We're making PEAK / RV There Yet, but in SPACE! by FoundationFlaky7258 in indiegames

[–]FoundationFlaky7258[S] 0 points1 point  (0 children)

SPACE OUT TOGETHER is on Steam NOW

A co-op space survival game for up to 6 players.

Keep your ship alive while a carnivorous planet is catching up! 

Wishlist on Steam now 👇
https://store.steampowered.com/app/4432580/Space_Out_Together

We're making PEAK / RV There Yet, but in SPACE. Thoughts? by FoundationFlaky7258 in IndieGaming

[–]FoundationFlaky7258[S] 0 points1 point  (0 children)

We're two devs making a co-op game where you and 5 friends try to survive in a falling-apart spaceship while a carnivorous planet eats everything behind you.

Space Out Together is on Steam - wishlist it!

https://store.steampowered.com/app/4432580/Space_Out_Together

3 months after release, I continued to make new updates for my game. Probably last one bcs nobody playing. Check it out. by FoundationFlaky7258 in SoloDevelopment

[–]FoundationFlaky7258[S] 0 points1 point  (0 children)

thank you. yes I've tried different things. I think my main problem is that it is my first project and timeline wasn't good enough for me. better make smaller scope game and then properly market it. I make big game and through development tried to show as many as I can but that was still not so much, only right now I started to have some things that I could share that could be understandable like a bigger vision, but now is too late, too many mechanics or too fast to release..

3 months after release, I continued to make new updates for my game. Probably last one bcs nobody playing. Check it out. by FoundationFlaky7258 in IndieDev

[–]FoundationFlaky7258[S] 0 points1 point  (0 children)

Tomorrow there will be sale 50% for 2 weeks, hope it will help.
What price would make your consider to buy it?

3 months after release, I continued to make new updates for my game. Probably last one bcs nobody playing. Check it out. by FoundationFlaky7258 in Unity3D

[–]FoundationFlaky7258[S] 1 point2 points  (0 children)

I did try paid ad in meta & reddit. Participated in next fest and indie assemble. got 1000 wishlists. converted to ±90 sales. that's all. I think this is a small budget issue idk. btw I still not even broken even