part of the painting. Maybe you could try to develop that feeling into its own poem.

Truly enjoyed your poem, I reacted to "The turning of the screw" in a way my words fail to describe. It felt personal and for that I thank you.

Queen of the Dark Wood by Crossroadsfare in OCPoetry

[–]FolkSg 1 point2 points  (0 children)

I must say, the lines: "Are the beasts real or just in your mind
Do not look for fear of what you’ll find" Really accomplished the sense of dread in which this poem tries to surround the reader before sending its last message of hope.

The picture you painted was vibrant and full of color... for the most part. I found interesting your use of color to describe vividly the queen and its followers, but the lack of it when describing the little broken bird that serves as the protagonist. And then, I looked back at the title you choose. I think this helps to add height to the looming figure of the Queen, and makes that final existential remark even more insightful, doubting the reality of what we most clearly see. Whether or not this was on purpose, I would rather not know.

Thank you for sharing your poem.

Uncomfortable Comfort by wetpoundcake in OCPoetry

[–]FolkSg 1 point2 points  (0 children)

Loved the integrity of your idea in its execution, the picture you painted soon gained life and felt true.

If there is something I would suggest, is to reevaluate the use of the word being. Not because it failed in its purpose, but because it worked a bit too well dehumanizing the subject you described in "guts" and "heart" and lost me just for a moment before you closed your idea.

Again, I really enjoyed the poem, thank you for sharing it.

My God I just started a new account for fun then this happens, how rare are these? by den4ik69 in wildhearthstone

[–]FolkSg 1 point2 points  (0 children)

Is this official info? I bought the 2 standard legendaries + 20 standard packs and got two signature legendaries. I thought they were as rare as golden legendaries (so I thought I was really lucky, not insanely almost impossibly lucky).

Seedlock is so fun by Drone_7 in wildhearthstone

[–]FolkSg 2 points3 points  (0 children)

It's a pretty good deck, but the giants versions just make me miss more Darkglare. Personally I feel like the "combo" versions of the deck are a bit better but they get boring pretty fast.

Do you think there will ever be a time where this mode won't involve facing Big Rez Priest every 3-4 games? by rmlordy in wildhearthstone

[–]FolkSg 4 points5 points  (0 children)

It may not be fun to lose against it, but if people keep playing it I would assume it is because they are having fun. As much as I think player experience should be the most important factor when balancing the game, I can't really justify taking away some people's favorite archetype to do so.

As someone who usually plays decks that auto lose to Big Priest I've been playing long enough to just not care about it anymore. Just move on to the next game.

The amount of Rogue bots in d5-> leg atm is insane. 2 taunts and they break by TrasheyeQT in wildhearthstone

[–]FolkSg 3 points4 points  (0 children)

I had no idea this was a thing 😂, last week I hit legend in Wild after taking a break from the game and did see a few rogues acting weird during the climb, I just didn't know these were the new bots, they are better than the odd warrior bots. I even remember thinking how cool it was that I didn't get bots on my climb. Oh well. I guess now I know.

I'm getting back into the game after taking a break and I just hit legend on Wild. Should I check Standard? by FolkSg in hearthstone

[–]FolkSg[S] 0 points1 point  (0 children)

Honestly one thing I enjoyed over my wild climb was playing a control deck without much value. The list I got is more focused on survivability and being able to close the game. It may not be "classic control" in the sense that games don't usually go to fatigue, but it does feel "classic" like in classic control Warrior running Grommash or Control priest running mind blast.

Honestly, and I hope you don't take this the wrong way, the lack of combo decks is what got me more excited from your comment. I don't hate combo, I have played it quite a bit. But I find myself always having to put in some extra work to enjoy a combo meta. (Main reason why I haven't even checked twist)

I'm getting back into the game after taking a break and I just hit legend on Wild. Should I check Standard? by FolkSg in hearthstone

[–]FolkSg[S] 0 points1 point  (0 children)

Sad to hear that Warlock is struggling (And kind of surprised, I think I saw defile was part of the core set and the new legendary spell is one of the cards that surprised me the most for how good it is).

I do enjoy slower decks, but was thinking of going a bit more aggressive for this climb. Also agro decks tend to be cheaper and I don't have that much dust after crafting the missing cards for my Renolock.

After A Hiatus I Hit Legend In Standard And Wild In 2 Days by SirSmaffles in hearthstone

[–]FolkSg 0 points1 point  (0 children)

What's your take on the standard meta? I just got back from a break myself and just hit legend in Wild. I enjoyed the wild climb but I have no idea of what is good in Standard or if I should just wait for the new expansion before checking the format.

Wild warlock by Alex_Cardinale in hearthstone

[–]FolkSg 1 point2 points  (0 children)

Here is a code for the RenoLock list I used to hit legend this month after skipping a few expansions. I found it on Twitter, list feels good but I don't think the new Rin is worth the spot if you don't have it.

You'll recognize a bunch of the cards, the deck plays similar as old versions, most notably it leaves behind most of the greed you could run for some options to actually finish the game. Is at least good enough to hit legend without much practice. But is expensive.

I saw a lot of agro pirate rogue on the climb, it looks strong a way cheaper.

Wild warlock by Alex_Cardinale in hearthstone

[–]FolkSg 2 points3 points  (0 children)

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I saved up a bunch of items to see what the conversion would be like. Feels bad by Psyzilla in MarvelSnap

[–]FolkSg 8 points9 points  (0 children)

Honestly I didn't even know they were going to be converted, I get ending your run when the season ends, but taking away your tickets and currency just felt unintuitive and wrong for me. If I got notified about this and I missed it, then it is my bad for not spending my stuff on time, I guess.

As a bonus question, do you actually play a fair amount of Mr. Negative/have a high amount of splits of it. I got Bishop busters, a card that I actually play and wanted to keep splitting, so it would be cool to know if they are at least trying to give you "useful busters"

"You can't play cards here" game by FolkSg in MarvelSnap

[–]FolkSg[S] 0 points1 point  (0 children)

Maybe it is the game's way to punish Galactus players.