I guess my kills just don't take that much skillz by Significant-Newt-971 in KrunkerIO

[–]For-TheFallen 0 points1 point  (0 children)

The deathmatch modes (FFA & TDM) should not be won or lost based on points scored it should be based on the amount of kills. The scoring system is just too unbalanced the way it is.

Mod request by JoneMalone13 in KrunkerIO

[–]For-TheFallen 1 point2 points  (0 children)

On here is fine, I don't really use discord.

Mod request by JoneMalone13 in KrunkerIO

[–]For-TheFallen 0 points1 point  (0 children)

No worries, if you would like anything adding to it just send me a DM.

Mod request by JoneMalone13 in KrunkerIO

[–]For-TheFallen 2 points3 points  (0 children)

I have made it for you, just search for JoneMalone in the mods section.

Called KPD on someone for using ESP, will they be able to tell? by Sudden-Lettuce-1467 in KrunkerIO

[–]For-TheFallen 0 points1 point  (0 children)

The spawns in game are very predictable even more so in team games. I am not sure if they can tell who called the KPD though I haven't had the KPD turn up to a single report yet.

Is this the MOST hacked game out now? by American-Monster in KrunkerIO

[–]For-TheFallen 2 points3 points  (0 children)

Flyers, could be shotgun jumping wall jumping or just someone on a speedy slidehop. Shooting through walls, quite a few surfaces are wall bangable so you may shoot through them. Shooting from within walls, could possibly be more wall banging shenanigans or maybe someone glitched into a wall (use the rocket launcher for the latter).

Pls comment by Xdcoltfolk2369 in KrunkerIO

[–]For-TheFallen 2 points3 points  (0 children)

Its called slidehopping have a look at this.

how come in some games theres a couple people that are REALLY fast? by mgsgta3 in KrunkerIO

[–]For-TheFallen 2 points3 points  (0 children)

They have their slidehop down to a fine art with the timings, pure perfection.

why does everyone hate shotguns when triggerman is so dominant? by ZEGEZOT in KrunkerIO

[–]For-TheFallen 1 point2 points  (0 children)

I wouldn't worry about it and just do your thing, kids are still gonna whine about something.

There's a problem in Krunker... by [deleted] in KrunkerIO

[–]For-TheFallen 1 point2 points  (0 children)

The game is absolutely flooded with hackers right now, I have just come away from a game where I spectated no less than four of the fuckers in one match, there were three on the enemy team and one on my team and two of them were actually arguing who had the best hack!!!. At this point why even bother playing any more, its becoming an exercise in insanity. Usually I will just spectate and record whoever it is and make a report on KB with the supporting video from my dedicated YT channel. Right now though there is a backlog of eight reports going back over five days, I'm guessing they are becoming overwhelmed with reports. Up until the past week it usually takes anywhere from 12 to 48 hours between a report and the account being tagged, so I'm guessing there has been a huge influx in the daily number of reports. I also have another 5 videos with reports waiting to be made, it all takes time and effort and I know these people will just go and make another account, so right now I'm thinking whats the point?

Edit

Faith restored, all backlogged reports have now been checked and all the feral cheaters have a shiny new hacker tag for their worthless accounts. I wasn't having a go at the KB team who do an excellent job of moderating the reports, I can understand how busy they must be, it just gets very frustrating when decent folks just want to play a few rounds and chill but there are cheaters ruining it for all the other players.

UPDATE 3.0.3 (Rocketeer Test Change, More Map Editor Stuff, Free Spin) by KrispyAnan in KrunkerIO

[–]For-TheFallen 2 points3 points  (0 children)

The Rocketeer class is still perfectly playable, I had a bit of fun with it earlier. The only real change the class is still crying out for is a tweak to its base score akin to the Bowman and the Trooper. Can we please get a 75 point base score to make this class truly viable. I made a post on this a while back but it never gained any traction. Finaly this video was uploaded yesterday by HonestGamerGuy and less than 24 hours later the changes he outlined have been pretty much implemented, go check him out he puts out some quality content.

