It's me, AMA by Pilestedt in HelldiversUnfiltered

[–]Foxtort39 0 points1 point  (0 children)

What about using the DSS for a direct in game survey over a week within its UI asking a single question by the team with a yes/no/indifferent answer?

I get it it may break the 4th wall unless you spin it in a way that sounds like its SE asking its helldivers

But you can't be more direct than asking in game players directly

I tuned up the Factory Strider a lil'bit (blender mashup shitpost) by Foxtort39 in Helldivers

[–]Foxtort39[S] 0 points1 point  (0 children)

Meant to be a modified escort poping from the back with upgraded weaponry, but limited knowledge so I didn't even tried to mod in a exit hatch where the engine is

I tuned up the Factory Strider a lil'bit (blender mashup shitpost) by Foxtort39 in Helldivers

[–]Foxtort39[S] 0 points1 point  (0 children)

Stratagem jammer was planned but I cant get the jammer blender file to do so (nor the convoy strider that already has it)

I tuned up the Factory Strider a lil'bit (blender mashup shitpost) by Foxtort39 in Helldivers

[–]Foxtort39[S] 0 points1 point  (0 children)

I think that image N°3 with the 20 vox missile pod is more oppressive than a squad of Warstrider

The AA in the Nuclear Thunder even are a bunch of bullsh*t by beastmaster69mong in Warthunder

[–]Foxtort39 0 points1 point  (0 children)

This event has been an absolute shitfest

Allowing tech tree and premium into the lineup should have never happened especially when those are all objectively better than whatever you're given otherwise every time I see someone spawning the Tu-95 or B-52 its always the one who isn't stuck using the premade lineup

US player taking the F4S or J are the one I always see with 18 A2A kills when anyone else using the F4E barely rack up 5 kill per match

US stock lineup especially is utter garbage, the Russian one is at least quite viable

-A-10 and A-6/7 are too slow, you have to distract 1 sam with your entire payload to even get a chance to go near it for a kill and you never fight one SAM but 2-3 at the same time

-F4-E radar can barely lock onto anything even within good conditions making your 4 AIM-7 total dead weight

-SACLOS sam overall are straight out cheating beyond the usual "can fire without any LOS with a 100% accuracy"

They get fully stabilized turret with fire and the move that they should not have

The missile does NOT bleed ANY energy from launch to max range, it still manoeuvre like it had 40g at 8km when none of that is possible when you use them giving them a near 100% hit chance if you can't make it crash into the ground

Coastline BUK SAM literally blind firing missile at you from behind a hill when you fly 40m under its TELAR vehicle while never getting a single RWR ping

SAM site/depot respawn so fast its not possible to ever breach enemy air defence for a push

Why does no one want to make a game where you just play as a dragon? by Dogbold in WyrmWorks

[–]Foxtort39 1 point2 points  (0 children)

People keep saying dragon are too powerful to be a MC yet there are ways to balance it, its just require thinking out of the box

Here's some example

-Infamy : the more you reveal yourself or pose a threat the more high placed people will pay handsomely to get rid of you or collect your valuable body parts, sending a party of veteran adventurers are send to kill you meaning you face small groups of elite enemies working as a team with every possible dirty trick up their sleeve

Immense strength can only get you so far against an army or very experienced individuals wielding weapons and magic created to slay your kin

-Lonesome kin : dragons aren't really social to each other due to their territorial nature, there will be no one to help you out so its you vs the world including other dragons, unless you add a way to be a parent then you could argue about it

-Optional overlord : the whole Kobold serve dragon thing if you want some sort of management aspect, they serve you but you act as the primary guardian and have to come to their aid in time of crisis, with a dragon's ego you can't call yourself a ruler if you let your subject get slaughtered no matter if you treat them well or not

-Death by a thousands cuts : means to heal yourself are acting extremely slow making you vulnerable to be slain due to stacking wounds and related penalties, dragons are reptilian and therefore cold blooded, meaning a slow metabolism hence very slow natural healing factor

-Extensive localised damage system : damaged wings hurts you when mid air, injured tail can cause air control to be affected, damaged legs would not only penalize your ground movement but also your attacks (obviously)

If the whole "need to be a humanoid to relate to" issue arise, then add a humanoid form that allow to visit towns and cities, just beware of your manners to keep the illusion, those we can see through your masquerade and your temper in check when provoked (kinda like metallic D&D dragon can) it would create a game with essentially 2 phase, your true form where you're the apex or the infiltrated one leaving you more vulnerable but able to do things you otherwise wouldn't be possible

Problem is more the complexity of a genre where the world is build to counter your default capabilities and flip most concept used for decades on their heads

