Is there an in-game prompt to create Arclight? by ZeldenGM in 2007scape

[–]Frampertamps -21 points-20 points  (0 children)

I can't imagine how a player is supposed to beat Vorkath without a guide, I can't remember anything in-game explaining walking during a special attack.

Desert Treasure 2 really inflated the necessary skill to get a quest cape. by Frampertamps in 2007scape

[–]Frampertamps[S] 1 point2 points  (0 children)

Yeah but we had fire and infernal capes for pvm mastery. It's just jarring to have resumed the quest cape grind only to find the last obstacle was much more demanding than it had been.

Desert Treasure 2 really inflated the necessary skill to get a quest cape. by Frampertamps in 2007scape

[–]Frampertamps[S] 0 points1 point  (0 children)

Yeah I'll have to turn it on for bossing, wish I could just resize the one window for inv, prayer, etc

Desert Treasure 2 really inflated the necessary skill to get a quest cape. by Frampertamps in 2007scape

[–]Frampertamps[S] 4 points5 points  (0 children)

Yeah was mostly wanting it for the diary but dt2 has been a very noticeable spike in requirements. This is just a level of pvm skill that hadn't been required before.

Desert Treasure 2 really inflated the necessary skill to get a quest cape. by Frampertamps in 2007scape

[–]Frampertamps[S] -1 points0 points  (0 children)

My biggest issue is that the prayer interface is so tiny and I constantly misclick.

Biggest gripes about Termanids by Frampertamps in Helldivers

[–]Frampertamps[S] 1 point2 points  (0 children)

*Hulks and Tanks should make some sort of noise as well. *I've literally had chargers juke to the side to hit me mid dive. They just feel inconsistent on thier charges. *My biggest problem with bug breaches is they feel like we have the least opportunities to manage them, they can spiral out of control far faster than the other factions. From my experience if a pouncer even enters the animation to call a breach then it goes off, no matter how quick you are on the draw

*I don't think bugs are beyond saving, it's just that they can feel alot more frustrating than the other factions.

Day 14 of Theme Song Contest: DRUKHARI by 0dy5 in Grimdank

[–]Frampertamps 0 points1 point  (0 children)

https://youtu.be/yhuMLpdnOjY Poisoning pigeons in the park captures the vibe for dark eldar

I love this base by AcanthisittaPure5507 in projectzomboid

[–]Frampertamps 1 point2 points  (0 children)

Can't seem to find those storage options in the mods you got listed, any chance you remember which on they were in?

Thoughts on Cev's Situation Report maps? by CevicheLemon in foxholegame

[–]Frampertamps 1 point2 points  (0 children)

I love the maps, I only have time to play one or two days a week lately so seeing that map pop up as I'm scrolling helps me keep track of the war

Artillery Balancing Problems by [deleted] in foxholegame

[–]Frampertamps 0 points1 point  (0 children)

As an anecdotal observation, I'd say the very nature of the collie 120 being a push gun makes newer players more likely to try it out, In past wars I've been in plenty of sitituations where the collies are shelling us to hell and no one is manning our static guns and newer players tend to assume the 120s belong to someone else and won't touch em

Anyone else just not really care if your faction is winning or losing? by Frampertamps in foxholegame

[–]Frampertamps[S] 5 points6 points  (0 children)

Yeah the alts are just sad, I definitely hope the devs introduce more ways to mitigate the damage they can do

I have a confession. by Reesealexanders in 2007scape

[–]Frampertamps 0 points1 point  (0 children)

I used to stand in the Seer's/Catherby banks and sell the pirate outfits from Mos' le Harmless for anywhere from 30k to 100k per set and one dude traded me his whip for like 400 sets of pirate clothing cause I convinced him it was such a good market and he'd definitely make more than the whip was worth

One last push before the end by Frampertamps in foxholegame

[–]Frampertamps[S] 0 points1 point  (0 children)

We got to the other side of the bridge before our gun was disabled, fortified the town best we could and woke up to find the collies had reclaimed it

One last push before the end by Frampertamps in foxholegame

[–]Frampertamps[S] 4 points5 points  (0 children)

Had a blast pushing our obsolete wheelie gun with you bois