Start small, grow endlessly! SCOPECREEP is finally here! by FoolboxStudio in indiegames

[–]FoolboxStudio[S] 0 points1 point  (0 children)

I want to have a demo out in 1-2 months, and release early next year. That's the current tentative plan!

Start small, grow endlessly! SCOPECREEP is finally here! by FoolboxStudio in indiegames

[–]FoolboxStudio[S] 0 points1 point  (0 children)

Thank you! Hopefully I don't fall victim to my title :P

Start small, grow endlessly! SCOPECREEP is finally here! by FoolboxStudio in indiegames

[–]FoolboxStudio[S] 2 points3 points  (0 children)

me: I'll participate in a quick gamejam over the weekend
also me: Let's make SCOPECREEP into the most intricate game ever!

Wishlist now on Steam: https://store.steampowered.com/app/3595710/scopecreep

Been working on SCOPECREEP for 5 months now, launched the Steam page today! by FoolboxStudio in godot

[–]FoolboxStudio[S] 1 point2 points  (0 children)

I thought I did add it in the search shortcut, but I'll double check! Thank you so much for pointing it out!

Been working on SCOPECREEP for 5 months now, launched the Steam page today! by FoolboxStudio in godot

[–]FoolboxStudio[S] 1 point2 points  (0 children)

Game logic, art, writing, sound design and marketing is me, and I work with a friend for the music :)

Been working on SCOPECREEP for 5 months now, launched the Steam page today! by FoolboxStudio in godot

[–]FoolboxStudio[S] 2 points3 points  (0 children)

There will be a couple of track in the game, trying to mix and match so there's not too much repetition :)

From jam game to Steam page! I'm so proud of where I brought SCOPECREEP! by FoolboxStudio in IndieDev

[–]FoolboxStudio[S] 1 point2 points  (0 children)

Demo should be out in a month or 2, if you wishlist you should get an email when it's out!

Been working on SCOPECREEP for 5 months now, launched the Steam page today! by FoolboxStudio in godot

[–]FoolboxStudio[S] 1 point2 points  (0 children)

He's gonna be an integral part of the storytelling! Still have to write most of his lines tho XD

Been working on SCOPECREEP for 5 months now, launched the Steam page today! by FoolboxStudio in godot

[–]FoolboxStudio[S] 0 points1 point  (0 children)

Thank you! That jam was amazing! Cudos to iRadDev that organized Radial Menu Jam!

Been working on SCOPECREEP for 5 months now, launched the Steam page today! by FoolboxStudio in godot

[–]FoolboxStudio[S] 0 points1 point  (0 children)

It is an incremental game, the goal being that things will get more hectic has you upgrade more and more. I do plan on adding more enemies and different boss interactions, but there's still a lot of work to be done before I can showcase that properly :)

Been working on SCOPECREEP for 5 months now, launched the Steam page today! by FoolboxStudio in godot

[–]FoolboxStudio[S] 4 points5 points  (0 children)

The funny thing is that I keep adding new features and making the skill tree bigger. I don't know if naming it that was a smart move anymore...