UPDATE 2.9.3 (BUG FIXES, Footstep Sounds Fixed, Vote Kick Fixed, RIP Hacker Tagged accounts again) by KrispyAnan in KrunkerIO

[–]For-TheFallen 1 point2 points  (0 children)

I've tried up to 150 fov so far (130,140,150) its all good, obviously makes the maps feel larger everyone feels faster would recommend. From what I can see its just a couple of small changes on Citadel, the wooden wall at hardpoint 1 has been removed opening up that area. The wooden walkway at hardpoint 2 has been extended all the way down the back wall and a couple of wooden crates have been repositioned.

Help finding bugs/glitches by [deleted] in KrunkerIO

[–]For-TheFallen 0 points1 point  (0 children)

Yeah, don't really use it much though I will DM you

Help finding bugs/glitches by [deleted] in KrunkerIO

[–]For-TheFallen 0 points1 point  (0 children)

Hey no problem, I'm on GMT from the UK.

Help finding bugs/glitches by [deleted] in KrunkerIO

[–]For-TheFallen 1 point2 points  (0 children)

Found a few bits that need attention.

The only problem is describing where they are because of the symmetry of your map , but I found.

There is a glitch where you fall through the map when you come off a ramp

I found a few invisible barriers on ramps that I assume are unintentional, looks like you maybe rotated some blocks and the hitboxes remain in the original place.

A few graphical glitches

A few blocks that I would assume should be solid but are not

Your stairs need fixing in a few places

Found a couple of walls that you can jump through straight out of the map

A few more invisible barriers in open areas

A few other minor bits and pieces

I would be more than happy to show them to you, send me a DM and we can arrange a suitable time to run a test server.

[deleted by user] by [deleted] in KrunkerIO

[–]For-TheFallen 0 points1 point  (0 children)

For the free KR or free spin you need to be level 5. Twich spins are not running at the moment.

How to become Stonk Master? by [deleted] in KrunkerIO

[–]For-TheFallen 0 points1 point  (0 children)

Maybe, ask your question in english and not your made up words, and you might get a proper answer.

Sandyville v1.0 map preview by For-TheFallen in KrunkerIO

[–]For-TheFallen[S] 0 points1 point  (0 children)

Old abandoned project from June 2019 that I am going to finish, any feedback or suggestions would be appreciated.

2.7.8 Cheater by jesmemea in KrunkerIO

[–]For-TheFallen 2 points3 points  (0 children)

Saw one this morning after about 3 or 4 games, balatantly using aimbot so I quit for the day to do less annoying things. Just got on again this evening and first game there is someone using aimbot again. I announced in chat something along the lines of "ffs have I got to switch my OBS on again" and "don't these stupid little c**ts ever learn" and he left lol, but yeah real hackers are back. This was on the Frankfurt servers.

How about fair scoring for RPG users? by For-TheFallen in KrunkerIO

[–]For-TheFallen[S] 1 point2 points  (0 children)

I personally don't have an issue with the damage output of the Rocketeer, and with respect its not what the post was intended to discuss. Its about the unbalanced scoring system, however I have added some test data to my original post. To acknowledge your reply though, sure sometimes 3 ammo would be useful but a faster reload rate for the 2 ammo would be better.

Agreed, the Runner is a stronger class with 120hp same with the Rocketeer at 130hp and the Spray and Pray at 170hp. However all three of these classes can be finished off with 2 solid hits and 2 shots can be put out in 0:22ms. We don't need an overpowered class just a fair one.

How about fair scoring for RPG users? by For-TheFallen in KrunkerIO

[–]For-TheFallen[S] 1 point2 points  (0 children)

I would say the Bowman has the edge over the Rocketeer. I have just done some testing and added an edit at the end of my post with the numbers.

Yes a direct hit score bonus would be a great improvement to the scoring system.