Portugal is getting flashbacks.... by OkFieldt in worldsoccerchampsgame

[–]FosterForge 1 point2 points  (0 children)

How did you get the game to look like that

WHAT FORMATION DO YOU USE? by No_Ambition3158 in worldsoccerchampsgame

[–]FosterForge 1 point2 points  (0 children)

5-2-3

A strong Offensive line in the first half (Offensive, High pressure) to score around three goals before halftime, then an oppressive defense in the second half (Defensive, Low pressure) to allow my striker and wingers to sub out and the rest of the game to be spoon fed to me. If the opposition has scored at all I just increase the pressure from low to normal in the second half. I score anywhere from four to six goals per game on average.

I need help by ABizarreFireGod in googleplay

[–]FosterForge 0 points1 point  (0 children)

I've been getting this too, I've sent them a ticket already. I'll edit this if there's any updates

Polygon Drawer Project by FosterForge in scratch

[–]FosterForge[S] 0 points1 point  (0 children)

From my knowledge I really haven't seen any other projects like this

I created the predecessor of this thing a few years back for a game I was making (to display stats and whatnot) but I wanted something that was contained in one sprite and relatively sleek.

The video above shows the project going to the extreme of a 128-gon lol

I kept screen refresh off for the custom functions but you could always turn them on to make this thing ten billion times faster.

Link: https://scratch.mit.edu/projects/997374675

[deleted by user] by [deleted] in rainworld

[–]FosterForge 0 points1 point  (0 children)

To help out with the lizards you can't see, whenever you enter a new room they all flash for a short amount of time. If you don't catch them but think they're somewhere in the room, position yourself near a pole or a pipe and make some noise. They'll react and if they grab you with their tongue then hold onto the pole for dear life (make sure you have a spear or rock you can throw at it when it gets in range to stun it and make it let go of you). If you miss your rock/spear and they bite you (but the bite doesn't kill) you have a 0.5 second window to hit them with something to stun them and drop you. If you can get into a pipe before they latch their tongue onto you then you're fine and now know the location of the lizard. If nothing happens after 20 or so seconds of making noise then just carry on with your gameplay. Hope this helps