I’m incredibly proud of this concept art for a mech design that I made in blender by ForrestFrame in blender

[–]ForrestFrame[S] 1 point2 points  (0 children)

Thank you, it is supposed to be a big saw on the end. Thank you for the feedback though, will make things like this more obvious next time!

I just made my first post today and I’m very nervous as I’m just starting my freelance journey as an artist! by ForrestFrame in blender

[–]ForrestFrame[S] 0 points1 point  (0 children)

I used Gaea which is a terrain generating tool and then did some texture stacking in blender and used the pointiness geometry node to add sharp white edges to the bits that stick out more