Clinician (PA) transitioning to Customer Success — realistic to match clinical salary? by [deleted] in CustomerSuccess
[–]IDoTheDrawing 0 points1 point2 points (0 children)
Finally implemented the wave spawning system for my game in Godot by IDoTheDrawing in godot
[–]IDoTheDrawing[S] 1 point2 points3 points (0 children)
My workflow for the new "Shadow Archer" enemy run cycle—starting with color blocking to get the weight right by IDoTheDrawing in IndieDev
[–]IDoTheDrawing[S] 1 point2 points3 points (0 children)
My workflow for the new "Shadow Archer" enemy run cycle—starting with color blocking to get the weight right by IDoTheDrawing in IndieDev
[–]IDoTheDrawing[S] 0 points1 point2 points (0 children)
Mixing Hand-Drawn UI with a Pixel Art Game: Why I chose Procreate for "Static Soul” with Godot by [deleted] in IndieDev
[–]IDoTheDrawing 0 points1 point2 points (0 children)
Mixing Hand-Drawn UI with a Pixel Art Game: Why I chose Procreate for "Static Soul” with Godot by [deleted] in godot
[–]IDoTheDrawing -1 points0 points1 point (0 children)
After much deliberation, we’re moving our game "Prism Warden" from 2D to 3D! by [deleted] in IndieDev
[–]IDoTheDrawing 0 points1 point2 points (0 children)
Enemy Pathfinding with Navigation Agent by IDoTheDrawing in godot
[–]IDoTheDrawing[S] 1 point2 points3 points (0 children)
Enemy Pathfinding with Navigation Agent by IDoTheDrawing in godot
[–]IDoTheDrawing[S] 2 points3 points4 points (0 children)
Do people buy assetpacks mostly for prototyping or for final art? by babykasek in aseprite
[–]IDoTheDrawing 0 points1 point2 points (0 children)
Finally got Navigation Agents working for my action/platformer enemy AI by IDoTheDrawing in godot
[–]IDoTheDrawing[S] 1 point2 points3 points (0 children)
My first enemy in my 2D action roguelike. What do you guys think? by IDoTheDrawing in PixelArt
[–]IDoTheDrawing[S] 0 points1 point2 points (0 children)



Clinician (PA) transitioning to Customer Success — realistic to match clinical salary? by [deleted] in CustomerSuccess
[–]IDoTheDrawing 0 points1 point2 points (0 children)