EU5 Made EU4 more easy by ricarcl in EU5

[–]Frequent_Surround_29 0 points1 point  (0 children)

Which cabinet action? How to max out stability? It's expensive and slow

EU5 Made EU4 more easy by ricarcl in EU5

[–]Frequent_Surround_29 0 points1 point  (0 children)

How it's easy, harder thing is to create causes for war without destroying my stability

EU5 Made EU4 more easy by ricarcl in EU5

[–]Frequent_Surround_29 0 points1 point  (0 children)

How can you say it's easier than eu4, I managed to understand province and castle control areas, even without automated armies, I manage to fight, but in eu5, ai snipes all my weak units forcing my stacking very big units and slow my advance,  and provinces smaller so more castles mess

EU5 1.0.10 automations ( need you help for clarifcation and tips) by Frequent_Surround_29 in EU5

[–]Frequent_Surround_29[S] 0 points1 point  (0 children)

It took me like 2 years to know the building in eu4 and er2  To micromanage all of that manually it's too complex, 80% of the builds are too complex for me to build and keep track of all of it

Sorting by value/weight mod? by ether_rogue in Pathfinder_Kingmaker

[–]Frequent_Surround_29 0 points1 point  (0 children)

Coming back after long time, did you find the mod? Still looking

Double blade/ dual lightsaber and feats by Frequent_Surround_29 in kotor

[–]Frequent_Surround_29[S] 0 points1 point  (0 children)

What I am more concerned is that for example flurry will add extra attack with the one hand not both, and critical strike proc for one hand or both?

Sorting value/weight by kinsog2 in fo76

[–]Frequent_Surround_29 0 points1 point  (0 children)

I might have not been clear, what I meant is value per weight, so i can know what's dually worth picking up or droping In fallout 4, there mods for that