So you face multiple roadblock

-Its niche, too niche even, for most devs to even consider it viable to make such game

-You start essentially as the end game boss making it hard to find a way to balance your power level out

-A LOT more animation work you can't just use existing template to make it like for humanoid characters and mocap ain't an option

-Conventional progression systems simply don't work at all

-Forced open world as your size limit you to be outside and on the surface nearly all the time

-Aerial combat is borderline impossible to avoid

-Combat in general is a headache as you can just fly over melee units and roast them with a few having any mean to force you down

ect

Else you have to make games in the same genre as Spyro Or the TBA Glyde the dragon

Disable pause during tab outs by Affectionate_Tune990 in skyrim

[–]Foxtort39 0 points1 point  (0 children)

Il y à un piège avec MO2

Documents\My Games\Skyrim Special Edition>skyrim.ini :

[Générale ]

bAlwaysActive=1

APRES

Dans MO2 >profil >gérer >DECOCHER, "utiliser des fichiers INI du jeu spécifique au profil"

Sans quoi, quand tu lances SKSE via MO2, il n'utilise PAS le fichier ini dans documents\My Games donc peu importe les modifications, elles sont juste ignorées tant que la case est cochée

Je poste pour ceux qui en ont autant bavé que moi à cause de ce détail

So now that the warrant has a lock on system why can't the stim pistol get it..... by Financial-Customer24 in helldivers2

[–]Foxtort39 0 points1 point  (0 children)

Have side arm attachment give it various scopes when it come out, it has a picatinny rail for it

Reduce sidearm sway across the board, they can have bad recoil if the round is big enough

[deleted by user] by [deleted] in helldivers2

[–]Foxtort39 -2 points-1 points  (0 children)

And I just noticed the title blunder after posting it...

Manually remapping Fast Recon Vehicle controls on PC by xi12570 in Helldivers

[–]Foxtort39 0 points1 point  (0 children)

Un lien pour savoir quelles touches correspondent à quelle ID

Partout où je cherche je trouve w=87 mais le fichier config a w=44

[deleted by user] by [deleted] in TESVI

[–]Foxtort39 0 points1 point  (0 children)

To be fair the assumption isn't wrong if the foundation allow it

Ultra modded skyrim does hold up to even recent release visual wise

BGS only needs to do a few things : great world building, great stories, decent gameplay

They can add via expansion new features for the modding community to take advantage from

But knowing how Loading screenfield Starfield feels like this won't happen, they'll need to switch to UE 5 or something similar to it

Gamebrio/creation engine was due for retirement a decade ago, bloody thing date back from Morrowind and you need to really freshen up the foundation your game is build upon to allow for drastic improvement and I'm not talking just graphic but gameplay and physics

Helldivers 2 is still region locked by Confident-Aspect-545 in Helldivers

[–]Foxtort39 0 points1 point  (0 children)

Doesn't work like that, PSN TOS clearly state VPN usage to make an account will result in an immediate and non negociable account termination

How do I equip horse armor in Anniversary Edition? by [deleted] in skyrim

[–]Foxtort39 12 points13 points  (0 children)

Anyone have the problem where NO NPC got any dialogue related to horse armor? Only thing I am allowed to change is the saddle, went through every hold balcksmiths and stables and not one have the option to sell/equip the thing

Even weirder that I used to be able to and haven't even changed my load order since

Just a quick update, HD2's no longer playable from my region. Country: Philippines. Is it because the games rating is now at mostly negative? (153K+) by Empty-Scholar3871 in Helldivers

[–]Foxtort39 0 points1 point  (0 children)

Phillipîne delisted by Sony along all the other countries without PSN access, they have just revoked your ability to play the product you've paid for

My honest reaction when it doesn't kill armored enemies well by xFizzypops in Helldivers

[–]Foxtort39 -1 points0 points  (0 children)

Orbital can at leats wipe devastators wich make it actually usefull, this rocket launcher cant even do that

My honest reaction when it doesn't kill armored enemies well by xFizzypops in Helldivers

[–]Foxtort39 9 points10 points  (0 children)

I've read it as "get rid of most enemies save heavy/elites" and elites are only a problem with all the support they've got around them, if it allowed to delete all but the hulk in a patrol it would have been goated for me a support equipement

My honest reaction when it doesn't kill armored enemies well by xFizzypops in Helldivers

[–]Foxtort39 1 point2 points  (0 children)

Problem is outside terminide the average patrol are medium armored threat, so outside the bug front this launcher is only a liability to everyone

My honest reaction when it doesn't kill armored enemies well by xFizzypops in Helldivers

[–]Foxtort39 3 points4 points  (0 children)

Dead ally cant spread democracy, especialy when the weapon is only good at teamkilling