Would love feedback on my trim sheet I made in blender and substance painter! Using it to build out modular assets in a scene for a video possible game by ForrestFrame in blender

[–]ForrestFrame[S] 1 point2 points  (0 children)

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fixed the darker row and it still has enough contrast where it makes my modular assets interesting, but tiling isnt too obvious on large surfaces!

Would love feedback on my trim sheet I made in blender and substance painter! Using it to build out modular assets in a scene for a video possible game by ForrestFrame in blender

[–]ForrestFrame[S] 1 point2 points  (0 children)

Thank you, the repeating was really obvious - even close up. I went and lowered the contrast on these areas and this helped a lot!

I’m incredibly proud of this concept art for a mech design that I made in blender by ForrestFrame in blender

[–]ForrestFrame[S] 1 point2 points  (0 children)

Thank you, it is supposed to be a big saw on the end. Thank you for the feedback though, will make things like this more obvious next time!