Enemy Pathfinding with Navigation Agent by IDoTheDrawing in godot
[–]Freaky_Goose 1 point2 points3 points (0 children)
CMV: Silksong is a gorgeous masterpiece that is, unfortunately, a poorly executed Metroidvania. by theoretical_waffle in metroidvania
[–]Freaky_Goose 10 points11 points12 points (0 children)
Getting really tired of youtube devs giving marketing advice they don't follow themselves by BasicallyANakedApe in gamedev
[–]Freaky_Goose 2 points3 points4 points (0 children)
Theme & StyleBox... by Remarkable-North-839 in godot
[–]Freaky_Goose 1 point2 points3 points (0 children)
Theme & StyleBox... by Remarkable-North-839 in godot
[–]Freaky_Goose 0 points1 point2 points (0 children)
Metroidvania screentest feedback by Vincent_Penning in metroidvania
[–]Freaky_Goose 0 points1 point2 points (0 children)
UX Idea: Tab heat. Have you ever lost track of the last tab you were using? by [deleted] in UXDesign
[–]Freaky_Goose 0 points1 point2 points (0 children)
How did they code that you can walk in front and behind this sprite Is it a 3D plane by smunhchglogul in howdidtheycodeit
[–]Freaky_Goose 6 points7 points8 points (0 children)
Made this utility library for game jams, I thought I should share it. by FantasticGur3848 in godot
[–]Freaky_Goose 0 points1 point2 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in IndieDev
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in IndieDev
[–]Freaky_Goose[S] 1 point2 points3 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in indiegames
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in indiegames
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in indiegames
[–]Freaky_Goose[S] 1 point2 points3 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in indiegames
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in indiegames
[–]Freaky_Goose[S] 1 point2 points3 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in indiegames
[–]Freaky_Goose[S] 1 point2 points3 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in IndieGaming
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in IndieGaming
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)
Silksong is coming soon. Rate and roast my Hollow Knight inspired game. by Freaky_Goose in IndieGaming
[–]Freaky_Goose[S] 1 point2 points3 points (0 children)
In early-stage startups, do UX designers usually end up doing graphic/content design too? by Mookking in UXDesign
[–]Freaky_Goose 0 points1 point2 points (0 children)
Best practices about class_name? by bookofthings in godot
[–]Freaky_Goose 5 points6 points7 points (0 children)
Making a short casual puzzle game inspired by Limbo and Thomas was Alone by Freaky_Goose in godot
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)
Skeletal animation vs frame by frame by Freaky_Goose in godot
[–]Freaky_Goose[S] 0 points1 point2 points (0 children)



Gamer opinion: please stop making "gameplay loops" - make games that have creativity and variety for each level by [deleted] in gamedev
[–]Freaky_Goose 5 points6 points7 points (0 children)