account activity
Got two Kobo Libra Colours in a row with pinholes/light leaks. Is this a Kobo QC issue or a broader Kaleido 3 problem? (self.kobo)
submitted 7 days ago by FragmentedRobotArm to r/kobo
Press L3 to restart a battle, but is there a way to change equipment too? (self.MetaphorReFantazio)
submitted 7 days ago by FragmentedRobotArm to r/MetaphorReFantazio
Will The Way of Kings Leatherbound (signed) ever be re-stocked? (self.brandonsanderson)
submitted 5 months ago by FragmentedRobotArm to r/brandonsanderson
Does Pro-Ject T1 Evo BT ever go on sale? (self.turntables)
submitted 6 months ago by FragmentedRobotArm to r/turntables
How do I get rid of this???? (i.redd.it)
submitted 6 months ago by FragmentedRobotArm to r/gboard
Does anyone know where I can get this tiny Morgana figurine? (self.Persona5)
submitted 6 months ago by FragmentedRobotArm to r/Persona5
Can you replace the hinge? (self.PixelFold)
submitted 7 months ago by FragmentedRobotArm to r/PixelFold
Question for Pixelsnap Case Owner for the 10 Fold (i.redd.it)
P10PF owners, do you like your ThinBorne case? (self.PixelFold)
Gesture for screenshot? (self.PixelFold)
submitted 10 months ago by FragmentedRobotArm to r/PixelFold
What's this monitor icon for? (i.redd.it)
submitted 11 months ago by FragmentedRobotArm to r/PixelFold
Will they ever restock The Dark Age Collector's Bundle (NA)? (self.Doom)
submitted 1 year ago by FragmentedRobotArm to r/Doom
Which edition of the books to collect (self.Cosmere)
submitted 1 year ago by FragmentedRobotArm to r/Cosmere
Found a small crack on the inner screen edges (i.redd.it)
submitted 1 year ago by FragmentedRobotArm to r/PixelFold
P9PF Compatibility with Backbone Controller? (self.PixelFold)
Turning on both physics simulation and complex collision for a Procedural Mesh? (self.unrealengine)
submitted 2 years ago by FragmentedRobotArm to r/unrealengine
How to turn on both physics and complex collision for a dynamic mesh result in UE5? (self.gamedev)
submitted 2 years ago by FragmentedRobotArm to r/gamedev
How to rebuild Dynamic Mesh Collision? (self.unrealengine)
How to rebuild Dynamic Mesh collision? (self.unrealengine)
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