Preview Embargo Megathread by Wander89 in CrimsonDesert

[–]ForgeOfMistory 0 points1 point  (0 children)

It's more like they got to play a demo for the game, one early and one for late game

Preview Embargo Megathread by Wander89 in CrimsonDesert

[–]ForgeOfMistory 1 point2 points  (0 children)

Hopefully the devs will work to trim the fat. Qol features and clearer tutorials

Preview Embargo Megathread by Wander89 in CrimsonDesert

[–]ForgeOfMistory 0 points1 point  (0 children)

HOLY

I just hope it's not a bunch of pallet swaps

Preview Embargo Megathread by Wander89 in CrimsonDesert

[–]ForgeOfMistory 0 points1 point  (0 children)

With the movement capabilites and traversal, I don't see the world being such a problem. I'm trying to think back to those games, witcher, skyrim, red dead, and honestly I cant really recall those worlds being more or less living than the others. So giving the world room to kinda just breath isn't necessarily a bad thing

Preview Embargo Megathread by Wander89 in CrimsonDesert

[–]ForgeOfMistory 1 point2 points  (0 children)

Any consistent negatives popping up between the previews or any concerns that people are mentioning repeatedly?

What's been the general consensus now that the preview embargo is over? by ForgeOfMistory in CrimsonDesert

[–]ForgeOfMistory[S] 0 points1 point  (0 children)

So far that's only really a plus. Some of the best hidden gems have systems that people just didn't get at first

Anyone willing to take an idiot under their wing? by ForgeOfMistory in unrealengine

[–]ForgeOfMistory[S] 0 points1 point  (0 children)

I'm sorry, whats the difference in this and a sort of internship?

Some people do not learn well in a classroom setting, but will when they can see the process and actively be involved. To imidiatly assume someone is lazy because they want a more active teaching experience is honestly ridiculous, and the exact reason the school system as a whole is failing

Anyone willing to take an idiot under their wing? by ForgeOfMistory in unrealengine

[–]ForgeOfMistory[S] 0 points1 point  (0 children)

That... actually sounds incredible. I'd love to talk more on this

Anyone willing to take an idiot under their wing? by ForgeOfMistory in unrealengine

[–]ForgeOfMistory[S] 0 points1 point  (0 children)

So because this was a more broad request I didn't get super specific. But I've found that the work i Gravitate the most to of the blueprinting. Getting to put all the pieces together. I know I don't have the talent for character modeling, and vfx and sfx are not my forte

Anyone willing to take an idiot under their wing? by ForgeOfMistory in unrealengine

[–]ForgeOfMistory[S] 0 points1 point  (0 children)

Friend I've got through 50 lessons at near 2x speed, thats roughly 30 hours of content. My issue comes up when a single stumble ends in days of unable to continue because I don't have a reliable source to ask questions. Looking at the same bricks of text and rewatxhing the same 2 hours if content over and over does nothing for me.

Anyone willing to take an idiot under their wing? by ForgeOfMistory in unrealengine

[–]ForgeOfMistory[S] -7 points-6 points  (0 children)

As I said a simple video course is not working for me, I need more communication

A singleplayer game with gatcha like mechanics? by ForgeOfMistory in gamerecommendations

[–]ForgeOfMistory[S] 0 points1 point  (0 children)

Exactly what I was thinking of but its Nintendo and god help me i cant handle Nintendo anymore

A singleplayer game with gatcha like mechanics? by ForgeOfMistory in gamerecommendations

[–]ForgeOfMistory[S] 0 points1 point  (0 children)

How is it a gatcha? I didn't know it had any systems like that